rubidium
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1f78d3f6ec
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(svn r20638) -Codechange: split object.h
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2010-08-27 22:21:23 +00:00 |
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rubidium
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7e1578631c
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(svn r20629) -Fix (r20627): ofcourse I forget to update source.list/MSVC project files when adding a header.
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2010-08-26 17:12:44 +00:00 |
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rubidium
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514f566d7c
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(svn r20623) -Codechange: unify the storing of animation related information
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2010-08-26 15:31:40 +00:00 |
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michi_cc
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ce8a9acffb
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(svn r20598) -Codechange: [Win32] Replace the external x64 asm with a built-in Windows function.
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2010-08-23 18:19:15 +00:00 |
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yexo
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f30cc9e6ca
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(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
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2010-08-19 15:37:28 +00:00 |
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yexo
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0d57e6c193
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(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList
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2010-08-19 15:19:40 +00:00 |
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rubidium
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e68cf6bd81
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(svn r20539) -Codechange: make order backups more self-contained.
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2010-08-18 15:15:59 +00:00 |
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rubidium
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f336f61104
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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yexo
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b4ec144af2
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(svn r20474) -Cleanup: remove some unused code
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2010-08-12 21:36:43 +00:00 |
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rubidium
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95b208cde2
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(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id -> OpenTTD spec mappings
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2010-08-11 18:57:48 +00:00 |
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frosch
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811c7f6c25
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(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp
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2010-08-09 06:48:52 +00:00 |
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rubidium
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1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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9d76cac1a7
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(svn r20326) -Codechange: move UnmovableType to its own file
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2010-08-02 21:35:59 +00:00 |
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rubidium
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9fd2afb147
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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yexo
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02fbc6dfdd
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(svn r20054) -Add: framework to check for hotkeys
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2010-07-03 13:27:32 +00:00 |
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glx
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6942ecd050
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(svn r20032) -Add: MSVC 2010 project files
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2010-06-28 19:07:33 +00:00 |
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