Commit Graph

219 Commits (ead18b2af2b4cf600e95b5e959b8345e73e2a306)

Author SHA1 Message Date
Jonathan G Rennison ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
11 months ago
Jonathan G Rennison d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
11 months ago
Jonathan G Rennison 3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
1 year ago
Jonathan G Rennison 02fe4af934 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
1 year ago
Rubidium acec34a0fe Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 1 year ago
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Peter Nelson 941dbadf9e Codechange: Add and use GetScrolledItemFromWidget to get a list item.
This function returns an iterator, either to the selected item or the
container's end.

This makes handling the result more robust as indices are not used.
1 year ago
Peter Nelson d2034d9c38 Codechange: Scrollbar methods now accept size_t.
This clears up a lot of casts from size_t to int.
1 year ago
Rubidium 877349c13d Codechange: use std::string for text file name resolution 1 year ago
Rubidium a312a6c1b2 Codechange: make md5sumToString std::string compatible 1 year ago
Tyler Trahan ba3de0383a
Codechange: Pass more std::string to StringFilter::AddLine() (#10743) 1 year ago
Rubidium c829930440 Codechange: replace strnatcmp with C++ string capable version 1 year ago
Rubidium b221fa3c5a Codechange: use fmt::format_to instead of seprintf to create the search URL 1 year ago
Jonathan G Rennison ae7c86c49d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	src/industry_cmd.cpp
#	src/industry_cmd.h
#	src/network/core/http_curl.cpp
#	src/network/core/tcp_http.cpp
#	src/network/core/tcp_http.h
#	src/network/network_content.h
#	src/script/api/script_goal.cpp
#	src/script/api/script_industry.cpp
#	src/script/api/script_league.cpp
#	src/script/api/script_story_page.cpp
#	src/script/api/script_town.cpp
#	src/train.h
#	src/train_cmd.cpp
1 year ago
Patric Stout dea2dea881 Fix: reset content download progress to zero if falling back to TCP
Otherwise this chain of events can happen:
- You already have a (partial) file downloaded
- You start the download, and HTTP fails
- This resets the download progress to the current size of the file
- The TCP download starts at a very large value (UINT32_MAX - filesize)

It now resets to 0% done when any negative value is being given.
As added bonus, we no longer have to query how much was already
downloaded.
1 year ago
Jonathan G Rennison ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
1 year ago
Rubidium 4e65ec1dc4 Codechange: do not declare functions in blocks 1 year ago
Jonathan G Rennison 6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2 years ago
Jonathan G Rennison 02e19521bc Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/error_gui.cpp
#	src/fios_gui.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/road_gui.cpp
#	src/roadveh_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/station_gui.cpp
#	src/statusbar_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2 years ago
Jonathan G Rennison 728b902e9f No longer use CDECL for GUIList::FilterFunction 2 years ago
Peter Nelson ecb5393c55 Change: Standardize progress bar layout.
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.

This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2 years ago
Peter Nelson 890b2666d3 Change: Use scaled WidgetDimensions. 2 years ago
Peter Nelson b6ed595176 Codechange: Prefer suggested widget padding. 2 years ago
Peter Nelson 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Jonathan G Rennison 0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2 years ago
Peter Nelson dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Jonathan G Rennison 24c6dfe872 Merge branch 'master' into jgrpp-beta 3 years ago
Jonathan G Rennison 81290df946 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/spanish.txt
#	src/network/core/tcp_content_type.h
#	src/network/network_content.cpp
#	src/saveload/cheat_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/table/settings.h.preamble
#	src/table/settings/company_settings.ini
#	src/table/settings/currency_settings.ini
#	src/table/settings/gameopt_settings.ini
#	src/table/settings/misc_settings.ini
#	src/table/settings/settings.ini
#	src/table/settings/win32_settings.ini
#	src/table/settings/window_settings.ini
3 years ago
rubidium42 05005dcdfa Codechange: [Network] Use std::string instead of char[] for the name of the file that is downloading 3 years ago
rubidium42 e3717ae903 Codechange: [ContentInfo] Use std::string instead of string buffers 3 years ago
rubidium42 df181bb641 Codechange: [ContentInfo] Use a vector for dependencies instead of custom allocation 3 years ago
rubidium42 9c424ab741 Codechange: [ContentInfo] Use StringList for tags instead of custom allocations 3 years ago
glx22 5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
glx22 994bf19aef Fix f6d5c01: Delay deletion when closing windows 3 years ago
Patric Stout a403653805
Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261)
* Codechange: [Network] split CloseSocket and CloseConnection more clearly

- CloseSocket now closes the actual OS socket.
- CloseConnection frees up the resources to just before CloseSocket.
- dtors call CloseSocket / CloseConnection where needed.
3 years ago
Rubidium bf4fe19a66 Codechange: merge duplicated logic to scroll in lists by key into a single function 3 years ago
Patric Stout 970fedd78c Add: make modal windows update more smooth
Basically, modal windows had their own thread-locking for what
drawing was possible. This is a bit nonsense now we have a
game-thread. And it makes much more sense to do things like
NewGRFScan and GenerateWorld in the game-thread, and not in a
thread next to the game-thread.

This commit changes that: it removes the threads for NewGRFScan
and GenerateWorld, and just runs the code in the game-thread.
On regular intervals it allows the draw-thread to do a tick,
which gives a much smoother look and feel.

It does slow down NewGRFScan and GenerateWorld ever so slightly
as it spends more time on drawing. But the slowdown is not
measureable on my machines (with 700+ NewGRFs / 4kx4k map and
a Debug build).

Running without a game-thread means NewGRFScan and GenerateWorld
are now blocking.
3 years ago
Patric Stout ac2b5e57cf
Fix: mention our websites with https:// (instead of http://) (#8657)
It is 2021. Nobody should advertise http anymore. Not even us.
3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Yexo a9b3312d1a Fix #8024: make online content gui more responsive while loading
Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.

Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
glx 2db88953e7 Codechange: use std::sort() in GUIList 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
PeterN 9244dad3f1
Fix #7434: Incorrect use of vector iterator. (#7437) 5 years ago
glx22 66dd7c3879
Fix: MSVC warnings (#7423) 5 years ago
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson 297fd3dda3 Codechange: Replaced SmallVector::Include() with include() 5 years ago
Henry Wilson 2bc2de9034 Codechange: Replaced SmallVector::Find() with std::find() 5 years ago