rubidium
f5dd74499b
(svn r22829) -Codechange: unify the dirtying of windows after an AI scan
2011-08-24 16:38:09 +00:00
rubidium
0061b5f184
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
2011-08-24 13:33:49 +00:00
frosch
27aff44e77
(svn r22764) -Add: [NoAI] AITile::GetTownAuthority().
2011-08-19 21:19:10 +00:00
frosch
b8f8cef34c
(svn r22763) -Fix [FS#4702]: Clarify the meaning of AIStation::IsWithinTownInfluence(), AITile::IsWithinTownInfluence() and AITown::IsWithinTownInfluence().
2011-08-19 21:18:32 +00:00
frosch
a7d8195677
(svn r22762) -Fix (r22584): Update ai_company.hpp.sq
2011-08-19 21:14:51 +00:00
rubidium
5c13d3a83c
(svn r22751) -Merge: documentation updates from 1.1
2011-08-14 18:53:55 +00:00
frosch
c76d1c54b7
(svn r22726) -Fix: AITile::GetCargoAcceptance, AITile::GetCargoProduction and AIRail::BuildNewGRFRailStation did not check the cargo argument for validity.
2011-08-06 17:20:21 +00:00
frosch
bf3a9dfdaf
(svn r22710) -Fix [FS#4704]: Allow AIAirport::GetNoiseLevelIncrease() also for expired airports.
2011-08-01 20:15:18 +00:00
frosch
56a41a8852
(svn r22616) -Codechange: Fix typo.
2011-07-02 11:31:20 +00:00
yexo
0dc20c7d5f
(svn r22584) -Add: [NoAI] several functions to AICompany to find out performance information (Morloth)
2011-06-13 15:23:20 +00:00
frosch
3f003c0977
(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection.
2011-06-11 21:12:28 +00:00
yexo
cf11a1e98e
(svn r22534) -Fix [FS#4631] (r21250): doing rescan_ai in a game with running AIs caused a crash
2011-06-03 19:18:39 +00:00
yexo
ffdfa5a213
(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled
2011-05-27 18:02:55 +00:00
planetmaker
43c8cd1d5e
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
2011-05-18 12:19:58 +00:00
frosch
5e449b8fae
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
2011-05-06 21:13:29 +00:00
frosch
22286bd7b6
(svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices.
2011-05-04 17:45:16 +00:00
rubidium
70c7ec30b1
(svn r22396) -Document: some AI doxygen stuff
2011-05-01 09:24:19 +00:00
frosch
bdc8a59ff4
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window.
2011-04-30 17:08:18 +00:00
glx
e6659eb875
(svn r22356) -Fix (r22342): somehow empty and useless new files were added
2011-04-21 19:21:02 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
glx
e874f0e16e
(svn r22342) -Fix (r22338): fix the right place and run the script
2011-04-17 17:56:33 +00:00
peter1138
2080002461
(svn r22338) -Fix (r22337): Compile-before-commit...
2011-04-17 17:34:09 +00:00
rubidium
fff18f6087
(svn r22283) -Merge from 1.1: documentation updates/release changes
2011-03-31 21:26:26 +00:00
frosch
cba6eb87c2
(svn r22249) -Codechange: Process some more invalidation of IDs during command scope.
2011-03-13 21:35:50 +00:00
frosch
141f2eba50
(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope.
2011-03-13 21:34:49 +00:00
frosch
0ff4f31723
(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself.
2011-03-13 21:32:40 +00:00
frosch
ec9540a12a
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
yexo
cde5b7dffc
(svn r22222) -Fix: compilation when compiling with --disable-ai
2011-03-07 18:44:36 +00:00
alberth
31386c42a7
(svn r22145) -Codechange: Do explicit test for non-bool values.
2011-02-25 22:04:38 +00:00
frosch
b0b7e1172c
(svn r22141) -Fix (r22135): AI breakpoints were broken at this point. (thanks Zuu)
2011-02-24 22:14:41 +00:00
rubidium
22afd83964
(svn r22083) -Change: trunk is heading towards 1.2 now
2011-02-14 20:20:57 +00:00
rubidium
79fd8a362b
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
2011-02-07 09:51:16 +00:00
yexo
6f730b1124
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
2011-02-06 12:15:17 +00:00
frosch
ef3ec0f8c8
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
rubidium
46b3d114a8
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
2011-02-04 15:37:23 +00:00
smatz
3057a26fd5
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
2011-02-04 14:11:14 +00:00
frosch
a97d52a29a
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
yexo
967bb84af3
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them
2011-01-23 13:08:50 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
rubidium
9e8db65223
(svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree
2011-01-22 10:33:16 +00:00
yexo
8e3e93b96f
(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)
2011-01-03 14:52:30 +00:00
yexo
4ec6c19d44
(svn r21697) -Codechange: use GetGameSettings() in a few more places to enhance readability
2011-01-02 12:52:37 +00:00
yexo
b22945350f
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
2011-01-02 12:41:24 +00:00
rubidium
e166a0eaed
(svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well
2010-12-31 09:43:42 +00:00
yexo
703ff560c1
(svn r21664) -Add: [NoAI] AIEventTownFounded
2010-12-29 23:44:39 +00:00
yexo
5b25e620dd
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
2010-12-29 23:20:12 +00:00
yexo
bfc386fe10
(svn r21655) -Add: mention AITown::IsCity in the NoAI changelog
2010-12-29 12:41:01 +00:00
yexo
399a9641fe
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
alberth
7303f7d199
(svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines.
2010-12-22 11:46:41 +00:00
alberth
b633ffaa1d
(svn r21571) -Codechange: Having a break after a return is no good.
2010-12-21 15:23:54 +00:00