tron
388c7df1d7
(svn r3163) Include header for toupper()
2005-11-10 17:21:05 +00:00
truelight
17b97b7b63
(svn r3162) -Fix: renamed 'Message' to 'WindowMessage', a struct named 'Message' already
...
exists on MorphOS
2005-11-10 15:23:55 +00:00
tron
d431d15b34
(svn r3159) Remove the read-only variable _no_button_sound
2005-11-09 11:32:15 +00:00
peter1138
d6e462dfca
(svn r3158) - PBS: [ 1252192 ] Fix an assertion failure due to possible junk data in pre-PBS savegames. This will not correct pre-PBS savegames loaded and saved since PBS was introduced. (thanks glx)
2005-11-09 09:16:08 +00:00
peter1138
7ba8da9dc7
(svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars.
2005-11-09 07:25:55 +00:00
bjarni
1b3e626ff9
(svn r3156) -Fix: removed some cases where autoreplace windows were redrawn when nothing was changed
...
due to the FOR_ALL_VEHICLES(), redrawing those windows are slow
2005-11-08 23:18:09 +00:00
bjarni
df6c48fdba
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
...
-Trains will now remember the length of stations it visits and sell cars
when being autoreplaced if they became too long
-If it needs to remove cars, then it starts from the front and sells
all it can find until the train is short enough
-This only works for trains, that knows the station length of the route
so a full uninterrupted run is needed
-a train needs 1-2 runs to detect if the shortest station is expanded
-This feature can be turned on and off in the train replace window
and each company can have it's own setting
-NOTE: minor savegame version bump
2005-11-07 23:20:47 +00:00
Darkvater
1258ca0bf0
(svn r3154) - Fix: Last value of an array is lengthof-1; let's keep this at a typo, shall we :P
2005-11-07 17:31:21 +00:00
Darkvater
b76df91152
(svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish)
2005-11-07 16:19:45 +00:00
peter1138
760830da4e
(svn r3152) - NewGRF: [ 1340189 ] Action 7/9 new value : is it TTDPatch or OpenTTD? (belugas)
2005-11-07 14:34:23 +00:00
Darkvater
5f281a25f2
(svn r3151) - Fix: showing the highscore might crash the game with an invalid string message in the case when a highscore file was used before certain strings were added.
...
- Codechange: protect _endgame_perf_titles from out-of-bounds access.
2005-11-07 13:30:43 +00:00
peter1138
d91a4df8d7
(svn r3150) Unify some code duplication in HandleLocomotiveSmokeCloud()
2005-11-07 13:02:33 +00:00
peter1138
34c503cabf
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
2005-11-06 13:42:26 +00:00
peter1138
1fecb61566
(svn r3147) Fix crash when building dual-head rail vehicles...
2005-11-06 13:29:28 +00:00
peter1138
b88564b6be
(svn r3146) Avoid use of variable size declared arrays when allocating articulated rail vehicles.
2005-11-06 12:39:30 +00:00
peter1138
3610c0474b
(svn r3145) Fix two off-by-one errors in building articulated rail vehicles.
2005-11-06 10:17:20 +00:00
bjarni
a3c06f20fa
(svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush)
2005-11-06 01:15:10 +00:00
bjarni
6afe6a21ed
(svn r3143) -Codechange: greatly increased speed when allocating vehicles
...
This increases the speed greatly when allocating more than one at a time
(planes, artic engines, cloning...) and when adding another block of
vehicles to the vehicle pool (adding 512 vehicles each time)
2005-11-05 19:58:16 +00:00
peter1138
acf4b5181d
(svn r3142) Remove a now invalid case fall-through and use helper function instead of map access.
2005-11-05 18:32:21 +00:00
peter1138
4c6a67a723
(svn r3141) Replace incorrect railtype bitmask in CmdRailTrackHelper with appropriate GB()
2005-11-05 18:21:28 +00:00
peter1138
1ad139c9e0
(svn r3140) Building/removing a waypoint could leave old PBS reservations behind. This ensures they are cleared.
2005-11-05 18:13:40 +00:00
peter1138
0d9379f904
(svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is used, for example, by coal tenders.
2005-11-05 16:07:26 +00:00
bjarni
3c1dd61bf1
(svn r3138) -Fix: [clone vehicles] fixed assert when it was possible to allocate some vehicles to clone a train, but not for all cars
...
Now it gives "too many vehicles" error message instead
To make this work, AllocateVehicles() needed to be moved to vehicle.c (from aircraft_cmd.c) and made non-static
2005-11-05 14:01:00 +00:00
bjarni
ce713fe014
(svn r3137) -Fix: [autoreplace] fixed assert that was triggerable when a vehicle entered a depot even though the goto depot was canceled
...
this assert could be reached by clicking on the goto depot button to cancel goto depot from the orders and the vehicle
still entered the depot. The flags in that case would not be "normal" anymore. An additional check is added to prevent this
2005-11-04 22:10:49 +00:00
bjarni
7715deec3d
(svn r3136) -Fix: [autoreplace] all cargo in engines that consists of more than one vehicle will try to move cargo from all vehicles
...
currently this applies to planes and multiheaded train engines (no more lost airmail)
added GetNextEnginePart() that returns the next vehicle in an engine nomatter what type it is
when more types of multivehicle engines are added, they will have to be added here too or autoreplace will not remove all cargo
2005-11-04 20:52:03 +00:00
tron
170de2019a
(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
2005-11-04 16:12:48 +00:00
tron
8ae6cea592
(svn r3134) Forgot to commit one file in r3133
2005-11-04 14:57:53 +00:00
tron
42f5ec371e
(svn r3133) - static, const
...
- remove long unused stuff and bogus comments
- complement struct typedefs
- remove read-only (_demo_mode) and unused (_fix_mouse_at) global variables
2005-11-04 14:01:44 +00:00
peter1138
8ece7ab107
(svn r3132) -NewGRF: support positioning of rail vehicle visual effects.
2005-11-04 12:58:18 +00:00
peter1138
481336895b
(svn r3131) Enable panning of audio relative to screen position.
2005-11-04 10:02:50 +00:00
peter1138
748cde25c4
(svn r3130) Calculate shorter wagon lengths more precisely in train depot window. This affects wagon position, the scroll bar, and the train length counter. No trial and error is required to get the correct length now.
2005-11-04 07:38:26 +00:00
bjarni
e40dea16e9
(svn r3129) -Fix: [autoreplace] fixed bug that made the player pay twice for autoreplacing and could end up with negative money
...
this is not the same bug as in rev 3128, which means you actually paid 3 times. Now it pays correctly
2005-11-03 21:22:38 +00:00
bjarni
6af8bd605e
(svn r3128) -Fix: [autoreplace] fixed bug that made the player pay twice for autoreplacing and could end up with negative money
2005-11-03 20:19:15 +00:00
bjarni
069ff61ef5
(svn r3127) -Fix: [autoreplace] fixed a condition where a vehicle could fail to stop when autoreplacing
...
this would result in the construction of a new vehicle while the old one just continued
added an assert to make sure it's always stopped before trying to sell the old vehicle
2005-11-03 19:51:28 +00:00
peter1138
4f5dee9e58
(svn r3126) Autoreplace: Only the first vehicle in a chain should be marked as entering a depot, so call moved out of DoVehicleTrigger loop.
2005-11-03 18:27:29 +00:00
tron
47f0e22853
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
2005-11-03 15:25:45 +00:00
peter1138
44f06c8bf0
(svn r3124) Alter train loading/unloading time to use the actual length of the train instead of the number of wagons. The actual length is cached in the first vehicle of the train.
2005-11-03 09:22:24 +00:00
Darkvater
bf0d4ef36f
(svn r3123) eh, don't press enter after typing text, previous patch wasn't finished. Now strgen really behaves correctly. Thanks again glx
2005-11-02 23:55:10 +00:00
Darkvater
1681c231d6
(svn r3122) - Fix (regression): recent change to strgen which 'fixed' all strings with wrong plural forms. Thanks for glx for pointing this out (after I changed his original patch which was correct..whohoo braindeadness; here I come)
2005-11-02 23:31:04 +00:00
miham
7a2f72d3fc
(svn r3121) [Translations] Moved turkish.txt from unfinished to stable
2005-11-02 19:20:48 +00:00
tron
b2bd21c9a2
(svn r3120) Update the turkish translation, about 2000 strings.
...
Many thanks to jnmbk for his effort!
2005-11-02 19:16:33 +00:00
tron
00037cb9c9
(svn r3119) Don't pretend to be the Windows version of TTD all the time. When being asked answer according to _use_dos_palette. (Suggestion by Belugas)
2005-11-02 16:05:45 +00:00
tron
6a585f5430
(svn r3118) Name 3 palette modifiers properly (belugas)
2005-11-02 13:06:07 +00:00
miham
28f529f56a
(svn r3117) [Translations] Updated french
2005-11-01 18:33:47 +00:00
bjarni
40f624f0e8
(svn r3116) -Fix: [autoreplace] fixed issue where autorenewing/autoreplacing a plane could lock up an airport
...
this will not fix already locked up airports
this bug was introduced in rev 3111
2005-11-01 17:20:06 +00:00
tron
93914d3472
(svn r3115) Fix typos, remove untranslated strings, use the correct charset
2005-11-01 09:34:42 +00:00
tron
c81119b371
(svn r3114) Close two gaps in the sprite array when loading openttd.grf. That's seven more free sprite slots, yay!
2005-11-01 06:38:23 +00:00
truelight
35b8ada5f8
(svn r3113) -Fix: The Makefile had 64bit code which was obsolete, not to say wrong.
...
This removes all the 64bit stuff from the Makefile. Everything should
work just fine. Also removed the warning on amd64, 64bit OpenTTD is
stable. Tnx to dst for commenting and testing on this subject.
2005-10-31 18:29:21 +00:00
bjarni
0dced92212
(svn r3112) -Feature: [autoreplace] profit counters are now remembered too (request by Darkvater)
2005-10-31 14:30:45 +00:00
bjarni
fa5ca040e9
(svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
...
running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks()
This avoids selling the vehicle the loop currently works with (and continues to work with afterwards)
2005-10-31 12:59:47 +00:00