Commit Graph

48927 Commits (f077c3bf6e8a5589a84a3ba03650d03f47f196be)
 

Author SHA1 Message Date
Jonathan G Rennison 5b83e5ff78 Linkgraph: Handle non-integer multiple total demand in AsymmetricScalerEq 4 years ago
translators f88ac83408 Update: Translations from eints
indonesian: 1 change by fanioz
5 years ago
glx 341941af85 Fix #7952: don't try to access destroyed QueryStrings 5 years ago
Jonathan G Rennison dd99fd646d Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/industry.h
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/station_cmd.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
5 years ago
Jonathan G Rennison e071da35fa Fix 42481344: Fix template replacement index not being updated 5 years ago
glx 9d5dd893cd Codechange: [AzurePipelines] remove commit-checker 5 years ago
glx fb3de33a38 Add: [Actions] commit-checker workflow 5 years ago
JMcKiern 6dfe5c852e Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949) 5 years ago
Jonathan G Rennison c4ec533d44 Fix train-only conditional orders being listed in non-train dropdown 5 years ago
Jonathan G Rennison c3fce9c09b Fix ff628813: Inverted test for if train refit state matches template 5 years ago
Jonathan G Rennison 7611e1229c Use 0 for per-cargo percent loaded value when capacity is 0 5 years ago
Jonathan G Rennison 09b13dd484 Add conditional orders for cargo load percentage and waiting cargo amount
See: #90
5 years ago
Jonathan G Rennison bb363695fc YAPF: Prevent user for configuring signal penalties to negative values
Warn if signal penalty polynomial goes negative, and clamp to non-negative
5 years ago
Jonathan G Rennison 07f5b86dfc YAPF: Remove pointer indirection for YAPF game settings 5 years ago
Jonathan G Rennison f79ec13852 Timetable automation: Bias wait time adjustments in positive direction
Remove case where wait time is set directly when it is less than half
the current value, this is still used for travel times.
5 years ago
Jonathan G Rennison f8a97753b5 TBTR: Fix height/drawing artefacts when resizing replacement window 5 years ago
Jonathan G Rennison ee6d808578 TBTR: Template replacements now also apply to child groups 5 years ago
Jonathan G Rennison ff6288139e TBTR: Send train to depot when replacement due but servicing disabled
This is to match autoreplace
5 years ago
Jonathan G Rennison 06a2bedfe5 TBTR: Fix template replacement refits having 0 cost 5 years ago
Jonathan G Rennison 424813446f TBTR: Avoid unnecessary iterations of template replacement pool 5 years ago
Patric Stout 3b177af826
Add: [Doxygen] Add the current version of documentation in header (#7940)
While at it, renamed the project names to reflect how we currently
refer to them.
5 years ago
xdavidwu 8fe38afd2b Fix: [SDL2] Correct name of the video driver in debug log
SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
5 years ago
Pavel Stupnikov d7a928a08b Feature: GS method to control engine availability for a specific company (#7791)
* Feature: GS method to allow company to use an engine before its introduction date

* Feature: GS method to retire an engine early for a specific company
5 years ago
translators 4366f8e46a Update: Translations from eints
finnish: 8 changes by ln
italian: 25 changes by AlphaJack
5 years ago
translators 5a4b27d73a Update: Translations from eints
finnish: 54 changes by ln
5 years ago
Berbe 2fc2058b3b Feature: Auto-restart loads the original resources again
If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
5 years ago
glx dbbd0f5ddc Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver. 5 years ago
Jonathan G Rennison 87700bfe0e Codechange: Use cached town name for town list window filtering 5 years ago
Jonathan G Rennison d35f35a968 Codechange: Use cached town, station, industry names for list window sorting
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
5 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 5 years ago
Jonathan G Rennison f1734e7815 Change: Only resort industry directory window on production change if necessary 5 years ago
Jonathan G Rennison 22ba048c89 Change: Only resort town directory window on population change if necessary 5 years ago
translators f2d230d91c Update: Translations from eints
russian: 14 changes by Lone_Wolf
5 years ago
frosch a4be4514c9 Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
Otherwise temporary data may be passed from an aborted load action to the next load action.
5 years ago
Milek7 41163331aa Fix: Silence all notes when stopping song in fluidsynth 5 years ago
Patric Stout 1ab3fe6b85
Add: [DorpsGek] announce new tags on IRC (#7931) 5 years ago
Milek7 823333c4b0 Fix: correct checking of fluid_settings_setnum return code 5 years ago
Milek7 a411ce18c9 Fix: avoid using string pointer after scope end 5 years ago
dP 1225693b9c Feature: Improved logic of sharing industry production between 3 or more stations 5 years ago
translators b144258bf0 Update: Translations from eints
finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
5 years ago
Jonathan G Rennison 5a3b67c5c3
Merge pull request #128 from James103/patch-1
Fix: year of latest release
5 years ago
James103 0fdb66ee6f
Fix: year of latest release 5 years ago
Jonathan G Rennison 5d88e40568 Version: Committing version data for tag: jgrpp-0.33.0 5 years ago
Jonathan G Rennison 9df3ae5f56 Documentation: Adjust readme text 5 years ago
Jonathan G Rennison c50ee4efec Merge branch 'master' into jgrpp
# Conflicts:
#	src/linkgraph/mcf.cpp
5 years ago
translators 34b7cb6c03 Update: Translations from eints
finnish: 3 changes by ln
spanish (mexican): 7 changes by Absay
5 years ago
Samu 8b0e4bb101 Codechange: Use const instead of magic number for vehicle profit threshold 5 years ago
Jonathan G Rennison 6e7117e04c Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
MCF Dijkstra iterations are executed for all source nodes in a round-robin order.
Source nodes typically require different numbers of MCF Dijkstra iterations
to satisfy all of their demand.
This change is to avoid performing MCF Dijkstra iterations on source nodes which
have already been fully satisfied.
5 years ago
Jonathan G Rennison 278ddc1f58 Fix missing string code from vehicle list mass action button setting text 5 years ago
translators 190e074287 Update: Translations from eints
russian: 2 changes by Lone_Wolf
5 years ago