OpenTTD-patches/src
2007-02-12 22:46:10 +00:00
..
ai (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
lang (svn r8690) -Update: WebTranslator2 update to 2007-02-12 20:18:38 2007-02-12 19:19:15 +00:00
misc
music (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
network (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo 2007-02-11 13:57:35 +00:00
os/macosx (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
sound (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
strgen
table (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
video (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
yapf
aircraft_cmd.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
aircraft_gui.cpp
aircraft.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
airport_gui.cpp
airport_movement.h (svn r8559) -Fix 2007-02-03 13:03:11 +00:00
airport.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
airport.h (svn r8582) -Fix 2007-02-04 13:46:21 +00:00
autoreplace_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r8569) -Fix (r8464): revert properly 2007-02-04 05:53:09 +00:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
callback_table.cpp
callback_table.h
clear_cmd.cpp
clear_map.h
command.cpp
command.h
console_cmds.cpp
console.cpp
console.h
currency.cpp
currency.h
date.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
date.h
debug.cpp (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP 2007-02-08 12:27:53 +00:00
debug.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
dedicated.cpp
depot_gui.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
depot.cpp
depot.h
direction.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
dummy_land.cpp
economy.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
economy.h
elrail.cpp
endian_check.cpp
engine_gui.cpp (svn r8569) -Fix (r8464): revert properly 2007-02-04 05:53:09 +00:00
engine.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
engine.h (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
fileio.cpp (svn r8647) -Codechange: add a general way to handle platforms who can only have a limited amount of file-descripters open at any given time. 2007-02-08 23:46:25 +00:00
fileio.h
fios.cpp
fios.h
fontcache.cpp (svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) 2007-02-04 11:33:02 +00:00
fontcache.h
functions.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx.cpp
gfx.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
gfxinit.cpp
gfxinit.h
graph_gui.cpp (svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance 2007-02-06 15:50:15 +00:00
gui.h
hal.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp
industry_cmd.cpp (svn r8535) -Feature: Allow lumbermill to cut trees only when they are full grown. 2007-02-02 15:14:28 +00:00
industry_gui.cpp
industry_map.h
industry.h
intro_gui.cpp
landscape.cpp
livery.h
lzoconf.h
macros.h
main_gui.cpp
map.cpp (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter 2007-01-11 17:29:39 +00:00
map.h
masm64.rules
md5.cpp
md5.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
mersenne.cpp
minilzo.cpp
minilzo.h
misc_cmd.cpp
misc_gui.cpp
misc.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_config.cpp
newgrf_config.h
newgrf_engine.cpp (svn r8559) -Fix 2007-02-03 13:03:11 +00:00
newgrf_engine.h
newgrf_gui.cpp
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp
newgrf_station.h
newgrf_text.cpp
newgrf_text.h
newgrf.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
newgrf.h
news_gui.cpp
news.h
npf.cpp
npf.h
oldloader.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
oldpool.cpp
oldpool.h
openttd.cpp (svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map. 2007-02-12 12:52:37 +00:00
openttd.h
order_cmd.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
order_gui.cpp (svn r8685) -Feature: selecting "end of orders" and clicking delete will delete all the vehicle's orders 2007-02-12 00:38:15 +00:00
order.h (svn r8582) -Fix 2007-02-04 13:46:21 +00:00
os2.cpp
os_timer.cpp
ottdres.rc
pathfind.cpp
pathfind.h
player_gui.cpp
player.h
players.cpp (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window 2007-02-06 11:11:12 +00:00
queue.cpp
queue.h
rail_cmd.cpp
rail_gui.cpp
rail_map.h
rail.cpp
rail.h
railtypes.h
resource.h
road_cmd.cpp (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 2007-02-06 09:25:52 +00:00
road_cmd.h
road_gui.cpp
road_map.cpp
road_map.h
road.h
roadveh_cmd.cpp (svn r8692) -Cleanup: add comments to RoadVehController. Patch by mart3p. 2007-02-12 22:46:10 +00:00
roadveh_gui.cpp
roadveh.h
saveload.cpp
saveload.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_gui.cpp
settings.cpp (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1. 2007-02-11 23:18:01 +00:00
settings.h
ship_cmd.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
ship_gui.cpp
ship.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
signs_gui.cpp
signs.cpp
signs.h
slope.h
smallmap_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
sound.cpp
sound.h
sprite.h
spritecache.cpp (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
spritecache.h
station_cmd.cpp (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
station_gui.cpp
station_map.cpp (svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming conflict no longer exists. 2007-02-02 07:48:06 +00:00
station_map.h (svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. 2007-02-07 17:52:21 +00:00
station.cpp (svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out 2007-02-02 16:51:10 +00:00
station.h (svn r8575) -Fix (8125): remove unused include 2007-02-04 11:31:24 +00:00
stdafx.h (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo 2007-02-11 13:57:35 +00:00
string.cpp
string.h
strings.cpp
strings.h
subsidy_gui.cpp
terraform_gui.cpp
texteff.cpp
tgp.cpp
tgp.h
thread.cpp (svn r8678) [PSP] -Add: added LIBS and CFLAGS needed to compile PSP 2007-02-11 16:28:00 +00:00
thread.h
tile.cpp
tile.h
town_cmd.cpp
town_gui.cpp
town_map.h (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 2007-02-09 16:21:03 +00:00
town.h (svn r8681) -Fix (FS#608): wrong comment (rfalke) 2007-02-11 19:31:29 +00:00
train_cmd.cpp (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window 2007-02-06 11:11:12 +00:00
train_gui.cpp
train.h
tree_cmd.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) 2007-02-03 21:55:14 +00:00
unix.cpp (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
unmovable_cmd.cpp
unmovable_map.h
unmovable.h
variables.h (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
vehicle_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
vehicle_gui.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
vehicle.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
vehicle.h (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
viewport.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
viewport.h
void_map.h
water_cmd.cpp (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). 2007-02-07 18:01:26 +00:00
water_map.h
waypoint.cpp
waypoint.h
widget.cpp
win32.cpp
win32.h
win64.asm
window.cpp (svn r8533) -Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar. 2007-02-02 14:32:23 +00:00
window.h (svn r8662) -Fix r8661: don't try to put negative values in unsigned vars 2007-02-10 14:22:11 +00:00