/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file viewport_sprite_sorter.h Types related to sprite sorting. */ #ifndef VIEWPORT_SPRITE_SORTER_H #define VIEWPORT_SPRITE_SORTER_H #include "core/bitmath_func.hpp" #include "gfx_type.h" #include /** Parent sprite that should be drawn */ #ifdef _MSC_VER struct __declspec(align(16)) ParentSpriteToDraw { #else struct __attribute__ ((aligned (16))) ParentSpriteToDraw { #endif /* Block of 16B loadable in xmm register */ int32_t xmin; ///< minimal world X coordinate of bounding box int32_t ymin; ///< minimal world Y coordinate of bounding box int32_t zmin; ///< minimal world Z coordinate of bounding box int32_t x; ///< screen X coordinate of sprite /* Second block of 16B loadable in xmm register */ int32_t xmax; ///< maximal world X coordinate of bounding box int32_t ymax; ///< maximal world Y coordinate of bounding box int32_t zmax; ///< maximal world Z coordinate of bounding box int32_t y; ///< screen Y coordinate of sprite SpriteID image; ///< sprite to draw PaletteID pal; ///< palette to use #ifdef POINTER_IS_64BIT int32_t sub_idx; ///< only draw a rectangular part of the sprite (store the actual pointer elsewhere to save space in this struct) #else const SubSprite *sub_ptr; ///< only draw a rectangular part of the sprite #endif uint8_t special_flags; ///< special flags /* 3 bytes spare! */ int32_t left; ///< minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites int32_t top; ///< minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites int32_t first_child; ///< the first child to draw. uint16_t width; ///< sprite width uint16_t height; ///< sprite height, bit 15: comparison_done: used during sprite sorting: true if sprite has been compared with all other sprites bool IsComparisonDone() const { return HasBit(this->height, 15); } void SetComparisonDone(bool done) { SB(this->height, 15, 1, done ? 1 : 0); } }; static_assert((sizeof(ParentSpriteToDraw) % 16) == 0); static_assert(sizeof(ParentSpriteToDraw) <= 64); typedef std::vector ParentSpriteToSortVector; #ifdef POINTER_IS_64BIT struct ParentSpriteToDrawSubSpriteHolder { std::vector subsprites; const SubSprite *Get(const ParentSpriteToDraw *ps) const { return ps->sub_idx >= 0 ? this->subsprites[ps->sub_idx] : nullptr; } void Set(ParentSpriteToDraw *ps, const SubSprite *sub) { if (sub == nullptr) { ps->sub_idx = -1; } else { ps->sub_idx = (int32_t)this->subsprites.size(); this->subsprites.push_back(sub); } } void Clear() { this->subsprites.clear(); } }; #else struct ParentSpriteToDrawSubSpriteHolder { const SubSprite *Get(const ParentSpriteToDraw *ps) const { return ps->sub_ptr; } void Set(ParentSpriteToDraw *ps, const SubSprite *sub) { ps->sub_ptr = sub; } void Clear() {} }; #endif /** Type for method for checking whether a viewport sprite sorter exists. */ typedef bool (*VpSorterChecker)(); /** Type for the actual viewport sprite sorter. */ typedef void (*VpSpriteSorter)(ParentSpriteToSortVector *psd); bool ViewportSortParentSpritesSpecial(ParentSpriteToDraw *ps, ParentSpriteToDraw *ps2, ParentSpriteToDraw **psd, ParentSpriteToDraw **psd2); #ifdef WITH_SSE bool ViewportSortParentSpritesSSE41Checker(); void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv); #endif void InitializeSpriteSorter(); #endif /* VIEWPORT_SPRITE_SORTER_H */