mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
473 lines
15 KiB
C++
473 lines
15 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_scanner.cpp allows scanning AI scripts */
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../fileio_func.h"
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#include "../network/network.h"
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#include "../core/random_func.hpp"
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#include <squirrel.h>
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#include "../script/squirrel.hpp"
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#include "../script/squirrel_helper.hpp"
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#include "../script/squirrel_class.hpp"
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#include "ai_info.hpp"
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#include "ai_scanner.hpp"
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#include "api/ai_controller.hpp"
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void AIScanner::RescanAIDir()
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{
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this->ScanScriptDir("info.nut", AI_DIR);
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this->ScanScriptDir("library.nut", AI_LIBRARY_DIR);
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}
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AIScanner::AIScanner() :
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ScriptScanner(),
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info_dummy(NULL)
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{
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/* Create the AIInfo class, and add the RegisterAI function */
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DefSQClass <AIInfo> SQAIInfo("AIInfo");
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SQAIInfo.PreRegister(engine);
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SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
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SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
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SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddLabels, "AddLabels");
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SQAIInfo.DefSQConst(engine, AICONFIG_RANDOM, "AICONFIG_RANDOM");
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SQAIInfo.DefSQConst(engine, AICONFIG_BOOLEAN, "AICONFIG_BOOLEAN");
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SQAIInfo.PostRegister(engine);
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this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
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this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");
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/* Create the AILibrary class, and add the RegisterLibrary function */
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this->engine->AddClassBegin("AILibrary");
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this->engine->AddClassEnd();
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this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");
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/* Scan the AI dir for scripts */
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this->RescanAIDir();
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/* Create the dummy AI */
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this->engine->ResetCrashed();
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strecpy(this->main_script, "%_dummy", lastof(this->main_script));
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extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
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AI_CreateAIInfoDummy(this->engine->GetVM());
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}
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AIScanner::~AIScanner()
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{
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AIInfoList::iterator it = this->info_list.begin();
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for (; it != this->info_list.end(); it++) {
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free((void *)(*it).first);
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delete (*it).second;
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}
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it = this->info_single_list.begin();
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for (; it != this->info_single_list.end(); it++) {
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free((void *)(*it).first);
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}
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AILibraryList::iterator lit = this->library_list.begin();
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for (; lit != this->library_list.end(); lit++) {
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free((void *)(*lit).first);
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delete (*lit).second;
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}
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delete this->info_dummy;
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}
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bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller)
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{
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/* Internally we store libraries as 'library.version' */
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char library_name[1024];
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snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
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strtolower(library_name);
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/* Check if the library + version exists */
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AILibraryList::iterator iter = this->library_list.find(library_name);
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if (iter == this->library_list.end()) {
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char error[1024];
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/* Now see if the version doesn't exist, or the library */
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iter = this->library_list.find(library);
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if (iter == this->library_list.end()) {
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snprintf(error, sizeof(error), "couldn't find library '%s'", library);
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} else {
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snprintf(error, sizeof(error), "couldn't find library '%s' version %d. The latest version available is %d", library, version, (*iter).second->GetVersion());
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}
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sq_throwerror(vm, OTTD2SQ(error));
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return false;
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}
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/* Get the current table/class we belong to */
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HSQOBJECT parent;
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sq_getstackobj(vm, 1, &parent);
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char fake_class[1024];
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int next_number;
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if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) {
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/* Create a new fake internal name */
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snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number);
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/* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
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sq_pushroottable(vm);
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sq_pushstring(vm, OTTD2SQ(fake_class), -1);
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sq_newclass(vm, SQFalse);
