mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
157 lines
9.4 KiB
Markdown
157 lines
9.4 KiB
Markdown
## JGR's Patchpack version 0.5.3
|
|
|
|
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
|
|
|
|
* * *
|
|
|
|
OpenTTD is a transport simulation game based upon the popular game Transport
|
|
Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original
|
|
game as closely as possible while extending it with new features.
|
|
|
|
OpenTTD is licensed under the GNU General Public License version 2.0,
|
|
but includes some 3rd party software under different licenses. See the
|
|
section "Licensing" in readme.txt for details.
|
|
|
|
* * *
|
|
|
|
See readme.txt for the original OpenTTD readme.
|
|
|
|
The thread for this patchpack can be found [here](http://www.tt-forums.net/viewtopic.php?f=33&t=73469).
|
|
|
|
See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
|
|
|
|
|
|
#### This patchpack contains the following
|
|
|
|
* Routing restrictions: [thread](http://www.tt-forums.net/viewtopic.php?f=33&t=73397)
|
|
This is developed in the *tracerestrict* branch.
|
|
A version of this feature rebased onto [Cirdan's new map features branch](http://repo.or.cz/w/openttd/fttd.git) is in the *tracerestrict-cirdan* branch, see [this thread](http://www.tt-forums.net/viewtopic.php?f=33&t=58420)
|
|
|
|
* Programmable signals: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=47690)
|
|
This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892)
|
|
|
|
* Upgrade airports: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35867)
|
|
|
|
* Vehicle group info: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35867)
|
|
|
|
* Close adjacent level crossings: [imported](http://www.tt-forums.net/viewtopic.php?p=836749)
|
|
|
|
* Zoning: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=33701)
|
|
This is modified to remove unimplemented modes, implement station ownership checks and implement station facility checks for industries.
|
|
|
|
* Departure boards: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=49956)
|
|
Fixed departure boards with orders with timetabled 0 travel times, e.g. those with depot service orders.
|
|
Fixed memory leak.
|
|
Made modifications to work with day length greater than 1.
|
|
|
|
* Town cargo generation factor: [imported](http://www.tt-forums.net/viewtopic.php?t=46399)
|
|
|
|
* Vehicles visible in tunnels (transparency setting): [imported](http://dev.openttdcoop.org/projects/clientpatches/repository/changes/VehicelsInTunnels.diff)
|
|
|
|
* Signals in tunnels and on bridges: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=41260)
|
|
|
|
* Measurement tools: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=49212)
|
|
|
|
* 255 GRFs in single player mode: [imported](http://www.tt-forums.net/viewtopic.php?p=894743#p894743)
|
|
|
|
* Improved breakdowns: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=39518)
|
|
Fixed minor bugs involving breakdown smoke.
|
|
|
|
* Timetabling waiting time in depots: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=70969)
|
|
|
|
* Picking and placing single houses in scenario editor: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=68894)
|
|
As of v0.5.0, allow only one instance of house picker window.
|
|
|
|
* Smallmap screenshots: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=44596)
|
|
This is modified to use an extra button in the smallmap window, instead of a console command, and use the current zoom level and display mode of the smallmap window.
|
|
|
|
* Automated timetables and separation: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=46391)
|
|
* Auto timetabling: Bias timetable adjustment to favour negative adjustments; this is to avoid positive feedback between congestion delays and increased timetable length. Reduce jam detection threshold.
|
|
* Auto separation: Fix handling of non-station orders (e.g. waypoints and depots). Add setting to scale vehicle lateness adjustments. No longer set vehicle lateness to 0 if separation fails, instead leave it as it was.
|
|
* Timetable GUI: Allow clearing of timetable time fields which are at 0. Allow explicitly setting timetable time fields to 0 without clearing them.
|
|
* Add a company setting to enable automatic timetabling for new vehicles (added in v0.4.0).
|
|
|
|
* Vehicle repair cost: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=45642)
|
|
|
|
* Enhanced viewport: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=53394)
|
|
Fixed crash when looking at aqueducts in viewport map mode.
|
|
|
|
* Infrastructure sharing: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42254)
|
|
Fixed various issues with additions to the settings GUI.
|
|
|
|
* Rating in town label: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42598)
|
|
Fixed small labels using wrong colour.
|
|
|
|
* Day length: [imported](http://www.tt-forums.net/viewtopic.php?p=1148227#p1148227)
|
|
* Minor tweak to timetable lateness calculation.
|
|
* Fixed dates/times in timetable window.
