Commit Graph

815 Commits

Author SHA1 Message Date
rubidium
f5dd74499b (svn r22829) -Codechange: unify the dirtying of windows after an AI scan 2011-08-24 16:38:09 +00:00
rubidium
0061b5f184 (svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory 2011-08-24 13:33:49 +00:00
frosch
27aff44e77 (svn r22764) -Add: [NoAI] AITile::GetTownAuthority(). 2011-08-19 21:19:10 +00:00
frosch
b8f8cef34c (svn r22763) -Fix [FS#4702]: Clarify the meaning of AIStation::IsWithinTownInfluence(), AITile::IsWithinTownInfluence() and AITown::IsWithinTownInfluence(). 2011-08-19 21:18:32 +00:00
frosch
a7d8195677 (svn r22762) -Fix (r22584): Update ai_company.hpp.sq 2011-08-19 21:14:51 +00:00
rubidium
5c13d3a83c (svn r22751) -Merge: documentation updates from 1.1 2011-08-14 18:53:55 +00:00
frosch
c76d1c54b7 (svn r22726) -Fix: AITile::GetCargoAcceptance, AITile::GetCargoProduction and AIRail::BuildNewGRFRailStation did not check the cargo argument for validity. 2011-08-06 17:20:21 +00:00
frosch
bf3a9dfdaf (svn r22710) -Fix [FS#4704]: Allow AIAirport::GetNoiseLevelIncrease() also for expired airports. 2011-08-01 20:15:18 +00:00
frosch
56a41a8852 (svn r22616) -Codechange: Fix typo. 2011-07-02 11:31:20 +00:00
yexo
0dc20c7d5f (svn r22584) -Add: [NoAI] several functions to AICompany to find out performance information (Morloth) 2011-06-13 15:23:20 +00:00
frosch
3f003c0977 (svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection. 2011-06-11 21:12:28 +00:00
yexo
cf11a1e98e (svn r22534) -Fix [FS#4631] (r21250): doing rescan_ai in a game with running AIs caused a crash 2011-06-03 19:18:39 +00:00
yexo
ffdfa5a213 (svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled 2011-05-27 18:02:55 +00:00
planetmaker
43c8cd1d5e (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 2011-05-18 12:19:58 +00:00
frosch
5e449b8fae (svn r22429) -Add: some constants for specific palette colours used in the GUI. 2011-05-06 21:13:29 +00:00
frosch
22286bd7b6 (svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices. 2011-05-04 17:45:16 +00:00
rubidium
70c7ec30b1 (svn r22396) -Document: some AI doxygen stuff 2011-05-01 09:24:19 +00:00
frosch
bdc8a59ff4 (svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window. 2011-04-30 17:08:18 +00:00
glx
e6659eb875 (svn r22356) -Fix (r22342): somehow empty and useless new files were added 2011-04-21 19:21:02 +00:00
terkhen
10caf391a1 (svn r22343) -Change: Remove pixel limiter for query strings. 2011-04-17 18:42:17 +00:00
glx
e874f0e16e (svn r22342) -Fix (r22338): fix the right place and run the script 2011-04-17 17:56:33 +00:00
peter1138
2080002461 (svn r22338) -Fix (r22337): Compile-before-commit... 2011-04-17 17:34:09 +00:00
rubidium
fff18f6087 (svn r22283) -Merge from 1.1: documentation updates/release changes 2011-03-31 21:26:26 +00:00
frosch
cba6eb87c2 (svn r22249) -Codechange: Process some more invalidation of IDs during command scope. 2011-03-13 21:35:50 +00:00
frosch
141f2eba50 (svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope. 2011-03-13 21:34:49 +00:00
frosch
0ff4f31723 (svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself. 2011-03-13 21:32:40 +00:00
frosch
ec9540a12a (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 2011-03-13 21:31:29 +00:00
yexo
cde5b7dffc (svn r22222) -Fix: compilation when compiling with --disable-ai 2011-03-07 18:44:36 +00:00
alberth
31386c42a7 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
frosch
b0b7e1172c (svn r22141) -Fix (r22135): AI breakpoints were broken at this point. (thanks Zuu) 2011-02-24 22:14:41 +00:00
rubidium
22afd83964 (svn r22083) -Change: trunk is heading towards 1.2 now 2011-02-14 20:20:57 +00:00
rubidium
79fd8a362b (svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h" 2011-02-07 09:51:16 +00:00
yexo
6f730b1124 (svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags 2011-02-06 12:15:17 +00:00
frosch
ef3ec0f8c8 (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 2011-02-05 20:41:13 +00:00
rubidium
46b3d114a8 (svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting 2011-02-04 15:37:23 +00:00
smatz
3057a26fd5 (svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year 2011-02-04 14:11:14 +00:00
frosch
a97d52a29a (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
yexo
967bb84af3 (svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them 2011-01-23 13:08:50 +00:00
rubidium
7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium
9e8db65223 (svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree 2011-01-22 10:33:16 +00:00
yexo
8e3e93b96f (svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral) 2011-01-03 14:52:30 +00:00
yexo
4ec6c19d44 (svn r21697) -Codechange: use GetGameSettings() in a few more places to enhance readability 2011-01-02 12:52:37 +00:00
yexo
b22945350f (svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game 2011-01-02 12:41:24 +00:00
rubidium
e166a0eaed (svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well 2010-12-31 09:43:42 +00:00
yexo
703ff560c1 (svn r21664) -Add: [NoAI] AIEventTownFounded 2010-12-29 23:44:39 +00:00
yexo
5b25e620dd (svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype 2010-12-29 23:20:12 +00:00
yexo
bfc386fe10 (svn r21655) -Add: mention AITown::IsCity in the NoAI changelog 2010-12-29 12:41:01 +00:00
yexo
399a9641fe (svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro) 2010-12-29 12:19:33 +00:00
alberth
7303f7d199 (svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines. 2010-12-22 11:46:41 +00:00
alberth
b633ffaa1d (svn r21571) -Codechange: Having a break after a return is no good. 2010-12-21 15:23:54 +00:00