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/* Load the library */
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if (!Squirrel::LoadScript(vm, (*iter).second->GetMainScript(), false)) {
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char error[1024];
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snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version);
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sq_throwerror(vm, OTTD2SQ(error));
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return false;
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}
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/* Create the fake class */
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sq_newslot(vm, -3, SQFalse);
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sq_pop(vm, 1);
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controller->AddLoadedLibrary(library_name, fake_class);
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}
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/* Find the real class inside the fake class (like 'sets.Vector') */
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sq_pushroottable(vm);
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sq_pushstring(vm, OTTD2SQ(fake_class), -1);
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if (SQ_FAILED(sq_get(vm, -2))) {
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sq_throwerror(vm, _SC("internal error assigning library class"));
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return false;
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}
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sq_pushstring(vm, OTTD2SQ((*iter).second->GetInstanceName()), -1);
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if (SQ_FAILED(sq_get(vm, -2))) {
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char error[1024];
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snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version);
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sq_throwerror(vm, OTTD2SQ(error));
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return false;
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}
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HSQOBJECT obj;
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sq_getstackobj(vm, -1, &obj);
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sq_pop(vm, 3);
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if (StrEmpty(class_name)) {
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sq_pushobject(vm, obj);
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return true;
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}
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/* Now link the name the user wanted to our 'fake' class */
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sq_pushobject(vm, parent);
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sq_pushstring(vm, OTTD2SQ(class_name), -1);
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sq_pushobject(vm, obj);
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sq_newclass(vm, SQTrue);
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sq_newslot(vm, -3, SQFalse);
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sq_pop(vm, 1);
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sq_pushobject(vm, obj);
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return true;
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}
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void AIScanner::RegisterLibrary(AILibrary *library)
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{
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char library_name[1024];
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snprintf(library_name, sizeof(library_name), "%s.%s.%d", library->GetCategory(), library->GetInstanceName(), library->GetVersion());
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strtolower(library_name);
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if (this->library_list.find(library_name) != this->library_list.end()) {
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/* This AI was already registered */
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#ifdef WIN32
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/* Windows doesn't care about the case */
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if (strcasecmp(this->library_list[library_name]->GetMainScript(), library->GetMainScript()) == 0) {
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#else
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if (strcmp(this->library_list[library_name]->GetMainScript(), library->GetMainScript()) == 0) {
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#endif
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delete library;
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return;
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}
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DEBUG(ai, 0, "Registering two libraries with the same name and version");
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DEBUG(ai, 0, " 1: %s", this->library_list[library_name]->GetMainScript());
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DEBUG(ai, 0, " 2: %s", library->GetMainScript());
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DEBUG(ai, 0, "The first is taking precedence.");
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delete library;
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return;
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}
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this->library_list[strdup(library_name)] = library;
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}
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void AIScanner::RegisterAI(AIInfo *info)
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{
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char ai_name[1024];
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snprintf(ai_name, sizeof(ai_name), "%s.%d", info->GetName(), info->GetVersion());
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strtolower(ai_name);
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/* Check if GetShortName follows the rules */
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if (strlen(info->GetShortName()) != 4) {
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DEBUG(ai, 0, "The AI '%s' returned a string from GetShortName() which is not four characaters. Unable to load the AI.", info->GetName());
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delete info;
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return;
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}
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if (this->info_list.find(ai_name) != this->info_list.end()) {
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/* This AI was already registered */
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#ifdef WIN32
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/* Windows doesn't care about the case */
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if (strcasecmp(this->info_list[ai_name]->GetMainScript(), info->GetMainScript()) == 0) {
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#else
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if (strcmp(this->info_list[ai_name]->GetMainScript(), info->GetMainScript()) == 0) {
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#endif
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delete info;
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return;
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}
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DEBUG(ai, 0, "Registering two AIs with the same name and version");
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DEBUG(ai, 0, " 1: %s", this->info_list[ai_name]->GetMainScript());
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DEBUG(ai, 0, " 2: %s", info->GetMainScript());
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DEBUG(ai, 0, "The first is taking precedence.");
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delete info;
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return;
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}
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this->info_list[strdup(ai_name)] = info;
