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OpenTTD-patches/src/saveload
truebrain 6961332f05 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
..
afterload.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
ai_sl.cpp (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
airport_sl.cpp (svn r20450) -Fix: same the airport tile ID mapping as well 14 years ago
animated_tile_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
autoreplace_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
cargopacket_sl.cpp (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
cheat_sl.cpp (svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message 13 years ago
company_sl.cpp (svn r23414) -Add: Company infrastructure counts for stations/airports. 13 years ago
depot_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
economy_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
engine_sl.cpp (svn r20860) -Cleanup: remove some unused functions and variables 14 years ago
game_sl.cpp (svn r23609) -Add: save/load all GameScript related material 13 years ago
gamelog_sl.cpp (svn r23065) -Add: -q option to read a savegame, write some general info and exit 13 years ago
group_sl.cpp (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load. 13 years ago
industry_sl.cpp (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
labelmaps_sl.cpp (svn r20860) -Cleanup: remove some unused functions and variables 14 years ago
map_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 14 years ago
misc_sl.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
newgrf_sl.cpp (svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time 13 years ago
newgrf_sl.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 14 years ago
object_sl.cpp (svn r21453) -Codechange: add the view of an object to the savegame 14 years ago
oldloader.cpp (svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one 13 years ago
oldloader.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
oldloader_sl.cpp (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town 13 years ago
order_sl.cpp (svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames 13 years ago
saveload.cpp (svn r23609) -Add: save/load all GameScript related material 13 years ago
saveload.h (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 13 years ago
saveload_filter.h (svn r21395) -Codechange: move the save and load filter's interface to a header 14 years ago
saveload_internal.h (svn r23411) -Add: Company infrastructure counts for rail. 13 years ago
signs_sl.cpp (svn r23105) -Fix (r23104): Kenobi visited me ;) 13 years ago
station_sl.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
storage_sl.cpp (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
strings_sl.cpp (svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table 13 years ago
subsidy_sl.cpp (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 14 years ago
town_sl.cpp (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
vehicle_sl.cpp (svn r23504) -Feature: Aircraft range. 13 years ago
waypoint_sl.cpp (svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash 14 years ago