OpenTTD-patches/src
2009-01-28 13:36:11 +00:00
..
ai (svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice. 2009-01-27 13:11:11 +00:00
blitter
core (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
lang (svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43 2009-01-26 18:54:56 +00:00
misc
music
network (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
os/macosx
saveload (svn r15287) -Cleanup: some code style, remove erroneous comment. 2009-01-27 21:51:06 +00:00
script (svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save(). 2009-01-23 10:30:50 +00:00
sound
spriteloader
strgen (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
table (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
video (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
widgets
yapf
aircraft_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
aircraft_gui.cpp
aircraft.h (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft 2009-01-22 21:33:08 +00:00
airport_gui.cpp
airport_movement.h
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
callback_table.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
callback_table.h
cargo_type.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
clear_map.h
cmd_helper.h
command_func.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
command_type.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
command.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
company_base.h (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore 2009-01-24 15:31:48 +00:00
company_cmd.cpp (svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies 2009-01-27 02:02:04 +00:00
company_func.h
company_gui.cpp (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
company_gui.h
company_manager_face.h
company_type.h
console_cmds.cpp (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp
currency.cpp
currency.h
date_func.h
date_type.h (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
date.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
debug.cpp
debug.h
dedicated.cpp
depot_base.h
depot_func.h
depot_gui.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
dummy_land.cpp
economy_func.h
economy_type.h
economy.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
endian_check.cpp
engine_base.h (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
engine_func.h (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
engine_gui.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
engine_gui.h
engine_type.h
engine.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
fileio_func.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fileio_type.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fileio.cpp (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fios.cpp (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name 2009-01-18 22:44:53 +00:00
fios.h (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name 2009-01-18 22:44:53 +00:00
fontcache.cpp
fontcache.h
functions.h
gamelog_internal.h
gamelog.cpp (svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving 2009-01-27 14:31:33 +00:00
gamelog.h (svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for 2009-01-23 15:06:56 +00:00
genworld_gui.cpp (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 2009-01-28 13:36:11 +00:00
genworld.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
genworld.h
gfx_func.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
gfx_type.h (svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent 2009-01-11 22:28:30 +00:00
gfx.cpp
gfxinit.cpp (svn r15218) -Fix: base graphics detection did mark too much as duplicate 2009-01-23 09:09:12 +00:00
gfxinit.h
graph_gui.cpp
group_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
group_gui.cpp
group_gui.h
group_type.h
group.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
gui.h
heightmap.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
industry_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
industry_gui.cpp
industry_map.h
industry_type.h
industry.h
ini_type.h (svn r15085) -Fix (r14164): Clearing a settings group did not delete old items nor reset the last_item pointer, causing lists to not be saved unless they started blank. 2009-01-14 20:23:45 +00:00
ini.cpp (svn r15085) -Fix (r14164): Clearing a settings group did not delete old items nor reset the last_item pointer, causing lists to not be saved unless they started blank. 2009-01-14 20:23:45 +00:00
intro_gui.cpp (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
landscape_type.h (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
landscape.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
landscape.h
livery.h
lzoconf.h
main_gui.cpp
map_func.h
map_type.h
map.cpp
masm64.rules
md5.cpp
md5.h
minilzo.cpp
minilzo.h
misc_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
misc_gui.cpp (svn r15283) -Documentation: Apply some widget naming to the widget arrays. 2009-01-27 03:50:36 +00:00
misc.cpp (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
music.h
namegen_func.h
namegen.cpp (svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames 2009-01-23 13:36:12 +00:00
newgrf_callbacks.h (svn r15280) -Cleanup: ancient and vastly out of date comment... 2009-01-26 23:41:45 +00:00
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp (svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a mask for GRFID checks. 2009-01-16 19:53:52 +00:00
newgrf_config.h (svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a mask for GRFID checks. 2009-01-16 19:53:52 +00:00
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. 2009-01-24 10:28:41 +00:00
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels 2009-01-24 17:02:59 +00:00
newgrf.h
news_func.h
news_gui.cpp
news_gui.h
news_type.h
npf.cpp
npf.h
oldpool_func.h
oldpool.cpp
oldpool.h
