You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
OpenTTD-patches/src/viewport_sprite_sorter.h

108 lines
4.2 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file viewport_sprite_sorter.h Types related to sprite sorting. */
#ifndef VIEWPORT_SPRITE_SORTER_H
#define VIEWPORT_SPRITE_SORTER_H
#include "core/bitmath_func.hpp"
#include "gfx_type.h"
#include <vector>
/** Parent sprite that should be drawn */
#ifdef _MSC_VER
struct __declspec(align(16)) ParentSpriteToDraw {
#else
struct __attribute__ ((aligned (16))) ParentSpriteToDraw {
#endif
/* Block of 16B loadable in xmm register */
int32_t xmin; ///< minimal world X coordinate of bounding box
int32_t ymin; ///< minimal world Y coordinate of bounding box
int32_t zmin; ///< minimal world Z coordinate of bounding box
int32_t x; ///< screen X coordinate of sprite
/* Second block of 16B loadable in xmm register */
int32_t xmax; ///< maximal world X coordinate of bounding box
int32_t ymax; ///< maximal world Y coordinate of bounding box
int32_t zmax; ///< maximal world Z coordinate of bounding box
int32_t y; ///< screen Y coordinate of sprite
SpriteID image; ///< sprite to draw
PaletteID pal; ///< palette to use
#ifdef POINTER_IS_64BIT
int32_t sub_idx; ///< only draw a rectangular part of the sprite (store the actual pointer elsewhere to save space in this struct)
#else
const SubSprite *sub_ptr; ///< only draw a rectangular part of the sprite
#endif
uint8_t special_flags; ///< special flags
/* 3 bytes spare! */
int32_t left; ///< minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites
int32_t top; ///< minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites
int32_t first_child; ///< the first child to draw.
uint16_t width; ///< sprite width
uint16_t height; ///< sprite height, bit 15: comparison_done: used during sprite sorting: true if sprite has been compared with all other sprites
bool IsComparisonDone() const { return HasBit(this->height, 15); }
void SetComparisonDone(bool done) { SB(this->height, 15, 1, done ? 1 : 0); }
};
static_assert((sizeof(ParentSpriteToDraw) % 16) == 0);
static_assert(sizeof(ParentSpriteToDraw) <= 64);
typedef std::vector<ParentSpriteToDraw*> ParentSpriteToSortVector;
#ifdef POINTER_IS_64BIT
struct ParentSpriteToDrawSubSpriteHolder {
std::vector<const SubSprite *> subsprites;
const SubSprite *Get(const ParentSpriteToDraw *ps) const
{
return ps->sub_idx >= 0 ? this->subsprites[ps->sub_idx] : nullptr;
}
void Set(ParentSpriteToDraw *ps, const SubSprite *sub)
{
if (sub == nullptr) {
ps->sub_idx = -1;
} else {
ps->sub_idx = (int32_t)this->subsprites.size();
this->subsprites.push_back(sub);
}
}
void Clear()
{
this->subsprites.clear();
}
};
#else
struct ParentSpriteToDrawSubSpriteHolder {
const SubSprite *Get(const ParentSpriteToDraw *ps) const { return ps->sub_ptr; }
void Set(ParentSpriteToDraw *ps, const SubSprite *sub) { ps->sub_ptr = sub; }
void Clear() {}
};
#endif
/** Type for method for checking whether a viewport sprite sorter exists. */
typedef bool (*VpSorterChecker)();
/** Type for the actual viewport sprite sorter. */
typedef void (*VpSpriteSorter)(ParentSpriteToSortVector *psd);
bool ViewportSortParentSpritesSpecial(ParentSpriteToDraw *ps, ParentSpriteToDraw *ps2, ParentSpriteToDraw **psd, ParentSpriteToDraw **psd2);
#ifdef WITH_SSE
bool ViewportSortParentSpritesSSE41Checker();
void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv);
#endif
void InitializeSpriteSorter();
#endif /* VIEWPORT_SPRITE_SORTER_H */