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OpenTTD-patches/src/game
frosch db96a109ff (svn r26406) -Change: heading for 1.5 now 10 years ago
..
game.hpp (svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar. 11 years ago
game_config.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
game_config.hpp
game_core.cpp (svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game 11 years ago
game_info.cpp (svn r26406) -Change: heading for 1.5 now 10 years ago
game_info.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 13 years ago
game_instance.cpp (svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page 11 years ago
game_instance.hpp (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 13 years ago
game_scanner.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
game_scanner.hpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
game_text.cpp (svn r26090) -Fix: leaking of file descriptor when reading strings for game texts 11 years ago
game_text.hpp (svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble. 11 years ago