KUDr
c6e57eeb10
(svn r7599) -Fix: (r7585, r7590) assert on load game that has some station with bigger spread-out than _patches.station_spread value (Celestar)
2006-12-28 17:45:31 +00:00
KUDr
b78dd8742d
(svn r7590) -Codechange: (r7585)
...
- use existing struct Rect instead of declaring new StationRect
- use inline functions instead of macros
2006-12-28 11:52:12 +00:00
KUDr
598a6f996d
(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)
2006-12-27 23:11:43 +00:00
celestar
8cd5daa533
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
2006-12-27 12:38:02 +00:00
Darkvater
04628a1979
(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
...
use in debug.h. grfmsg() is now used as a specific debug-function for grf.
2006-12-26 17:36:18 +00:00
KUDr
41578c2ad3
(svn r7547) -Fix: The cost of rail station removal was calculated based on the area occupied by the station. This produced unreasonably large removal costs for non-uniform stations. Now it is based on number of station tiles actually removed.
2006-12-22 13:16:40 +00:00
matthijs
e6ade36de1
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
2006-12-05 13:58:20 +00:00
peter1138
252721d029
(svn r7335) -Codechange: redraw station tiles when cargo is moved, for newstations
2006-12-03 18:28:42 +00:00
matthijs
f3358b9813
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
...
- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
KUDr
ff7e46f378
(svn r7195) -Feature: [FS#297, optional elrails] New patches/vehicles option 'disable electrified railways'.
...
(original patch by maedhros, ideas: peter1138, Darkvater, Rubidium, Patrick, Eddi|zuHause, ..)
2006-11-17 19:31:44 +00:00
KUDr
9d187d6239
(svn r7174) -CodeChange: CheckStationSpreadOut() now uses MergePoint() for bounding rectangle calculation.
2006-11-16 17:59:02 +00:00
KUDr
17476d74a3
(svn r7169) -Fix: [FS#388] Station sign (and base station coordinates) didn't move along with station when station moved by walking. (HMage)
2006-11-16 16:18:00 +00:00
tron
fdec51879f
(svn r6985) Remove stuff forgotten in r6984
2006-10-28 11:54:53 +00:00
tron
16d8c2fe90
(svn r6984) Use the pool macros for the RoadStop pool
2006-10-28 11:51:38 +00:00
tron
f5b45492d3
(svn r6983) Use the pool macros for the Station pool
2006-10-28 11:48:21 +00:00
Darkvater
5e140bd7bc
(svn r6881) -Fix r6874: uint > int to remove signedness warning MSVC (peter1138)
2006-10-21 23:00:27 +00:00
peter1138
d45bd66836
(svn r6874) - [NewStations] Mark all tiles of a railway station dirty when adding or removing tiles.
2006-10-21 19:32:46 +00:00
peter1138
95d9e4f4f1
(svn r6823) - Codechange: Ignore bit 0 of a NewStation custom tile callback result. This fixes cosmetic problems with some add on stations.
2006-10-18 17:44:46 +00:00
Darkvater
d4b990a01d
(svn r6803) -Codechange: Substitute magic numbers by an enum for the news windows
2006-10-17 17:59:41 +00:00
Darkvater
4c9d9a87f1
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
...
actual playable player (< MAX_PLAYERS) or not.
2006-10-14 22:31:18 +00:00
Darkvater
a85d679f54
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
...
put it into player.h where it belongs (instead of map.h)
2006-10-14 15:49:43 +00:00
bjarni
40eecb3391
(svn r6513) -Codechange: unified the code to draw depot windows
...
This change is intended to make it easier to make depot behaviour consistent
and faster to code when adding more features in the future
The user interface should hopefully not be affected by this
2006-09-26 16:47:51 +00:00
peter1138
0daa96c4d6
(svn r6477) - Fix a loop-hole that allowed docks to be built regardless of town authority rating.
2006-09-18 18:02:33 +00:00
Darkvater
7e4d0f112e
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
...
DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir().
2006-09-05 23:21:41 +00:00
rubidium
21ac20aeca
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
...
