Commit Graph

50979 Commits (f9a03c4e63927049c29b9116d7376694bf4002b8)
 

Author SHA1 Message Date
Patric Stout 8fa53f543a
Change: [Network] lower TCP connect() timeout to 3s (#9112)
Currently we use default OS timeout for TCP connections, which
is around 30s. 99% of the users will never notice this, but there
are a few cases where this is an issue:

- If you have a broken IPv6 connection, using Content Service is
  first tried over IPv6. Only after 30s it times out and tries
  IPv4. Nobody is waiting for that 30s.
- Upcoming STUN support has several methods of establishing a
  connection between client and server. This requires feedback
  from connect() to know if any method worked (they have to be
  tried one by one). With 30s, this would take a very long time.

What is good to mention, is that there is no good value here. Any
value will have edge-cases where the experience is suboptimal. But
with 3s we support most of the stable connections, and if it fails,
the user can just retry. On the other side of the spectrum, with 30s,
it means the user has no possibility to use the service. So worst case
we annoy a few users with them having the retry vs annoying a few
users which have no means of resolving the situation.
3 years ago
rubidium42 015e3b412e Cleanup: remove #ifdefs for compiling the old content server 3 years ago
translators b89dba7e4e Update: Translations from eints
japanese: 26 changes by scabtert
catalan: 43 changes by J0anJosep
3 years ago
rubidium42 31c87ba908 Fix: truncating strings in settings could leave invalid Utf8 characters 3 years ago
rubidium42 0e449f20dc Codechange: writing and string validation to its own functions 3 years ago
rubidium42 b54d8a49fb Feature: allow non-ASCII currency separators 3 years ago
rubidium42 4880ec29e4 Change: [Network] Safeguard from using errno/strerror for handling network errors
They are likely not working as expected on Windows, so prevent their usage.
Winsock does not set errno and strerror does not return anything useful for Winsock error numbers.
3 years ago
rubidium42 8c2e3a004e Codechange: [Network] Do not leak os_abstraction.h via base_media_func.h 3 years ago
rubidium42 84985c1223 Codechange: [Network] Do not leak os_abstraction.h via fios.h 3 years ago
rubidium42 cbad518bf3 Codechange: [Network] Do not leak os_abstraction.h via network_func 3 years ago
rubidium42 cf8c1aa860 Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up 3 years ago
rubidium42 65c5a64719 Fix: [Network] errno and strerror do not handle network errors on Windows 3 years ago
Chris a934dfe0be
Fix: [NewGRF] Errors with severity ERROR also display a pop-up window (#9119) 3 years ago
translators 8ea06128be Update: Translations from eints
english (us): 39 changes by 2TallTyler
korean: 44 changes by telk5093
german: 43 changes by danidoedel
russian: 7 changes by Ln-Wolf
finnish: 39 changes by hpiirai
3 years ago
Charles Pigott 43b6f6915b Fix 8a95fee4: Missing initialiser in Packet constructor 3 years ago
Jonathan G Rennison 8eb27e1ac7 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/lang/japanese.txt
#	src/network/core/config.h
#	src/network/core/packet.cpp
#	src/network/core/tcp.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison 66fda55ec4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/network/core/packet.cpp
#	src/network/core/packet.h
#	src/network/core/tcp.cpp
#	src/network/core/udp.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
3 years ago
rubidium42 5afb090082 Change: [Network] Remove now defunct savegame transfer packet limiter 3 years ago
Rubidium a3c9eca722 Change: use 32 KiB packets to send requests to the content server 3 years ago
Rubidium 21f58ab437 Change: use 32 KiB packets to transfer the savegame 3 years ago
Rubidium d6000c2ec5 Codechange: differentiate between UDP, TCP and compatibility MTU values 3 years ago
Rubidium 8b302761d4 Codechange: allow different limits in packet sizes 3 years ago
Charles Pigott 97288bc286
Fix #9109: Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang (#9110) 3 years ago
PeterN 224625942c
Fix: Count engine details text in lines rather than pixels. (#9107)
This allows the details panel to scale correctly for different zoom levels.
3 years ago
Tyler Trahan 27031b396f
Change: [Actions] Reword bug/crash report instructions (#9104) 3 years ago
translators b721787c7f Update: Translations from eints
norwegian (bokmal): 4 changes by Anolitt
spanish (mexican): 3 changes by absay
japanese: 60 changes by scabtert, 38 changes by Azusa257
english (us): 3 changes by 2TallTyler
korean: 3 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 3 changes by hpiirai
slovak: 20 changes by FuryPapaya
3 years ago
rubidium42 65818db1f4 Fix: [Network] Prevent stalling save game transfer when compression is slow 3 years ago
Jonathan G Rennison 6b2a05d02e Drive through depots: Allow moving between ends when current exit blocked 3 years ago
Jonathan G Rennison 0e3784cdb1
Merge pull request #251 from telk5093/jgrpp
Update: Korean translation
3 years ago
PeterN f158957a4e
Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft list. (#9102) 3 years ago
TELK 22c327266f Update: Korean translation 3 years ago
Jonathan G Rennison d026da02d7 Fix #249, #250: Typos in timetable setting help texts 3 years ago
Jonathan G Rennison eb8991da2f Debug: Fix blank detection for persistent storage display 3 years ago
2TallTyler 9d6ff1c780 Fix: Missing 'Town names:' colon in map gen GUI 3 years ago
Jonathan G Rennison a1c735999c Console: Include aliases in tab completion 3 years ago
Jonathan G Rennison 253772e9af Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	COMPILING.md
#	src/console.cpp
#	src/console_cmds.cpp
#	src/console_internal.h
#	src/rev.cpp.in
3 years ago
Jonathan G Rennison ba418f9d0d Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/simplified_chinese.txt
#	src/network/core/tcp_content.cpp
#	src/network/core/udp.cpp
#	src/network/network_server.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/table/gameopt_settings.ini
3 years ago
Jonathan G Rennison 2e5b8d8110 Fix vertical alignment of group info panel
See also: https://github.com/OpenTTD/OpenTTD/pull/9041
3 years ago
Jonathan G Rennison f83b71828e Partially revert 8e539ce2: Fix train/RV spacing at normal zoom
See: https://github.com/OpenTTD/OpenTTD/pull/9041
3 years ago
Jonathan G Rennison 1e4161ff56 Merge branch 'master' into jgrpp
# Conflicts:
#	src/group_gui.cpp
3 years ago
Jonathan G Rennison e3193e7b9e Fix #248: Crash in debug window -> parent button for non-GRF industries 3 years ago
Michael Lutz f4d5c8d99e
Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100) 3 years ago
PeterN fbc232569c
Fix #9097: Upper 16 bits of cargo base payment rate were discarded. (#9098)
NewGRF spec says that base payment rate is 32 bits, but it was loaded into a 16 bit variable. This value is loaded into Money variable after inflation is applied.
3 years ago
Jonathan G Rennison e6a858c0dc Fix date cheat/scenario load not adjusting vehicle date of last service 3 years ago
Jonathan G Rennison ff35a783bf Mark whole screen dirty when date cheat used 3 years ago
Patric Stout fda1a590f6 Change: use icons to indicate you/host in Online Players GUI 3 years ago
Patric Stout a924b2ff81 Add: move "New Company" inside the Online Players GUI 3 years ago
Patric Stout c2e116a3d3 Change: track hover position on Online Players GUI
Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
3 years ago
Patric Stout 54f69deb0c Add: ask for confirmation on admin actions in network games 3 years ago
Patric Stout ff708c2c65 Add: admin menu for companies in multiplayer games
You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
3 years ago