/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tunnel_sl.cpp Code handling saving and loading of tunnels */ #include "../stdafx.h" #include "../tunnel_base.h" #include "saveload.h" #include "../safeguards.h" static const SaveLoad _tunnel_desc[] = { SLE_CONDVAR(Tunnel, tile_n, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION), SLE_CONDVAR(Tunnel, tile_s, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION), SLE_CONDVAR(Tunnel, height, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION), SLE_CONDVAR(Tunnel, is_chunnel, SLE_BOOL, SL_MIN_VERSION, SL_MAX_VERSION), SLE_CONDVAR_X(Tunnel, style, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_NEW_SIGNAL_STYLES)), }; static void Save_TUNN() { for (Tunnel *tunnel : Tunnel::Iterate()) { SlSetArrayIndex(tunnel->index); SlObject(tunnel, _tunnel_desc); } } static void Load_TUNN() { int index; while ((index = SlIterateArray()) != -1) { Tunnel *tunnel = new (index) Tunnel(); SlObject(tunnel, _tunnel_desc); tunnel->UpdateIndexes(); } } extern const ChunkHandler tunnel_chunk_handlers[] = { { 'TUNN', Save_TUNN, Load_TUNN, nullptr, nullptr, CH_ARRAY }, }; extern const ChunkHandlerTable _tunnel_chunk_handlers(tunnel_chunk_handlers);