openttd.cpp (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
openttd.h
order_base.h
order_cmd.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
order_func.h
order_gui.cpp (svn r15202) -Fix (r14827): only make quick goto active for your own company 2009-01-22 00:08:15 +00:00
order_type.h
os2.cpp (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
os_timer.cpp
osk_gui.cpp
ottdres.rc.in
pathfind.cpp
pathfind.h
pbs.cpp
pbs.h
querystring_gui.h
queue.cpp
queue.h
rail_cmd.cpp (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rail_gui.cpp (svn r15071) -Fix (r14919): When drag&dropping rail-stations with X orientation, distant-join scanned a wrong area for stations. 2009-01-13 19:48:33 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
rail.h (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rev.cpp.in
rev.h
road_cmd.cpp (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
roadveh_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
roadveh_gui.cpp
roadveh.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
settings_func.h
settings_gui.cpp (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
settings_internal.h
settings_type.h (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
settings.cpp (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
ship_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
ship_gui.cpp
ship.h (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft 2009-01-22 21:33:08 +00:00
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_func.h
signs_gui.cpp
signs_type.h
signs.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r15201) -Fix [FS#2565] (r15190): The smallmap tried to get the owner of invalid tiles. 2009-01-21 23:49:59 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
sprite.h
spritecache.cpp (svn r15031) -Fix (r15027): merge reverted r15026, so do it once again 2009-01-12 17:31:43 +00:00
spritecache.h
station_base.h
station_cmd.cpp (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town 2009-01-26 21:09:17 +00:00
station_func.h (svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations. 2009-01-13 20:43:53 +00:00
station_gui.cpp (svn r15072) -Fix (r14919): Distant-join search-area was determined inconsistently. 2009-01-13 19:55:27 +00:00
station_gui.h
station_map.h
station_type.h
station.cpp
statusbar_gui.cpp
statusbar_gui.h
stdafx.h (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists... 2009-01-25 22:51:59 +00:00
string_func.h (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
string_type.h
string.cpp (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
strings_func.h
strings_type.h
strings.cpp (svn r15105) -Fix (r15104): signed/unsigned warning 2009-01-16 14:02:40 +00:00
subsidy_gui.cpp
tar_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
terraform_cmd.cpp (svn r15203) -Fix (r15190): CmdTerraformLand didn't check it's parameters good enough. 2009-01-22 00:23:37 +00:00
terraform_gui.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
terraform_gui.h
textbuf_gui.h
texteff.cpp
texteff.hpp
tgp.cpp (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
tgp.h
thread_morphos.cpp (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
thread_none.cpp (svn r15266) -Fix (r15159): compilation without threads was broken 2009-01-25 13:05:58 +00:00
thread_os2.cpp (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
thread_pthread.cpp (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
thread_win32.cpp (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
thread.h (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
tile_cmd.h
tile_map.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tile_map.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tile_type.h
tilehighlight_func.h (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
tilehighlight_type.h
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp (svn r15254) -Fix (r15242): of course MSVC requires a cast 2009-01-24 14:10:24 +00:00
toolbar_gui.h
town_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
town_gui.cpp (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
town_map.h
town_type.h
town.h (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
track_func.h
track_type.h
train_cmd.cpp (svn r15269) -Codechange: reduced indentation in CmdBuildRail* 2009-01-25 15:35:21 +00:00
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
tree_gui.cpp (svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree 2009-01-12 18:15:18 +00:00
tree_map.h
tunnel_map.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tunnel_map.h
tunnelbridge_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tunnelbridge_map.h
tunnelbridge.h
unix.cpp (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
unmovable_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
vehicle_base.h (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
vehicle_func.h
vehicle_gui_base.h
vehicle_gui.cpp (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
vehicle_gui.h
vehicle_type.h (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
vehicle.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
vehiclelist.cpp
vehiclelist.h
viewport_func.h
viewport_type.h
viewport.cpp (svn r15199) -Fix (r15190): The south point of the south-most tile wasn't highlighted during terraforming. 2009-01-21 22:35:07 +00:00
void_map.h
water_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
water_map.h
water.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
waypoint_gui.cpp
waypoint_type.h
waypoint.cpp
waypoint.h
widget.cpp
win32.cpp (svn r15113) -Codechange: unify calling ScanForTarFiles when determining the paths. 2009-01-16 16:32:48 +00:00
win32.h
win64.asm
window_func.h
window_gui.h
window_type.h (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
window.cpp (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
zoom_func.h
zoom_type.h