truebrain
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3e6d026129
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(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
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2011-11-29 23:26:52 +00:00 |
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truebrain
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e37149a1de
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(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
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2011-11-29 23:21:52 +00:00 |
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truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
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truebrain
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bff7c33aa9
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(svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium)
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2011-11-29 22:23:33 +00:00 |
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truebrain
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d03bbdd4ac
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(svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs)
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2011-11-23 13:39:36 +00:00 |
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truebrain
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54ec3a2a3f
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(svn r23293) -Codechange: make LoadScript/LoadFile non-static
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2011-11-23 13:37:48 +00:00 |
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rubidium
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160294ff22
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(svn r23216) -Codechange: introduce the concept of having different tar lists
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2011-11-14 21:28:43 +00:00 |
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rubidium
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3f7eb71b17
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(svn r23210) -Codechange: generate the GetClassName function for the AI classes programmatically
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2011-11-13 20:52:39 +00:00 |
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rubidium
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7fd1e1df81
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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2011-11-12 13:00:29 +00:00 |
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yexo
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a256bd71e4
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(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu)
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2011-11-08 21:48:00 +00:00 |
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rubidium
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d78a4850a6
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(svn r22912) -Fix [FS#4753]: another attempt at fixing a related crash (can't reproduce it though)
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2011-09-09 17:46:21 +00:00 |
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rubidium
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62777dbd84
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(svn r22905) -Fix [FS#4753] (r22836): the name of the tar was removed from the AI filenames, so record it differently. Also removes some of the hackery to get the tar's filename
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2011-09-08 09:55:04 +00:00 |
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rubidium
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414c397000
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(svn r22904) -Codechange: add tar filename to file scanning
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2011-09-08 09:48:52 +00:00 |
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rubidium
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d839aa0475
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(svn r22836) -Codechange: simplify the scanning of (AI) scripts
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2011-08-25 10:37:28 +00:00 |
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rubidium
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0061b5f184
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(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
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2011-08-24 13:33:49 +00:00 |
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rubidium
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79fd8a362b
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(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
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2011-02-07 09:51:16 +00:00 |
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yexo
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8e3e93b96f
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(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)
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2011-01-03 14:52:30 +00:00 |
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rubidium
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924a924907
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(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs
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2010-11-18 23:31:06 +00:00 |
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rubidium
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ed04bef953
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(svn r21248) -Codechange: don't run the tar scanner twice upon startup
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2010-11-18 22:27:15 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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yexo
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747f638557
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(svn r20606) -Change [FS#4042]: change the debug level of the "Registering two AIs/libraries with the same name and version" message from 0 to 1
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2010-08-23 22:44:08 +00:00 |
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yexo
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04a9a58ecd
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(svn r20346) -Change: scan for tar files before scanning for AIs/NewGRFs so new AIs/NewGRFs inside a tar file are found
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2010-08-03 13:32:02 +00:00 |
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terkhen
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88ca183191
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(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
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2010-07-29 14:26:28 +00:00 |
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yexo
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4c4d1e1bf6
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(svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running
Only settings with the AICONFIG_INGAME flag can be editted in this way
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2010-01-29 21:38:55 +00:00 |
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yexo
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fae34ee719
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(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
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2010-01-29 00:03:31 +00:00 |
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rubidium
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b1bd106703
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(svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv
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2010-01-18 15:41:38 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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0e404038f2
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(svn r18747) -Codechange: add some constness to the AI code
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2010-01-07 00:09:27 +00:00 |
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rubidium
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d6cded5380
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
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rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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rubidium
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60a3bc9034
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(svn r17247) -Change: move '3rd party' MD5 implementation also to the 3rdparty directory.
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2009-08-21 20:15:17 +00:00 |
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yexo
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cc07a78577
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(svn r16650) -Fix (r16649): missing ()
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2009-06-24 23:24:01 +00:00 |
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yexo
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2970b72e59
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(svn r16649) -Fix: When the exact AI version a game was saved with is no longer available and the latest version of the AI can't load data from that AI version, use the latest available version of the AI that can load the data instead of the first found version that can load the data.
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2009-06-24 23:23:08 +00:00 |
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yexo
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3949050714
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(svn r16113) -Feature [NoAI]: Add UseAsRandomAI as function in info.nut. When an AI returns false, it'll never be chosen as random AI.
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2009-04-21 19:13:32 +00:00 |
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rubidium
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bee930f9b3
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(svn r16024) -Codechange: harden string copying on places where it's possible
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2009-04-10 20:37:05 +00:00 |
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yexo
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ce4744e1d6
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(svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic classes ScriptScanner/ScriptFileInfo.
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2009-03-15 22:41:57 +00:00 |
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rubidium
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b25a4f8231
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(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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2009-03-15 00:32:18 +00:00 |
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yexo
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86a9df82b7
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(svn r15716) -Change [NoAI]: AI libraries should now be stored in ai/library/<library_name>/ instead of ai/library/<category_name>/<library_name>/. Libraries inside tar files are not affected.
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2009-03-14 23:57:37 +00:00 |
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yexo
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13fb01d07d
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(svn r15668) -Fix: a few typos.
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2009-03-11 07:32:31 +00:00 |
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yexo
|
3633fd9a06
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(svn r15630) -Fix (r15027): Make sure OpenTTD loads the dummy AI script when no other AI is available instead of a non-existing file.
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2009-03-06 15:20:18 +00:00 |
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yexo
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1884ba20bc
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(svn r15562) -Change: Use GetName() to determine the unique AI name instead of GetInstanceName() to make branching of AIs easier.
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2009-02-23 20:57:55 +00:00 |
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yexo
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8e14d77d05
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(svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer available in-game.
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2009-02-13 17:17:34 +00:00 |
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yexo
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9292c90360
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(svn r15464) -Codechange [NoAI]: Call all info.nut functions exactly once and only during initialization.
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2009-02-13 01:44:56 +00:00 |
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Yexo
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cb3784d8b1
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(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
|
2009-02-06 00:25:37 +00:00 |
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smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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glx
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ceb60b426e
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(svn r15226) -Fix (r15214): broken AI content download
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2009-01-23 15:10:13 +00:00 |
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glx
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92f5c6b1da
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(svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows
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2009-01-23 01:29:13 +00:00 |
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rubidium
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3a13b75e37
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(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
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2009-01-17 16:53:32 +00:00 |
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truebrain
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27717e1b6d
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(svn r15121) -Fix: more mem-leak fixes (this should make SmatZ so happy ;) :p)
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2009-01-17 15:07:35 +00:00 |
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truebrain
|
fe90077681
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(svn r15120) -Fix: more mem-leak fixes
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2009-01-17 14:54:24 +00:00 |
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