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OpenTTD-patches/src/table
rubidium d5f168ce27 (svn r17902) -Fix: make the plane speed setting unchangeable in network games because it can be read by NewGRFs on game load and thus if it changes cause desyncs 15 years ago
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animcursors.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
autorail.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
bridge_land.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
build_industry.h (svn r17701) -Codechange: don't start line with a space if it's not inside comment 15 years ago
cargo_const.h (svn r17701) -Codechange: don't start line with a space if it's not inside comment 15 years ago
clear_land.h (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 15 years ago
control_codes.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
elrail_data.h (svn r17596) -Codechange: constify some tables 15 years ago
engines.h (svn r17758) -Revert (r17208): Use assert_compile() if you cannot count. 15 years ago
genland.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
industry_land.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
landscape_sprite.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
palette_convert.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
palettes.h (svn r17900) -Fix (r2497): ExtraPaletteValues' tables were all a factor 3 too big 15 years ago
pricebase.h (svn r17596) -Codechange: constify some tables 15 years ago
railtypes.h (svn r17446) -Codechange: rename BUILD with BUY for strings that are about building (in the future buying) vehicles. 15 years ago
road_land.h (svn r17701) -Codechange: don't start line with a space if it's not inside comment 15 years ago
roadveh_movement.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
settings.h (svn r17902) -Fix: make the plane speed setting unchangeable in network games because it can be read by NewGRFs on game load and thus if it changes cause desyncs 15 years ago
sprites.h (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 15 years ago
station_land.h (svn r17596) -Codechange: constify some tables 15 years ago
strgen_tables.h (svn r17596) -Codechange: constify some tables 15 years ago
town_land.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
townname.h (svn r17597) -Codechange: rename namegen* to townname* 15 years ago
track_land.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
train_cmd.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
tree_land.h (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 15 years ago
unicode.h (svn r17596) -Codechange: constify some tables 15 years ago
unmovable_land.h (svn r17596) -Codechange: constify some tables 15 years ago
water_land.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago