OpenTTD-patches/src
2007-02-12 22:46:10 +00:00
..
ai (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
lang (svn r8690) -Update: WebTranslator2 update to 2007-02-12 20:18:38 2007-02-12 19:19:15 +00:00
misc (svn r8414) -Codechange: Use own AutoPtrT instead of std::auto_ptr. 2007-01-26 11:38:07 +00:00
music (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
network (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo 2007-02-11 13:57:35 +00:00
os/macosx (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
sound (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
strgen (svn r8398) -Cleanup: Remove WATCOM crud from strgen and map.h include from macros.h as it is no longer needed. 2007-01-24 21:23:35 +00:00
table (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
video (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
yapf (svn r8392) -Fix 2007-01-24 17:58:07 +00:00
aircraft_cmd.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
aircraft_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
aircraft.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
airport_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
airport_movement.h (svn r8559) -Fix 2007-02-03 13:03:11 +00:00
airport.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
airport.h (svn r8582) -Fix 2007-02-04 13:46:21 +00:00
autoreplace_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r8569) -Fix (r8464): revert properly 2007-02-04 05:53:09 +00:00
bridge_map.cpp
bridge_map.h
bridge.h (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
build_vehicle_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
callback_table.cpp
callback_table.h
clear_cmd.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
clear_map.h
command.cpp
command.h
console_cmds.cpp
console.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
console.h
currency.cpp
currency.h
date.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
date.h
debug.cpp (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP 2007-02-08 12:27:53 +00:00
debug.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
dedicated.cpp
depot_gui.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
depot.cpp
depot.h
direction.h
disaster_cmd.cpp (svn r8164) -Codechange (r8159): Fix up some comments/doxygen for disasters and rename Submarine1/2 to small/big 2007-01-16 20:16:30 +00:00
dock_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
driver.cpp (svn r8307) [WinCE] -Fix: for now disable sound and music. That will be done later. 2007-01-21 14:19:44 +00:00
driver.h
dummy_land.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
economy.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
economy.h
elrail.cpp (svn r8385) -Fix 2007-01-24 07:14:09 +00:00
endian_check.cpp
engine_gui.cpp (svn r8569) -Fix (r8464): revert properly 2007-02-04 05:53:09 +00:00
engine.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
engine.h (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
fileio.cpp (svn r8647) -Codechange: add a general way to handle platforms who can only have a limited amount of file-descripters open at any given time. 2007-02-08 23:46:25 +00:00
fileio.h
fios.cpp (svn r8308) [WinCE] -Revert r5764: in case of WinCE, use the code for FileExists as it was in pre-r5764 for Win32 (tnx Darkvater) 2007-01-21 14:21:31 +00:00
fios.h
fontcache.cpp (svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) 2007-02-04 11:33:02 +00:00
fontcache.h
functions.h (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
genworld_gui.cpp (svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window 2007-02-01 23:39:48 +00:00
genworld.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
genworld.h (svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land 2007-02-01 22:54:04 +00:00
gfx.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
gfx.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
gfxinit.cpp (svn r8315) -Fix: use ShowInfo over fprintf(stderr, as Windows doesn't always have a stderr visible/available 2007-01-21 17:09:32 +00:00
gfxinit.h
graph_gui.cpp (svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance 2007-02-06 15:50:15 +00:00
gui.h (svn r8436) -Fix 2007-01-28 10:09:40 +00:00
hal.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp (svn r8276) -Fix 2007-01-19 11:47:48 +00:00
industry_cmd.cpp (svn r8535) -Feature: Allow lumbermill to cut trees only when they are full grown. 2007-02-02 15:14:28 +00:00
industry_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
industry_map.h
industry.h
intro_gui.cpp (svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land 2007-02-01 22:54:04 +00:00
landscape.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
livery.h
lzoconf.h
macros.h (svn r8398) -Cleanup: Remove WATCOM crud from strgen and map.h include from macros.h as it is no longer needed. 2007-01-24 21:23:35 +00:00
main_gui.cpp (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 2007-02-01 16:21:56 +00:00
map.cpp
map.h
masm64.rules
md5.cpp
md5.h (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
mersenne.cpp
minilzo.cpp
minilzo.h
misc_cmd.cpp
misc_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
misc.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
mixer.cpp
mixer.h
music_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h (svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map 2007-01-17 22:19:12 +00:00
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_config.cpp (svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to GRFIdentifier so it can be reused. 2007-01-21 17:29:38 +00:00
newgrf_config.h (svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to GRFIdentifier so it can be reused. 2007-01-21 17:29:38 +00:00
newgrf_engine.cpp (svn r8559) -Fix 2007-02-03 13:03:11 +00:00
newgrf_engine.h
newgrf_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r8423) -Fix 2007-01-26 20:39:36 +00:00
newgrf_station.h
newgrf_text.cpp (svn r8117) -Fix (r8114): 'no matching operator delete found' warning on VC8 2007-01-14 13:21:02 +00:00
newgrf_text.h
newgrf.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
newgrf.h
news_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
news.h
npf.cpp
npf.h
