peter1138
ea808b2bfa
(svn r11850) -Fix (r11848): forgot to update vc project files
2008-01-14 16:40:31 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
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-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
skidd13
6cb68b9144
(svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore
2007-12-25 18:25:25 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
glx
805ac40280
(svn r11658) -Fix (r11654): forgot project files
2007-12-17 23:30:25 +00:00
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
eda5921284
(svn r11576) -Codechange: enumerize and comment station GUI
2007-12-05 17:08:10 +00:00
rubidium
8c5814156f
(svn r11531) -Fix [FS#1459]: version determination did stall (read: never finish) when both svn and git were not installed.
2007-11-26 23:28:29 +00:00
skidd13
71c10f7df7
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
skidd13
737aec4db6
(svn r11490) -Codechange: Split the math functions to their own header
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-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
83601671c7
(svn r11488) -Codechange: Spilt the random functions out to seperate file
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
glx
6097c07e4b
(svn r11470) -Codechange: add git detection to MSVC (michi_cc)
2007-11-18 22:39:02 +00:00
glx
fd9e2887b2
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
2007-11-17 02:22:56 +00:00
glx
c8516f2af8
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC
2007-11-16 22:11:30 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
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-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
glx
56964501f1
(svn r11393) -Fix (r11368): forgot to update lang project files
2007-11-08 16:11:25 +00:00
glx
4fdfd76b3b
(svn r11334) -Codechange: add hg detection to MSVC
2007-10-21 17:09:44 +00:00
rubidium
f4775d06bb
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
2007-10-21 14:59:05 +00:00
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
glx
a24ccbdb14
(svn r11166) -Fix (r11165): forgot one project file
2007-09-26 02:45:13 +00:00
belugas
8dc42819f7
(svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list
2007-09-26 02:29:34 +00:00
belugas
fa075ed7bc
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
2007-09-26 02:20:58 +00:00
rubidium
c68c83dffa
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
2007-09-22 12:59:43 +00:00
glx
fbbba11e13
(svn r11110) -Fix (r11107): somebody forgot to update project files ;)
2007-09-14 23:46:49 +00:00
glx
f2dc723da5
(svn r11090) -Fix (r11089): incorrect version format and failure with paths containing spaces
2007-09-12 22:05:53 +00:00
rubidium
9e7931f6ea
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
truelight
34e48f7886
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
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-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
rubidium
7aa6d30922
(svn r10642) -Merge (from NoAI): ./configure flag for disabling threading.
2007-07-20 18:34:21 +00:00
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
2007-07-16 23:55:22 +00:00
glx
46a975a01b
(svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files
2007-07-16 13:51:17 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
KUDr
6878ca0213
(svn r10420) -Fix [MSVC]: Disabled 'Treat Warnings As Errors' for VC8
2007-07-03 23:07:33 +00:00
KUDr
a88a1b6f53
(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string
2007-06-29 23:30:14 +00:00
KUDr
91d6051adb
(svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output.
2007-06-29 22:33:58 +00:00
miham
8cde9d7810
(svn r10385) -Change: [Translations] Croatian is an accepted language
2007-06-29 12:27:13 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
truelight
38da76acb7
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
2007-06-22 09:44:21 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
glx
a1942409da
(svn r10231) -Cleanup: MSVC project files
2007-06-20 03:01:27 +00:00
glx
23af871615
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
b0b4820387
(svn r10189) -Add: added a safety check in MSVC project generate script to make sure we do not use filenames with the same name in different directories, as MSVC is plain stupid and can't handle that (go wine to Billy or something if you want it fixed properly)
2007-06-17 20:14:38 +00:00
rubidium
347c28b71a
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
1f0513ae51
(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
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-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium
9f01009b39
(svn r10170) -Codechange: remove some duplication of code.
2007-06-16 12:03:36 +00:00
truelight
4b51ea375b
(svn r10148) -Fix r10143: make --without-png to compile again
2007-06-13 18:52:06 +00:00
truelight
b7443d800b
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
e7221d1fa9
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
belugas
30863358f9
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00