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OpenTTD-patches/src/sl/tunnel_sl.cpp

51 lines
1.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnel_sl.cpp Code handling saving and loading of tunnels */
#include "../stdafx.h"
#include "../tunnel_base.h"
#include "saveload.h"
#include "../safeguards.h"
static const SaveLoad _tunnel_desc[] = {
SLE_CONDVAR(Tunnel, tile_n, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION),
SLE_CONDVAR(Tunnel, tile_s, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION),
SLE_CONDVAR(Tunnel, height, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION),
SLE_CONDVAR(Tunnel, is_chunnel, SLE_BOOL, SL_MIN_VERSION, SL_MAX_VERSION),
SLE_CONDVAR_X(Tunnel, style, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_NEW_SIGNAL_STYLES)),
};
static void Save_TUNN()
{
for (Tunnel *tunnel : Tunnel::Iterate()) {
SlSetArrayIndex(tunnel->index);
SlObject(tunnel, _tunnel_desc);
}
}
static void Load_TUNN()
{
int index;
while ((index = SlIterateArray()) != -1) {
Tunnel *tunnel = new (index) Tunnel();
SlObject(tunnel, _tunnel_desc);
tunnel->UpdateIndexes();
}
}
extern const ChunkHandler tunnel_chunk_handlers[] = {
{ 'TUNN', Save_TUNN, Load_TUNN, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _tunnel_chunk_handlers(tunnel_chunk_handlers);