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/* Add the AI to the 'unique' AI list, where only the highest version of the
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* AI is registered. */
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snprintf(ai_name, sizeof(ai_name), "%s", info->GetName());
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strtolower(ai_name);
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if (this->info_single_list.find(ai_name) == this->info_single_list.end()) {
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this->info_single_list[strdup(ai_name)] = info;
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} else if (this->info_single_list[ai_name]->GetVersion() < info->GetVersion()) {
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this->info_single_list[ai_name] = info;
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}
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}
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AIInfo *AIScanner::SelectRandomAI() const
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{
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uint num_random_ais = 0;
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for (AIInfoList::const_iterator it = this->info_single_list.begin(); it != this->info_single_list.end(); it++) {
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if (it->second->UseAsRandomAI()) num_random_ais++;
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}
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if (num_random_ais == 0) {
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DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
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return this->info_dummy;
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}
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/* Find a random AI */
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uint pos;
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if (_networking) {
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pos = InteractiveRandomRange(num_random_ais);
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} else {
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pos = RandomRange(num_random_ais);
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}
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/* Find the Nth item from the array */
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AIInfoList::const_iterator it = this->info_single_list.begin();
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while (!it->second->UseAsRandomAI()) it++;
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for (; pos > 0; pos--) {
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it++;
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while (!it->second->UseAsRandomAI()) it++;
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}
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return (*it).second;
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}
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AIInfo *AIScanner::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
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{
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if (this->info_list.size() == 0) return NULL;
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if (nameParam == NULL) return NULL;
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char ai_name[1024];
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ttd_strlcpy(ai_name, nameParam, sizeof(ai_name));
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strtolower(ai_name);
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AIInfo *info = NULL;
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int version = -1;
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if (versionParam == -1) {
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/* We want to load the latest version of this AI; so find it */
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if (this->info_single_list.find(ai_name) != this->info_single_list.end()) return this->info_single_list[ai_name];
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/* If we didn't find a match AI, maybe the user included a version */
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char *e = strrchr(ai_name, '.');
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if (e == NULL) return NULL;
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*e = '\0';
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e++;
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versionParam = atoi(e);
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/* Fall-through, like we were calling this function with a version */
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}
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if (force_exact_match) {
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/* Try to find a direct 'name.version' match */
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char ai_name_tmp[1024];
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snprintf(ai_name_tmp, sizeof(ai_name_tmp), "%s.%d", ai_name, versionParam);
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strtolower(ai_name_tmp);
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if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return this->info_list[ai_name_tmp];
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}
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/* See if there is a compatible AI which goes by that name, with the highest
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* version which allows loading the requested version */
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AIInfoList::iterator it = this->info_list.begin();
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for (; it != this->info_list.end(); it++) {
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if (strcasecmp(ai_name, (*it).second->GetName()) == 0 && (*it).second->CanLoadFromVersion(versionParam) && (version == -1 || (*it).second->GetVersion() > version)) {
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version = (*it).second->GetVersion();
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info = (*it).second;
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}
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}
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return info;
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}
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char *AIScanner::GetAIConsoleList(char *p, const char *last) const
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{
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p += seprintf(p, last, "List of AIs:\n");
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AIInfoList::const_iterator it = this->info_list.begin();
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for (; it != this->info_list.end(); it++) {
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AIInfo *i = (*it).second;
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p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
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}
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p += seprintf(p, last, "\n");
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return p;
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}
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#if defined(ENABLE_NETWORK)
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#include "../network/network_content.h"
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#include "../3rdparty/md5/md5.h"
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#include "../tar_type.h"
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/** Helper for creating a MD5sum of all files within of an AI. */
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struct AIFileChecksumCreator : FileScanner {
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byte md5sum[16]; ///< The final md5sum
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/**
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* Initialise the md5sum to be all zeroes,
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* so we can easily xor the data.