oldloader.cpp (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
oldpool.cpp
oldpool.h
openttd.cpp (svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map. 2007-02-12 12:52:37 +00:00
openttd.h (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
order_cmd.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
order_gui.cpp (svn r8685) -Feature: selecting "end of orders" and clicking delete will delete all the vehicle's orders 2007-02-12 00:38:15 +00:00
order.h (svn r8582) -Fix 2007-02-04 13:46:21 +00:00
os2.cpp
os_timer.cpp
ottdres.rc
pathfind.cpp (svn r8276) -Fix 2007-01-19 11:47:48 +00:00
pathfind.h
player_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
player.h (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that 2007-01-21 11:49:18 +00:00
players.cpp (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window 2007-02-06 11:11:12 +00:00
queue.cpp
queue.h
rail_cmd.cpp (svn r8283) -Fix (r8128): Custom waypoint drawing used wrong bits since bitshuffling occurred. Also update with other station drawing changes (code duplication, 2007-01-19 21:40:10 +00:00
rail_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
rail_map.h
rail.cpp
rail.h (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 2007-01-13 14:43:46 +00:00
railtypes.h
resource.h
road_cmd.cpp (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 2007-02-06 09:25:52 +00:00
road_cmd.h
road_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
road_map.cpp
road_map.h
road.h
roadveh_cmd.cpp (svn r8692) -Cleanup: add comments to RoadVehController. Patch by mart3p. 2007-02-12 22:46:10 +00:00
roadveh_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
roadveh.h (svn r8338) -Codechange: merged road vehicle build window into the other ones 2007-01-22 02:09:51 +00:00
saveload.cpp (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. 2007-01-31 22:33:24 +00:00
saveload.h (svn r8131) -Fix (r8125): g++ warning: 'invalid access to non-static data member ‘<class>::<member>’ of NULL object'. It is weird, but renaming the 'offsetof' macro helped. 2007-01-14 21:03:21 +00:00
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
settings.cpp (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1. 2007-02-11 23:18:01 +00:00
settings.h
ship_cmd.cpp (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
ship_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
ship.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
signs_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
signs.cpp
signs.h (svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp. 2007-01-21 12:35:35 +00:00
slope.h
smallmap_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
sound.cpp
sound.h
sprite.h (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
spritecache.cpp (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
spritecache.h
station_cmd.cpp (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
station_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
station_map.cpp (svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming conflict no longer exists. 2007-02-02 07:48:06 +00:00
station_map.h (svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. 2007-02-07 17:52:21 +00:00
station.cpp (svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out 2007-02-02 16:51:10 +00:00
station.h (svn r8575) -Fix (8125): remove unused include 2007-02-04 11:31:24 +00:00
stdafx.h (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo 2007-02-11 13:57:35 +00:00
string.cpp
string.h (svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now 2007-01-13 15:00:16 +00:00
strings.cpp (svn r8464) -Revert (r4322): Change back to converting to mph in the GUI code, as 1 mph == 1.6 km/h is too far out for some people. 2007-01-30 21:10:04 +00:00
strings.h
subsidy_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
terraform_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
texteff.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
tgp.cpp
tgp.h
thread.cpp (svn r8678) [PSP] -Add: added LIBS and CFLAGS needed to compile PSP 2007-02-11 16:28:00 +00:00
thread.h
tile.cpp
tile.h
town_cmd.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
town_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
town_map.h (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 2007-02-09 16:21:03 +00:00
town.h (svn r8681) -Fix (FS#608): wrong comment (rfalke) 2007-02-11 19:31:29 +00:00
train_cmd.cpp (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window 2007-02-06 11:11:12 +00:00
train_gui.cpp (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
train.h (svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well 2007-01-21 22:50:43 +00:00
tree_cmd.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) 2007-02-03 21:55:14 +00:00
unix.cpp (svn r8605) -Codechange: [OSX] changed all objective C to objective C++ 2007-02-05 21:16:56 +00:00
unmovable_cmd.cpp (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r8660) -Fix 2007-02-10 08:19:39 +00:00
vehicle_gui.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
vehicle_gui.h (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only) 2007-02-10 13:37:32 +00:00
vehicle.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
vehicle.h (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
viewport.cpp (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on 2007-02-07 19:10:19 +00:00
viewport.h (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. 2007-01-14 19:57:49 +00:00
void_map.h
water_cmd.cpp (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). 2007-02-07 18:01:26 +00:00
water_map.h
waypoint.cpp (svn r8284) -Fix (r8277): g++ compilation error: missing brackets in sizeof 2007-01-19 22:41:50 +00:00
waypoint.h
widget.cpp (svn r8390) -Codechange (r8384): Rewrote ResizeButtons() 2007-01-24 14:32:20 +00:00
win32.cpp (svn r8508) -Codechange (r5762): [win32] Use an atomic operation to query and set the value of _global_dir_is_in_use for opendir etc to guarantee concurrency. 2007-02-01 13:01:05 +00:00
win32.h
win64.asm
window.cpp (svn r8533) -Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar. 2007-02-02 14:32:23 +00:00
window.h (svn r8662) -Fix r8661: don't try to put negative values in unsigned vars 2007-02-10 14:22:11 +00:00