rubidium
4f99508114
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
...
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
15 years ago
smatz
f6a4d61cca
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
15 years ago
smatz
d2ad6d38be
(svn r16544) -Codechange: use double-linked list for vehicle position caches in order to improve performance (~5% with many vehicles)
16 years ago
smatz
af85994f7f
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
16 years ago
frosch
289e8a7f45
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
16 years ago
alberth
580e478e4e
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
16 years ago
rubidium
f540a86f95
(svn r16477) -Fix [FS#2936] (r12650): loading indicator when 'unload' in and 'no loading' is off was pointing to the wrong direction.
16 years ago
smatz
11d88765cc
(svn r16472) -Codechange: set vehicle type in SpecializedVehicle constructor instead of constructor of each vehicle type
16 years ago
smatz
fa4f521e82
(svn r16451) -Fix (r16449): crash when a spectator (or dedicated server) received news about new engine
16 years ago
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
16 years ago
rubidium
d39f442bd0
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
16 years ago
rubidium
2832d69272
(svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts.
16 years ago
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
16 years ago
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
16 years ago
frosch
6e06e82bc4
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
16 years ago
rubidium
6cfc38b97c
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
16 years ago
rubidium
cd382b28a3
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
16 years ago
rubidium
4c0542c17f
(svn r16393) -Codechange: move VehicleRail to Train.
16 years ago
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
16 years ago
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
16 years ago
rubidium
489253b630
(svn r16390) -Codechange: move u.road to RoadVehicle.
16 years ago
rubidium
1ceb349779
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
16 years ago
rubidium
4ae19b7451
(svn r16388) -Codechange: move u.air to Aircraft
16 years ago
rubidium
1e853b1226
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
16 years ago
rubidium
86fc432293
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
16 years ago
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
16 years ago
smatz
70d3ed15c8
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
16 years ago
smatz
6636ed7589
(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too
16 years ago
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
yexo
d489f93473
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
16 years ago
smatz
c189a15e3e
(svn r16302) -Codechange: remove Vehicle::AllocateList
16 years ago
smatz
09d16b4106
(svn r16299) -Fix (r16242): don't use DoCommandP when the function can be called from another command
16 years ago
rubidium
9777d0cfd6
(svn r16291) -Fix [FS#2893]: RVs were unable to find a depot when turning around (in some cases), causing 'nearest depot' orders to be occasionally lost.
16 years ago
frosch
8bb92c110d
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
16 years ago
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
frosch
f1347ded2b
(svn r16240) -Fix: Make 'stop in depot'-orders only apply on the target depot, not those which are entered on the way to them.
16 years ago
frosch
c95bbdc6c1
(svn r16228) -Fix/Change (r16187): If we are heading for a different depot, do also not do the refitting-part of the depot-order.
...
-Fix (r16198): && != &, GetDepotOrderType != GetDepotActionType and - uhm - ODATFB_NEAREST_DEPOT is not set for current_order either.
16 years ago
frosch
cf0bc6e649
(svn r16198) -Fix/Change (r16187): 'Go to nearest depot'-orders are fulfilled when reaching any depot, even though the train decided for a different depot on the last junction/order-skip.
16 years ago
rubidium
b5f7583472
(svn r16187) -Fix [FS#2871]: do mark the "go to depot X" order fulfilled when reaching any depot, but only when reaching depot X.
16 years ago
smatz
cc6955ce47
(svn r16178) -Fix [FS#2866]: don't try to reserve path for trains crashed in station
16 years ago
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
16 years ago
rubidium
e0e9a1b02e
(svn r16114) -Cleanup: unify some more strings and remove some more unused strings
16 years ago
rubidium
51288dee9d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
16 years ago
rubidium
fc1607a763
(svn r16048) -Fix/Feature-ish [FS#2740]: don't warn that crashed vehicles are getting old; upgrading them is impossible (racetrack)
16 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
16 years ago
smatz
4c6afbbbe2
(svn r15704) -Cleanup: remove further includes from recently split files
16 years ago
frosch
d86e821f53
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
16 years ago
rubidium
473c210368
(svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp.
16 years ago