tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
tron
0a72639c2d
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
2006-06-10 08:37:41 +00:00
tron
479317b1eb
(svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
2006-06-04 13:39:38 +00:00
tron
a87004e453
(svn r5097) -Fix: The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
2006-06-04 13:22:18 +00:00
tron
877c7e34a5
(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
2006-06-04 09:10:24 +00:00
tron
7dff47b7f0
(svn r5091) Remove duplicate code (same check twice)
2006-06-04 09:04:40 +00:00
tron
58458812a4
(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player
2006-05-21 16:18:58 +00:00
tron
5783d57ec0
(svn r4941) Replace some ints and magic numbers by proper types and enums
2006-05-21 15:19:20 +00:00
rubidium
e5bd292dab
(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
2006-05-09 08:25:31 +00:00
tron
8ef2c13c65
(svn r4553) int and magic numbers -> Slope and DiagDirection
2006-04-23 19:08:33 +00:00
celestar
22f82bba2e
(svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via station.h in a number of source files
2006-04-18 05:16:13 +00:00
tron
0a509a4c48
(svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches...
2006-04-09 10:24:57 +00:00
celestar
446493149c
(svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency
2006-03-31 19:10:54 +00:00
orudge
0fe27c16af
(svn r4204) - Get trunk compiling again on OS/2
2006-03-31 16:01:59 +00:00
celestar
8310a46351
(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...
2006-03-29 19:03:47 +00:00
Darkvater
d5909f901a
(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
2006-03-26 22:23:32 +00:00
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
2006-03-26 19:20:15 +00:00
tron
9be713f1ae
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
2006-03-24 08:55:08 +00:00
tron
b8da06ddb1
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
78083f0da7
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
2006-03-12 15:04:03 +00:00
tron
929fae7b68
(svn r3816) Use existing accessors
2006-03-11 09:10:46 +00:00
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
tron
2d3c28f2b3
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
2006-03-06 20:28:28 +00:00
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
2006-02-23 12:24:19 +00:00
tron
4b46883751
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-21 07:41:54 +00:00
tron
49c7eb934b
(svn r3613) Some more const, indentation, whitespace and similar stuff
2006-02-18 14:41:24 +00:00
Darkvater
f3b0de85bf
(svn r3481) - Try and fix an svn discrepancy of trolly.h #2
2006-01-29 21:38:24 +00:00
Darkvater
b2fac2e99f
(svn r3480) - Try and fix an svn discrepancy of trolly.h
2006-01-29 21:37:39 +00:00
Darkvater
4e09974975
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
56998926e7
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
...
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
2005-12-13 21:21:57 +00:00
peter1138
809b03c81a
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
2005-12-10 12:05:39 +00:00
truelight
6a4ba84320
(svn r3226) -Fix: GPMI implementation had minor glitches
...
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
2005-11-22 15:55:38 +00:00
truelight
31f218fdf9
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
...
settings, off by defaut). An other step to AIScripts.
WARNING: this is still highly experimental and has known bugs!
2005-11-21 14:28:31 +00:00
tron
f7abff5f96
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
833032adc0
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
2005-11-14 08:09:57 +00:00
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
...
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
truelight
d05f504c01
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02 19:10:45 +00:00