Jonathan G Rennison
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26dc69ff13
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Use a std::vector for Object::counts
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2023-02-11 00:30:40 +00:00 |
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Jonathan G Rennison
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29a1e49c28
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Change various asserts to not be included in release builds
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2022-10-22 12:34:54 +01:00 |
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glx
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514565fad6
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Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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Henry Wilson
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c01a2e2a81
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Codechange: Removed SmallVector completely
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2019-03-26 20:15:57 +00:00 |
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frosch
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69a0c91d63
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(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
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2013-10-12 16:35:50 +00:00 |
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frosch
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35d7e8bca4
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(svn r25833) -Codechange: Move ObjectType from map array into pool item.
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2013-10-12 16:30:42 +00:00 |
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rubidium
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e40eb8177a
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
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rubidium
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9ca4b629cd
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
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2011-01-18 23:09:43 +00:00 |
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rubidium
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cd6180a46d
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
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frosch
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d5360390d0
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(svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas.
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2010-11-21 17:05:23 +00:00 |
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frosch
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42a996ec23
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(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
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2010-09-05 13:31:39 +00:00 |
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yexo
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a45b598bfc
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(svn r20729) -Fix [FS#4107]: assert when overbuilding object
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2010-09-03 21:50:51 +00:00 |
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rubidium
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e0ba6550d2
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(svn r20658) -Codechange: add the colour of an object to the object instance
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2010-08-28 18:28:34 +00:00 |
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rubidium
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bd48893478
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(svn r20656) -Codechange: implement counting of objects
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2010-08-28 18:23:14 +00:00 |
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rubidium
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edec7723cd
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(svn r20522) -Fix [FS#4041] (r20482): the wrong "delete" was called for Objects
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2010-08-17 09:42:38 +00:00 |
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rubidium
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89b2b9370a
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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