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OpenTTD-patches/src/network
yexo 2b0b9a6367 (svn r15669) -Change: Key presses that are not handles by an input box are no longer marked as handled but given to other OnKeyPress handlers. This makes the global shortcuts like F1 work again when an input box is open. 16 years ago
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core (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 16 years ago
network.cpp (svn r15644) -Fix [FS#2710]: closing a network connection twice in the case that sending packets starts failing while disconnecting 16 years ago
network.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
network_base.h (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool. 16 years ago
network_chat_gui.cpp (svn r15442) -Codechange: don't do magic on magic numbers when you can also use a single named constant. 16 years ago
network_client.cpp (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 16 years ago
network_client.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
network_command.cpp (svn r15299) -Cleanup: remove many redundant includes 16 years ago
network_content.cpp (svn r15632) -Feature: allow downloading scenarios and heightmaps via bananas. 16 years ago
network_content.h (svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows. 16 years ago
network_content_gui.cpp (svn r15632) -Feature: allow downloading scenarios and heightmaps via bananas. 16 years ago
network_func.h (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 16 years ago
network_gamelist.cpp (svn r15299) -Cleanup: remove many redundant includes 16 years ago
network_gamelist.h (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 16 years ago
network_gui.cpp (svn r15669) -Change: Key presses that are not handles by an input box are no longer marked as handled but given to other OnKeyPress handlers. This makes the global shortcuts like F1 work again when an input box is open. 16 years ago
network_gui.h (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
network_internal.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
network_server.cpp (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 16 years ago
network_server.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
network_type.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
network_udp.cpp (svn r15299) -Cleanup: remove many redundant includes 16 years ago
network_udp.h (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago