Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
4 months ago
Jonathan G Rennison
58f8971f17
Add console command to get version information
...
See: #652
4 months ago
Jonathan G Rennison
04fc0c37dc
Crashlog: Tag image base with [[maybe_unused]]
4 months ago
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
4 months ago
Jonathan G Rennison
66e57e6b2d
Crashlog: Handle image relocation in MinGW BFD symbol lookup
4 months ago
Jonathan G Rennison
a4c14171a7
Crashlog: Re-use BFD instances for the same object
4 months ago
Jonathan G Rennison
8ae1587987
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/crashlog_win.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32.h
# src/video/win32_v.cpp
# src/video/win32_v.h
5 months ago
Patric Stout
d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader ( #11751 )
5 months ago
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
7 months ago
Jonathan G Rennison
b10a22218f
Window crash log: Reduce sensitivity of stack infinite loop detection
...
Only trigger if 8 previous frames are the same, not only 1
7 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
7 months ago
Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
7 months ago
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
9 months ago
Patric Stout
37e2f99c09
Change: store crash logs in JSON format ( #11232 )
9 months ago
Patric Stout
b0d7cfaa3d
Change: [Win32] don't allocate 192KiB of memory on the stack on crash ( #11240 )
...
Heap is out of the question, as it might be corrupted.
Allocating this much on stack is silly.
So instead, allocate virtual pages to write the information in.
10 months ago
Jonathan G Rennison
40f9b61b4c
Crash log: Windows: Fix screenshot filename in crash dialog box
10 months ago
Patric Stout
b00e483b0f
Change: recover when possible from crashes during a crash ( #11238 )
10 months ago
Patric Stout
29a37c2e0b
Change: [Win32] unify the crashlog handler with the other OSes ( #11236 )
...
While at it, make the crash text a bit more readable, and sync
this with MacOS.
10 months ago
Patric Stout
45cc3acaf5
Codechange: [Win32] unify AppendDecodedStacktrace and LogStacktrace ( #11220 )
...
AppendDecodedStacktrace was already doing the same as LogStacktrace,
just with a different name.
10 months ago
Patric Stout
352ac264a5
Remove: [Win32] module-list from crash.log ( #11219 )
...
Only Windows implemented this, and it opens the files to read them
to get a CRC. Doing this in a crash-handler is strange at best.
Lastly, nobody has actually ever used this information to come to
some sort of conclusion. The module-list is used in combination
with the crash.dmp, but this information is already embedded in
there.
10 months ago
Patric Stout
f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too ( #11202 )
...
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
10 months ago
Patric Stout
8f6df242c4
Remove: [Win32] (pointer-only) stack trace in crash.log ( #11211 )
...
It only contains pointers, which nobody can decipher anyway.
So instead, just report "Not supported", like other targets do
when they can't print a sane stack trace.
10 months ago
Patric Stout
a5aebeb1b5
Remove: [Win32] register values in crash.log ( #11212 )
10 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
12 months ago
Jonathan G Rennison
a7a8f4c695
Windows crash log: Don't bother writing raw stack if it can be decoded
...
The raw values are almost always useless
1 year ago
Jonathan G Rennison
bcab44dc98
Windows crash log: Fix stack overflow in crash dialog window setup
...
Excessive stack use for crash log text conversion buffers
1 year ago
Jonathan G Rennison
d211ef557a
Windows crash log: Handle crash log faults (MSVC)
1 year ago
Jonathan G Rennison
8c507d6611
Crash log: Suppress messages from internal faults
1 year ago
Jonathan G Rennison
ad995cbebc
Windows crash log: Use TerminateProcess instead of ExitProcess
1 year ago
Jonathan G Rennison
940656bb6c
Windows crash log: Handle crash log faults (MinGW)
1 year ago
Jonathan G Rennison
b26a3fa41e
Crash log: Write out crash log incrementally on Windows, MacOS
1 year ago
Jonathan G Rennison
76304c1f76
Crash log: Checkpoint each line of decoded stack trace
1 year ago
Jonathan G Rennison
417abcccff
Windows: Handle abort exception in VectoredExceptionHandler
...
To make sure that it is definitely handled
1 year ago
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
1 year ago
Rubidium
30b9e02dd9
Codechange: replace crashlog filenames with std::string in Crashlog
1 year ago
Rubidium
19304bd3d5
Codechange: replace seprintf with fmt::format for filling the crash log data
1 year ago
Patric Stout
0850193a38
Fix: survey result on crash only worked on Linux ( #10855 )
...
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
1 year ago
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago
Charles Pigott
6fc28d649e
Cleanup: Unused alloca definitions and includes
1 year ago
Charles Pigott
b282664242
Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives
1 year ago
Jonathan G Rennison
588a92648d
Fix fbfbaa11: gmtime replaccement in Windows exception handler
1 year ago
Jonathan G Rennison
fbfbaa118a
Remove use of gmtime and asctime
1 year ago
Rubidium
d51d08ddcb
Codechange: put stack variables in global variables for gamelog/crashlog
1 year ago
Jonathan G Rennison
c6e5776cc4
Crashlog: Windows: Fix sign error for symbol offsets in crashlog
1 year ago
Jonathan G Rennison
16a3e0ef59
Windows: Crashlog: Fix printf format warnings
2 years ago
Jonathan G Rennison
e97781608f
Crashlog: Windows: Show some memory stats for out of memory crashes
2 years ago
Jonathan G Rennison
652d6c8181
Crashlog: Windows: Handle negative address offsets from BFD symbol
2 years ago
Jonathan G Rennison
60ed858707
Fix handling of printf format specifiers on MinGW
...
See: #446
2 years ago
Jonathan G Rennison
5cc56a6145
Crashlog: Limit iterations of calls to bfd_find_inliner_info
2 years ago