Commit Graph

168 Commits (fdd666f66af8a103bd67d55ff1e581d1ac28f020)

Author SHA1 Message Date
Jonathan G Rennison fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
4 months ago
Jonathan G Rennison 58f8971f17 Add console command to get version information
See: #652
4 months ago
Jonathan G Rennison 04fc0c37dc Crashlog: Tag image base with [[maybe_unused]] 4 months ago
frosch b1718478c8 Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 4 months ago
Jonathan G Rennison 66e57e6b2d Crashlog: Handle image relocation in MinGW BFD symbol lookup 4 months ago
Jonathan G Rennison a4c14171a7 Crashlog: Re-use BFD instances for the same object 4 months ago
Jonathan G Rennison 8ae1587987 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32.h
#	src/video/win32_v.cpp
#	src/video/win32_v.h
5 months ago
Patric Stout d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader (#11751) 5 months ago
Jonathan G Rennison 88670a230f Merge branch 'master' into jgrpp
# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h
7 months ago
Jonathan G Rennison b10a22218f Window crash log: Reduce sensitivity of stack infinite loop detection
Only trigger if 8 previous frames are the same, not only 1
7 months ago
Jonathan G Rennison 0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
7 months ago
Jonathan G Rennison fc1c47cbd2 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
7 months ago
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 9 months ago
Patric Stout 37e2f99c09
Change: store crash logs in JSON format (#11232) 9 months ago
Patric Stout b0d7cfaa3d
Change: [Win32] don't allocate 192KiB of memory on the stack on crash (#11240)
Heap is out of the question, as it might be corrupted.
Allocating this much on stack is silly.

So instead, allocate virtual pages to write the information in.
10 months ago
Jonathan G Rennison 40f9b61b4c Crash log: Windows: Fix screenshot filename in crash dialog box 10 months ago
Patric Stout b00e483b0f
Change: recover when possible from crashes during a crash (#11238) 10 months ago
Patric Stout 29a37c2e0b
Change: [Win32] unify the crashlog handler with the other OSes (#11236)
While at it, make the crash text a bit more readable, and sync
this with MacOS.
10 months ago
Patric Stout 45cc3acaf5
Codechange: [Win32] unify AppendDecodedStacktrace and LogStacktrace (#11220)
AppendDecodedStacktrace was already doing the same as LogStacktrace,
just with a different name.
10 months ago
Patric Stout 352ac264a5
Remove: [Win32] module-list from crash.log (#11219)
Only Windows implemented this, and it opens the files to read them
to get a CRC. Doing this in a crash-handler is strange at best.

Lastly, nobody has actually ever used this information to come to
some sort of conclusion. The module-list is used in combination
with the crash.dmp, but this information is already embedded in
there.
10 months ago
Patric Stout f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too (#11202)
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
10 months ago
Patric Stout 8f6df242c4
Remove: [Win32] (pointer-only) stack trace in crash.log (#11211)
It only contains pointers, which nobody can decipher anyway.
So instead, just report "Not supported", like other targets do
when they can't print a sane stack trace.
10 months ago
Patric Stout a5aebeb1b5
Remove: [Win32] register values in crash.log (#11212) 10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
12 months ago
Jonathan G Rennison a7a8f4c695 Windows crash log: Don't bother writing raw stack if it can be decoded
The raw values are almost always useless
1 year ago
Jonathan G Rennison bcab44dc98 Windows crash log: Fix stack overflow in crash dialog window setup
Excessive stack use for crash log text conversion buffers
1 year ago
Jonathan G Rennison d211ef557a Windows crash log: Handle crash log faults (MSVC) 1 year ago
Jonathan G Rennison 8c507d6611 Crash log: Suppress messages from internal faults 1 year ago
Jonathan G Rennison ad995cbebc Windows crash log: Use TerminateProcess instead of ExitProcess 1 year ago
Jonathan G Rennison 940656bb6c Windows crash log: Handle crash log faults (MinGW) 1 year ago
Jonathan G Rennison b26a3fa41e Crash log: Write out crash log incrementally on Windows, MacOS 1 year ago
Jonathan G Rennison 76304c1f76 Crash log: Checkpoint each line of decoded stack trace 1 year ago
Jonathan G Rennison 417abcccff Windows: Handle abort exception in VectoredExceptionHandler
To make sure that it is definitely handled
1 year ago
Jonathan G Rennison ac2f9a21e8 Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
1 year ago
Rubidium 30b9e02dd9 Codechange: replace crashlog filenames with std::string in Crashlog 1 year ago
Rubidium 19304bd3d5 Codechange: replace seprintf with fmt::format for filling the crash log data 1 year ago
Patric Stout 0850193a38
Fix: survey result on crash only worked on Linux (#10855)
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
1 year ago
Peter Nelson 00bf42353a Codechange: Place gamelog into its own class, along with internal data.
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago
Charles Pigott 6fc28d649e Cleanup: Unused alloca definitions and includes 1 year ago
Charles Pigott b282664242 Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives 1 year ago
Jonathan G Rennison 588a92648d Fix fbfbaa11: gmtime replaccement in Windows exception handler 1 year ago
Jonathan G Rennison fbfbaa118a Remove use of gmtime and asctime 1 year ago
Rubidium d51d08ddcb Codechange: put stack variables in global variables for gamelog/crashlog 1 year ago
Jonathan G Rennison c6e5776cc4 Crashlog: Windows: Fix sign error for symbol offsets in crashlog 1 year ago
Jonathan G Rennison 16a3e0ef59 Windows: Crashlog: Fix printf format warnings 2 years ago
Jonathan G Rennison e97781608f Crashlog: Windows: Show some memory stats for out of memory crashes 2 years ago
Jonathan G Rennison 652d6c8181 Crashlog: Windows: Handle negative address offsets from BFD symbol 2 years ago
Jonathan G Rennison 60ed858707 Fix handling of printf format specifiers on MinGW
See: #446
2 years ago
Jonathan G Rennison 5cc56a6145 Crashlog: Limit iterations of calls to bfd_find_inliner_info 2 years ago