Commit Graph

10941 Commits

Author SHA1 Message Date
smatz
fe1013f147 (svn r15279) -Fix: deadlock (with wide fonts) or desync when generating manager name 2009-01-26 22:27:11 +00:00
smatz
4eff39a54c (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town 2009-01-26 21:09:17 +00:00
Yexo
c8a4bf862b (svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false. 2009-01-26 20:18:50 +00:00
translators
21cfca526a (svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
catalan    - 1 changed by arnaullv (1)
croatian   - 75 fixed by tifached (75)
czech      - 22 fixed, 2 changed by Hadez (24)
french     - 10 fixed by glx (10)
german     - 4 fixed by Athaba (4)
greek      - 10 changed by tek1979 (10)
italian    - 7 changed by lorenzodv (7)
korean     - 3 changed by darkttd (3)
romanian   - 7 changed by kkmic (7)
simplified_chinese - 8 fixed, 33 changed by ww9980 (41)
2009-01-26 18:54:56 +00:00
rubidium
692aec71b1 (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists... 2009-01-25 22:51:59 +00:00
smatz
7bc60a19d0 (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
rubidium
7668633f92 (svn r15273) -Fix: OSK of the chat did not update the caret graphics 2009-01-25 22:16:08 +00:00
peter1138
280fb99f62 (svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. 2009-01-25 21:55:18 +00:00
peter1138
4546a29729 (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
glx
53fe1afa1f (svn r15270) -Change [API CHANGE]: remove AIEventTest 2009-01-25 19:06:00 +00:00
glx
1310ddf5b5 (svn r15269) -Codechange: reduced indentation in CmdBuildRail* 2009-01-25 15:35:21 +00:00
frosch
69766242b8 (svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost. 2009-01-25 13:20:13 +00:00
smatz
0bce78a095 (svn r15266) -Fix (r15159): compilation without threads was broken 2009-01-25 13:05:58 +00:00
glx
470da22ac3 (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
frosch
512cc98b35 (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI. 2009-01-24 21:38:30 +00:00
glx
9b73303b4d (svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company 2009-01-24 20:14:15 +00:00
translators
af7b7867a7 (svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
arabic_egypt - 9 fixed by khaloofah (9)
brazilian_portuguese - 99 fixed by tucalipe (99)
catalan    - 22 fixed, 202 changed by arnaullv (224)
dutch      - 10 fixed by Excel20 (10)
finnish    - 10 fixed by jpx_ (10)
german     - 19 fixed by dih (19)
hungarian  - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3)
italian    - 22 fixed by lorenzodv (22)
korean     - 11 fixed, 1 changed by darkttd (12)
latvian    - 47 fixed by waste (47)
lithuanian - 14 fixed by Enternald (14)
romanian   - 10 fixed, 1 changed by kkmic (11)
simplified_chinese - 13 fixed by ww9980 (13)
spanish    - 10 fixed by Dominus (10)
turkish    - 12 fixed by Emin (12)
ukrainian  - 19 fixed by mad (19)
2009-01-24 18:45:40 +00:00
rubidium
612975008e (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels 2009-01-24 17:02:59 +00:00
smatz
adb5eac77e (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore 2009-01-24 15:31:48 +00:00
smatz
8654925923 (svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs 2009-01-24 15:01:29 +00:00
frosch
7120b2455a (svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles. 2009-01-24 14:26:48 +00:00
glx
c40406a237 (svn r15254) -Fix (r15242): of course MSVC requires a cast 2009-01-24 14:10:24 +00:00
truebrain
150c4da26d (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
frosch
8be4bc3d1e (svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety. 2009-01-24 13:05:04 +00:00
smatz
aeceef9437 (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) 2009-01-24 12:50:10 +00:00
Yexo
a20635fbfd (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. 2009-01-24 10:28:41 +00:00
smatz
6a147caa25 (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) 2009-01-24 00:42:09 +00:00
smatz
59be733b1b (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines 2009-01-23 23:57:01 +00:00
rubidium
bf45d44c3c (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
rubidium
0909d9f4c4 (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
rubidium
d5465604dc (svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable 2009-01-23 23:37:49 +00:00
frosch
2eb5af3bb8 (svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile. 2009-01-23 22:36:17 +00:00
rubidium
5ecd1be89d (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium
2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
frosch
ac7883fe93 (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'. 2009-01-23 22:09:31 +00:00
Yexo
30241be9e5 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 2009-01-23 21:54:50 +00:00
Yexo
2ce1c074b9 (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame. 2009-01-23 21:52:29 +00:00
peter1138
4812e633a2 (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
peter1138
be06c67091 (svn r15237) -Codechange: Remove string removed in r15236 in other languages. 2009-01-23 20:56:30 +00:00
peter1138
598fdab47e (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
translators
42ad9baa72 (svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35
arabic_egypt - 46 fixed by khaloofah (46)
dutch      - 12 fixed by habell (12)
finnish    - 12 fixed by jpx_ (12)
french     - 12 fixed by glx (12)
greek      - 70 changed by doukas (70)
hungarian  - 12 fixed, 1 changed by oklmernok (13)
italian    - 1 fixed by lorenzodv (1)
korean     - 11 fixed, 3 changed by dlunch (14)
latvian    - 44 fixed by waste (44)
norwegian_nynorsk - 34 fixed by wollollo (34)
polish     - 30 fixed by xaxa (30)
romanian   - 12 fixed by kkmic (12)
simplified_chinese - 9 fixed by ww9980 (9)
spanish    - 12 fixed by Dominus (12)
turkish    - 12 fixed by Emin (12)
2009-01-23 18:47:58 +00:00
Yexo
9fc9697929 (svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item. 2009-01-23 18:40:18 +00:00
glx
0d87169563 (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
rubidium
2a76f869a3 (svn r15232) -Codechange: sprinklin' of coding style 2009-01-23 16:05:58 +00:00
rubidium
8800294a33 (svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got 2009-01-23 15:58:34 +00:00
smatz
0e8a5bc908 (svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame 2009-01-23 15:53:24 +00:00
rubidium
cdac8965bd (svn r15229) -Fix (r14712): passwords weren't reset when creating a new company. 2009-01-23 15:53:19 +00:00
glx
205289cf9d (svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function 2009-01-23 15:38:13 +00:00
smatz
bba42dc0fe (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames 2009-01-23 15:37:44 +00:00
glx
6301d1cc0a (svn r15226) -Fix (r15214): broken AI content download 2009-01-23 15:10:13 +00:00