OpenTTD-patches/src/network
Jonathan G Rennison 255b6adfc9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/vehicle_cmd.cpp
2019-01-31 02:04:02 +00:00
..
core Merge branch 'save_ext' into jgrpp 2019-01-21 19:28:29 +00:00
network_admin.cpp Use std::string for CommandContainer text instead of giant static buffer 2018-08-13 12:16:41 +01:00
network_admin.h Change chat arbitrary data field from an int64 to a struct. 2017-03-03 22:32:33 +00:00
network_base.h
network_chat_gui.cpp Merge branch 'improved_breakdowns' into jgrpp 2017-08-15 19:26:26 +01:00
network_client.cpp Use std::string for CommandContainer text instead of giant static buffer 2018-08-13 12:16:41 +01:00
network_client.h Merge branch 'send_money_company' into jgrpp 2017-03-03 22:42:07 +00:00
network_command.cpp Use std::string for CommandContainer text instead of giant static buffer 2018-08-13 12:16:41 +01:00
network_content_gui.cpp Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
network_content_gui.h (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 2015-05-17 19:49:35 +00:00
network_content.cpp Fix assertion failure in RequestContentList with many GRFs 2018-06-11 01:47:44 +01:00
network_content.h (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
network_func.h Change chat arbitrary data field from an int64 to a struct. 2017-03-03 22:32:33 +00:00
network_gamelist.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
network_gamelist.h
network_gui.cpp Merge branch 'save_ext' into jgrpp 2019-01-14 00:01:44 +00:00
network_gui.h
network_internal.h Allow 256 NewGRFs in multiplayer 2018-05-12 09:11:41 +01:00
network_server.cpp Merge branch 'master' into jgrpp 2018-11-05 12:53:36 +00:00
network_server.h Change chat arbitrary data field from an int64 to a struct. 2017-03-03 22:32:33 +00:00
network_type.h Fix crashes/issues with non-broadcast network chat. 2017-05-01 14:50:45 +01:00
network_udp.cpp Fix flags field not being received in Reply_CLIENT_FIND_SERVER_extended 2018-11-27 18:46:48 +00:00
network_udp.h
network.cpp Use std::string for CommandContainer text instead of giant static buffer 2018-08-13 12:16:41 +01:00
network.h (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 2014-04-08 20:19:41 +00:00