|
|
* As of v0.3.0, time in minutes is no longer scaled by the day length factor.
|
|
* As of v0.5.0, cargodest link graph timeout and compression intervals are scaled by the day length factor.
|
|
* As of v0.5.0, fix status bar date when time in minutes and show date with time are both on.
|
|
|
|
* Order occupancy
|
|
Add column to orders GUI to show occupancy running average.
|
|
|
|
* Servicing
|
|
Send vehicles which need auto-renewing due to age for servicing, even if breakdowns are off and no servicing if no breakdowns is on.
|
|
|
|
* Everest tree-line: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=72502) (added in v0.2.0)
|
|
* Remove "no trees on this level" setting.
|
|
* Add on/off setting (default off).
|
|
* Add to settings GUI, add strings, help texts, etc.
|
|
* Change algorithm to make tree line and border of mixed forest zone less abrupt.
|
|
|
|
* Enable building rivers in game (added in v0.3.0)
|
|
This is controlled by a setting (off by default).
|
|
|
|
* More conditional orders: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=38317) (added in v0.3.0)
|
|
As of v0.5.0, fix selecting/editing conditional orders in non-train orders window.
|
|
|
|
* Include the train length and group name in the vehicle details window (added in v0.3.0)
|
|
This are each controlled by a setting (on by default).
|
|
|
|
* Pause the game when cargo dest link graph jobs lag (added in v0.4.0)
|
|
Previously if a cargo dest link graph update job took longer than permitted, the game would block until it completed, preventing all user interaction.
|
|
This patch instead pauses the game until the job is completed. (This does not apply to network clients, which cannot pause/unpause the game).
|
|
|
|
* Daily/monthly/yearly scripts patch: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=49595) (added in v0.5.0)
|
|
|
|
* Flat minimap owner screenshot patch: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42845) (added in v0.5.0)
|
|
|
|
* Extra large maps: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=33137) (added in v0.5.0)
|
|
Maximum map size is now 256M tiles, ranging from 16k x 16k to 256 x 1M.
|
|
(The NewGRF debug inspection window is disabled for all map coordinates longer than 27 bits).
|
|
|
|
* Build and refit: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35805) (added in v0.5.0)
|
|
This has been modified to change the UI, and make it multiplayer safe.
|
|
|
|
* Save/load and savegame format changes
|
|
* Various changes to improve handling of savegames which use features not in trunk.
|
|
* Savegames from this patchpack are not loadable in trunk.
|
|
* Savegames from trunk up to the last savegame version which has been merged into this branch (*jgrpp*) should be loadable in this patchpack.
|
|
* Savegames from other branches which use the save/load code in the *save_ext* branch (usually suffixed: *-sx*) which are also merged into this branch (*jgrpp*), or where the added feature is marked as discardable/ignorable, should be loadable in this patchpack.
|
|
* Savegames from other patched versions are not loadable in this patchpack except for savegames from the *tracerestrict* branch ([routing restrictions patch](http://www.tt-forums.net/viewtopic.php?f=33&t=73397)),
|
|
and as of v0.3.0 savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0, v2.1, v2.2 (subject to caveats, see below).
|
|
|
|
* Changes to the crash log (added in v0.5.0)
|
|
Enable stack traces on MinGW, try to demangle C++ symbol names, try to use libbfd for better symbol lookup, handle SIGSEGV while backtracing.
|
|
|
|
|
|
#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
|
|
* This is not guaranteed to be bug free
|
|
* Savegames with huge airports are rejected
|
|
* Map sizes greater than 16k x 16k are rejected
|
|
* PAX signals/stations and traffic lights are cleared, leaving ordinary signals/stations/roads
|
|
* Rail ageing/grass on tracks, trip histories, leave order/wait for cargo, auto advertising campaigns, base cost multipliers and other features not in this patch pack are dropped/ignored.
|
|
* SpringPP v2.0.102/103 only:
|
|
* Savegames which have aircraft approaching, landing, taking off or landed at an oil rig are rejected
|
|
* The inflation cost multiplier is adjusted on load
|
|
|
|
|
|
#### A note on branches
|
|
|
|
Many features have two branches, the *feature* branches are just the raw features, without any modified savegame code.
|
|
There are not generally savegame compatible with anything else, except for loading of trunk savegame versions at or before the point where the branch diverged from trunk.
|
|
All other load attempts may result in undefined behaviour.
|
|
The *feature-sx* branches use the savegame framework in the *save_ext* branch.
|