truelight
7bfc7d19e8
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
18 years ago
belugas
b559b8f9ff
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
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Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
18 years ago
belugas
7de20df379
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
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Based on FS#289, by pitt2
18 years ago
belugas
097b3b3c7b
(svn r9662) -Documentation: Doxygen corrections and @file omissions
18 years ago
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
18 years ago
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
18 years ago
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
belugas
240cbd4dd2
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
18 years ago
Darkvater
6ff65bdf3b
(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window
18 years ago
Darkvater
0b4d416e1f
(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
18 years ago
Darkvater
dbc5fe943d
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
18 years ago
rubidium
2a9851a3ad
(svn r8511) -Codechange: make WindowClass an enumerated value.
18 years ago
Darkvater
7735c2197f
(svn r8509) -Cleanup: Add some enum names to the create scenario window
18 years ago
peter1138
ca9843424b
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
18 years ago