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OpenTTD-patches/src/video
Loïc Guilloux 100c043599
Codechange: [Win32] Disable assert message box when no GUI (#12291)
6 months ago
..
cocoa Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago
CMakeLists.txt
allegro_v.cpp
allegro_v.h
dedicated_v.cpp Codechange: [Win32] Disable assert message box when no GUI (#12291) 6 months ago
dedicated_v.h
null_v.cpp Codechange: [Win32] Disable assert message box when no GUI (#12291) 6 months ago
null_v.h
opengl.cpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 9 months ago
opengl.h Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 9 months ago
sdl2_default_v.cpp
sdl2_default_v.h
sdl2_opengl_v.cpp Codechange: Use parameters, which should be used. 1 year ago
sdl2_opengl_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago
sdl2_v.cpp Fix: [SDL] remove hint to avoid hardware acceleration (#11790) 8 months ago
sdl2_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago
sdl_v.cpp
sdl_v.h
video_driver.cpp Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago
video_driver.hpp Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago
win32_v.cpp Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 8 months ago
win32_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 7 months ago