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*/
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AIFileChecksumCreator()
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{
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memset(this->md5sum, 0, sizeof(this->md5sum));
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}
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/* Add the file and calculate the md5 sum. */
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virtual bool AddFile(const char *filename, size_t basepath_length)
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{
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Md5 checksum;
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uint8 buffer[1024];
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size_t len, size;
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byte tmp_md5sum[16];
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/* Open the file ... */
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FILE *f = FioFOpenFile(filename, "rb", DATA_DIR, &size);
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if (f == NULL) return false;
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/* ... calculate md5sum... */
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while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
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size -= len;
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checksum.Append(buffer, len);
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}
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checksum.Finish(tmp_md5sum);
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FioFCloseFile(f);
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/* ... and xor it to the overall md5sum. */
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for (uint i = 0; i < sizeof(md5sum); i++) this->md5sum[i] ^= tmp_md5sum[i];
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return true;
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}
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};
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/**
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* Check whether the AI given in info is the same as in ci based
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* on the shortname and md5 sum.
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* @param ci the information to compare to
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* @param md5sum whether to check the MD5 checksum
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* @param info the AI to get the shortname and md5 sum from
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* @return true iff they're the same
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*/
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static bool IsSameAI(const ContentInfo *ci, bool md5sum, AIFileInfo *info)
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{
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uint32 id = 0;
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const char *str = info->GetShortName();
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for (int j = 0; j < 4 && *str != '\0'; j++, str++) id |= *str << (8 * j);
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if (id != ci->unique_id) return false;
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if (!md5sum) return true;
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AIFileChecksumCreator checksum;
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char path[MAX_PATH];
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strecpy(path, info->GetMainScript(), lastof(path));
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/* There'll always be at least 2 path separator characters in an AI's
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* main script name as the search algorithm requires the main script to
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* be in a subdirectory of the AI directory; so ai/<path>/main.nut. */
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*strrchr(path, PATHSEPCHAR) = '\0';
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*strrchr(path, PATHSEPCHAR) = '\0';
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TarList::iterator iter = _tar_list.find(path);
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if (iter != _tar_list.end()) {
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/* The main script is in a tar file, so find all files that
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* are in the same tar and add them to the MD5 checksumming. */
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TarFileList::iterator tar;
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FOR_ALL_TARS(tar) {
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/* Not in the same tar. */
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if (tar->second.tar_filename != iter->first) continue;
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/* Check the extension. */
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const char *ext = strrchr(tar->first.c_str(), '.');
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if (ext == NULL || strcasecmp(ext, ".nut") != 0) continue;
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/* Create the full path name, */
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seprintf(path, lastof(path), "%s%c%s", tar->second.tar_filename, PATHSEPCHAR, tar->first.c_str());
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checksum.AddFile(path, 0);
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}
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} else {
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/* Add the path sep char back when searching a directory, so we are
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* in the actual directory. */
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path[strlen(path)] = PATHSEPCHAR;
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checksum.Scan(".nut", path);
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}
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return memcmp(ci->md5sum, checksum.md5sum, sizeof(ci->md5sum)) == 0;
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}
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/**
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* Check whether we have an AI (library) with the exact characteristics as ci.
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* @param ci the characteristics to search on (shortname and md5sum)
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* @param md5sum whether to check the MD5 checksum
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* @return true iff we have an AI (library) matching.
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*/
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bool AIScanner::HasAI(const ContentInfo *ci, bool md5sum)
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{
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switch (ci->type) {
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case CONTENT_TYPE_AI:
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for (AIInfoList::iterator it = this->info_list.begin(); it != this->info_list.end(); it++) {
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if (IsSameAI(ci, md5sum, (*it).second)) return true;
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}
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return false;
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case CONTENT_TYPE_AI_LIBRARY:
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for (AILibraryList::iterator it = this->library_list.begin(); it != this->library_list.end(); it++) {
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if (IsSameAI(ci, md5sum, (*it).second)) return true;
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}
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return false;
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default:
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NOT_REACHED();
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}
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}
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/**
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* Check whether we have an AI (library) with the exact characteristics as ci.
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* @param ci the characteristics to search on (shortname and md5sum)
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* @param md5sum whether to check the MD5 checksum
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* @return true iff we have an AI (library) matching.
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*/
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/* static */ bool AI::HasAI(const ContentInfo *ci, bool md5sum)
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{
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return AI::ai_scanner->HasAI(ci, md5sum);
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}
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#endif /* ENABLE_NETWORK */
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