-Cleanup: whitespace alignment of a few tables.
2006-09-04 20:40:33 +00:00
tron
951ddbf3eb
(svn r6355) -Fix: Go to hangar orders for aircraft could get spuriously removed when a road or rail depot got deleted (Darkvater and me)
...
This bug is probably ages old
2006-09-03 10:30:38 +00:00
tron
d5e5a78cf4
(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
...
DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
2006-09-03 08:25:27 +00:00
tron
0a638fbeab
(svn r6252) Replace a comglomerate of ifs for animated station tiles by a small table and a loop iterating over it
2006-08-31 07:01:26 +00:00
rubidium
86dc219b4b
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
2006-08-28 18:53:03 +00:00
truelight
3a8c149982
(svn r6152) -Codechange: renamed GetNumRoadStops to GetNumRoadStopsInStation as it reflects its function more
2006-08-26 19:18:50 +00:00
truelight
47f94b5106
(svn r6151) -Codechange: DeleteStation/DeleteRoadStop removes a station/RoadStop from the pool
...
-Codechange: DestroyStation/DestroyRoadStop is called by DeleteStation/DeleteRoadStop to remove all things where a station/RoadStop depends on.
Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26 19:14:02 +00:00
truelight
5e7528e9cb
(svn r6150) -Codechange: introduced and used RoadStopID where needed
2006-08-26 18:27:15 +00:00
truelight
4adf627551
(svn r6146) -Fix: MSVC doesn't know how to cast to an union.. so fix it via an indirect (and btw the old) way
2006-08-26 17:31:47 +00:00
truelight
65f5ec13f6
(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
...
-Codechange: introduced DestinationID, which is in fact an union of several types
Used in Order struct, so no longer StationID is abused for all targets.
Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26 16:34:03 +00:00
truelight
15aff22c96
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
...
It isn't the best name, but we couldn't find any better.
This unifies the pool-system even more.
2006-08-22 20:41:26 +00:00
truelight
213c71be3f
(svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
...
-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range
Both changes again in preperation of the new mem-pool system, which requires this.
IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
2006-08-22 18:15:17 +00:00
truelight
bdc1d681a7
(svn r6052) -Codechange: change OrderType (order->type) in a typedef
...
-Codechange: renamed DeleteDestinationFromVehicleOrder to RemoveOrderFromAllVehicles to reflect his function better
-Codechange: changed the params of RemoveOrderFromAllVehicles, to avoid unneeded variable-creation
2006-08-22 17:13:49 +00:00
truelight
b7cce084e2
(svn r6049) -Codechange: forgot EngineRenew in r6047
...
-Codechange: cleaned up the EngineRenew code a bit (coding style mostly)
-Codechange: forgot the correct comment in station_cmd
-Codechange: move pool-stuff to engine.h, like we always do
2006-08-22 16:22:07 +00:00
truelight
505566da5c
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
...
-Codechange: use IsValidXXX where ever possible
Note: both changes to prepare for new pool system, which needs those changes.
For every pool there are 2 ugly lines, which will be removed when done
implementing new pool system.
Based on FS#13 by blathijs, partly implemented.
2006-08-22 15:33:35 +00:00
rubidium
908d3bcfe6
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
rubidium
6fb092aa7a
(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
...
The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before
1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
2006-08-20 18:40:57 +00:00
rubidium
9fc837ad85
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
...
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
tron
d8b8035f9f
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
2006-08-06 16:32:49 +00:00
tron
fb251d18e0
(svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z}
2006-08-06 08:23:19 +00:00
tron
4fed9cec45
(svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players
2006-08-05 17:00:09 +00:00
tron
3b265d880e
(svn r5615) Move GetStationTileForVehicle() to its only user
2006-07-26 10:00:33 +00:00
tron
d7cc128c96
(svn r5582) Add and use AxisToTrack{Bits,}()
2006-07-22 08:59:52 +00:00
tron
772fbda3e3
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
richk
5f29205e94
(svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport.
2006-06-25 13:42:37 +00:00
richk
5d2bff0b78
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
...
Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00