Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
4 months ago
Jonathan G Rennison
9aa8059c79
Include elapsed state ticks since load in crash/failure logs
...
Consolidate game load date/time variables
5 months ago
Jonathan G Rennison
66e57e6b2d
Crashlog: Handle image relocation in MinGW BFD symbol lookup
5 months ago
Jonathan G Rennison
a4c14171a7
Crashlog: Re-use BFD instances for the same object
5 months ago
Jonathan G Rennison
7dd820fe22
Crash/desync logs: Include non-default settings section
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
6 months ago
Jonathan G Rennison
0460b820f3
Use std::string for LanguageMetadata::file
6 months ago
Jonathan G Rennison
f034714559
Use StringBuilder for GetString/GetStringWithArgs, as per upstream
...
Update dependent code as required
6 months ago
Jonathan G Rennison
ffff696b4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/cheat_gui.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/group_cmd.cpp
# src/landscape.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/saveload/afterload.cpp
# src/script/api/script_date.cpp
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/strings.cpp
# src/subsidy_gui.cpp
# src/survey.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
6 months ago
Peter Nelson
33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. ( #11637 )
6 months ago
Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
7 months ago
Patric Stout
37e2f99c09
Change: store crash logs in JSON format ( #11232 )
9 months ago
Jonathan G Rennison
c8817d7f4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# os/macosx/notarize.sh
# src/3rdparty/CMakeLists.txt
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/3rdparty/squirrel/squirrel/sqdebug.cpp
# src/3rdparty/squirrel/squirrel/sqvm.cpp
# src/console_cmds.cpp
# src/core/span_type.hpp
# src/crashlog.cpp
# src/currency.h
# src/date_gui.cpp
# src/driver.cpp
# src/fios.cpp
# src/genworld_gui.cpp
# src/hotkeys.cpp
# src/misc_gui.cpp
# src/music/os2_m.cpp
# src/network/core/os_abstraction.h
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_text.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/macosx/misc_osx.cpp
# src/os/os2/CMakeLists.txt
# src/os/os2/os2.cpp
# src/os/unix/CMakeLists.txt
# src/os/windows/font_win32.cpp
# src/os/windows/win32_main.cpp
# src/saveload/saveload.cpp
# src/script/api/script_text.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/stdafx.h
# src/strings.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/video/dedicated_v.cpp
# src/video/video_driver.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/waypoint_gui.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
# src/window_gui.h
9 months ago
Jonathan G Rennison
66ddbf94b0
Crash log: Show type of last sync record if applicable
10 months ago
Jonathan G Rennison
e92ee922cf
Crash log: Only show scope info for the game thread
10 months ago
Jonathan G Rennison
cdf1ff8d5a
Network: Extend post-desync frame sync history
...
Record sync state at various points throughout each frame
10 months ago
Jonathan G Rennison
8e755bf0c2
Network: Remove NETWORK_SEND_DOUBLE_SEED define
10 months ago
Patric Stout
de5e338a76
Change: mention in MacOS / Windows crashlog popup when files couldn't be generated ( #11239 )
...
For example, if the crash.sav couldn't be created, and the TryExcept
detected an issue, write out that the file is not available in
the popup.
10 months ago
Patric Stout
b00e483b0f
Change: recover when possible from crashes during a crash ( #11238 )
10 months ago
Patric Stout
352ac264a5
Remove: [Win32] module-list from crash.log ( #11219 )
...
Only Windows implemented this, and it opens the files to read them
to get a CRC. Doing this in a crash-handler is strange at best.
Lastly, nobody has actually ever used this information to come to
some sort of conclusion. The module-list is used in combination
with the crash.dmp, but this information is already embedded in
there.
10 months ago
Patric Stout
f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too ( #11202 )
...
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
10 months ago
Patric Stout
a5aebeb1b5
Remove: [Win32] register values in crash.log ( #11212 )
10 months ago
Jonathan G Rennison
644d2632f8
Move command log functions to their own header, fix missing include
...
See: #586
11 months ago
Jonathan G Rennison
731a79b224
Fix truncation of dump_command_log console command output
11 months ago
Jonathan G Rennison
ee5272dc4e
Crashlog: Fix font logging
12 months ago
Jonathan G Rennison
1e5bc2c12b
Merge branch 'master' into jgrpp
12 months ago
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
12 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
12 months ago
Jonathan G Rennison
861c033caf
Crash log: Include game mode in config info
1 year ago
Jonathan G Rennison
a6b625eea3
Fix #10993 : Crash log when font caches not initialised ( #11024 )
...
See also: #10836
1 year ago
Owen Rudge
1a3d1bca59
Remove: OS/2 port
1 year ago
Jonathan G Rennison
8c507d6611
Crash log: Suppress messages from internal faults
1 year ago
Jonathan G Rennison
b26a3fa41e
Crash log: Write out crash log incrementally on Windows, MacOS
1 year ago
Jonathan G Rennison
da07c8ce51
Crash log: Move GDB/LLDB logging to its own section
1 year ago
Jonathan G Rennison
dd57fc6ecf
Unix crash log: Generalise crash log fault handling to all sections
1 year ago
Jonathan G Rennison
aa8b60da15
Crashlog: Fix crash log when font caches not initialised
1 year ago
Rubidium
13cdf5fffa
Codechange: use std::filesystem::path for the language file's path
1 year ago
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
1 year ago
Rubidium
87ccff16b5
Codechange: use std::string for the screenshot name/path
1 year ago
Jonathan G Rennison
2ed248a61d
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/genworld_gui.cpp
# src/gfx_layout.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_engine.cpp
# src/news_gui.cpp
# src/order_gui.cpp
# src/roadveh_cmd.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/ship_cmd.cpp
# src/statusbar_gui.cpp
# src/table/settings/network_private_settings.ini
# src/table/settings/network_settings.ini
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
1 year ago
Rubidium
30b9e02dd9
Codechange: replace crashlog filenames with std::string in Crashlog
1 year ago
Rubidium
19304bd3d5
Codechange: replace seprintf with fmt::format for filling the crash log data
1 year ago
Rubidium
a19a43a4f7
Codechange: use fmt::format and time conversions over "custom" implementation
1 year ago
Rubidium
c518293135
Codechange: replace printf with fmt::print
1 year ago
Patric Stout
0850193a38
Fix: survey result on crash only worked on Linux ( #10855 )
...
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Rubidium
ab51175db2
Codechange: use std::string for script config
1 year ago
Rubidium
51c6b8c1e4
Codechange: use fmt::format_to for gamelog message creation over seprintf
1 year ago
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
1 year ago
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago