Charles Pigott
dd798d688b
Fix #8919 : Release builds with asserts enabled ( #8925 )
2021-04-01 23:57:49 +01:00
Patric Stout
fece1c57ca
Codechange: Suppress warnings when asserts are disabled ( #8917 )
2021-04-01 11:16:19 +02:00
Patric Stout
68f9925cd4
Codechange: use \u to indicate unicode chars in strings ( #8379 )
...
With \x, we sometimes had to do the "" trick, as the length is not
predefined. With C++11 bringing \u to the specs, which has a preset
length, we no longer need the "" trick.
We set the strings to u8, to ensure all compilers use UTF-8 encoding
for the \u characters.
This was triggered by newer CLangs, which start to warn if you
use "" in the middle of a string, wondering if that was your
intention. It is a good question. And this is our answer :)
2020-12-14 20:25:01 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
nikolas
4fc1b2baae
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
frosch
bed0370ad1
(svn r27187) -Fix: Code style.
2015-03-15 12:19:58 +00:00
rubidium
6ad6845f8c
(svn r26510) -Codechange: use memcpy instead of strncpy in the town name replace word function since we never want to add a '\0' anyway, and we know the exact length too
2014-04-25 17:35:29 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
55502341ac
(svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases.
2014-02-16 17:45:24 +00:00
rubidium
9f6b8aea49
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
2014-02-06 21:06:59 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
smatz
597ef4e7b1
(svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working
2012-01-05 19:56:48 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
alberth
4af8c2d5e1
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
rubidium
1a515e6344
(svn r22405) -Document: some more "random-ish" tidbits
2011-05-01 19:14:12 +00:00
yexo
0e17cbc9f8
(svn r22258) -Codechange: introduce a wrapper class to clean up the arguments to FormatString
2011-03-18 13:34:52 +00:00
yexo
12e0f28229
(svn r21440) -Codechange: pass a pointer to just past the end of the argv array around in FormatString and friends
2010-12-09 00:15:38 +00:00
rubidium
5c9c3f1acf
(svn r21414) -Codechange: limit town name by amount of characters, not bytes
2010-12-05 22:25:21 +00:00
frosch
478da38d2b
(svn r21192) -Fix (r15505)[FS#4226]: Use non-interactive randomness for townnames on map generation, so they are controlled by the generation-seed as well.
2010-11-14 16:16:28 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
smatz
1da745c9ad
(svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen)
2009-09-22 13:54:54 +00:00
smatz
662ef3173b
(svn r17597) -Codechange: rename namegen* to townname*
2009-09-21 11:01:16 +00:00