(svn r20539) -Codechange: make order backups more self-contained.

pull/155/head
rubidium 14 years ago
parent 202839e58c
commit e68cf6bd81

@ -345,6 +345,7 @@
<ClCompile Include="..\src\network\network_server.cpp" />
<ClCompile Include="..\src\network\network_udp.cpp" />
<ClCompile Include="..\src\openttd.cpp" />
<ClCompile Include="..\src\order_backup.cpp" />
<ClCompile Include="..\src\os_timer.cpp" />
<ClCompile Include="..\src\pbs.cpp" />
<ClCompile Include="..\src\rail.cpp" />
@ -508,6 +509,7 @@
<ClInclude Include="..\src\object_base.h" />
<ClInclude Include="..\src\object_type.h" />
<ClInclude Include="..\src\openttd.h" />
<ClInclude Include="..\src\order_backup.h" />
<ClInclude Include="..\src\order_base.h" />
<ClInclude Include="..\src\order_func.h" />
<ClInclude Include="..\src\order_type.h" />

@ -238,6 +238,9 @@
<ClCompile Include="..\src\openttd.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\order_backup.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\os_timer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -727,6 +730,9 @@
<ClInclude Include="..\src\openttd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\order_backup.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\order_base.h">
<Filter>Header Files</Filter>
</ClInclude>

@ -643,6 +643,10 @@
RelativePath=".\..\src\openttd.cpp"
>
</File>
<File
RelativePath=".\..\src\order_backup.cpp"
>
</File>
<File
RelativePath=".\..\src\os_timer.cpp"
>
@ -1299,6 +1303,10 @@
RelativePath=".\..\src\openttd.h"
>
</File>
<File
RelativePath=".\..\src\order_backup.h"
>
</File>
<File
RelativePath=".\..\src\order_base.h"
>

@ -640,6 +640,10 @@
RelativePath=".\..\src\openttd.cpp"
>
</File>
<File
RelativePath=".\..\src\order_backup.cpp"
>
</File>
<File
RelativePath=".\..\src\os_timer.cpp"
>
@ -1296,6 +1300,10 @@
RelativePath=".\..\src\openttd.h"
>
</File>
<File
RelativePath=".\..\src\order_backup.h"
>
</File>
<File
RelativePath=".\..\src\order_base.h"
>

@ -46,6 +46,7 @@ network/network_gamelist.cpp
network/network_server.cpp
network/network_udp.cpp
openttd.cpp
order_backup.cpp
os_timer.cpp
pbs.cpp
rail.cpp
@ -234,6 +235,7 @@ object.h
object_base.h
object_type.h
openttd.h
order_backup.h
order_base.h
order_func.h
order_type.h

@ -30,6 +30,7 @@
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "vehiclelist.h"
#include "order_backup.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -254,8 +255,7 @@ struct DepotWindow : Window {
this->FinishInitNested(desc, tile);
this->owner = GetTileOwner(tile);
_backup_orders_tile = 0;
OrderBackup::Reset();
}
~DepotWindow()
@ -979,11 +979,11 @@ struct DepotWindow : Window {
bool is_engine = (v->type != VEH_TRAIN || Train::From(v)->IsFrontEngine());
if (is_engine) {
_backup_orders_tile = v->tile;
BackupVehicleOrders(v);
OrderBackup::Reset();
new OrderBackup(v);
}
if (!DoCommandP(v->tile, v->index | sell_cmd << 16, 0, GetCmdSellVeh(v->type)) && is_engine) _backup_orders_tile = 0;
if (!DoCommandP(v->tile, v->index | sell_cmd << 16, 0, GetCmdSellVeh(v->type)) && is_engine) OrderBackup::Reset();
break;
}

@ -23,6 +23,7 @@
#include "string_func.h"
#include "company_func.h"
#include "core/pool_func.hpp"
#include "order_backup.h"
#include "table/strings.h"
@ -126,7 +127,7 @@ CommandCost CmdDeleteGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
}
/* Update backupped orders if needed */
if (_backup_orders_data.group == g->index) _backup_orders_data.group = DEFAULT_GROUP;
OrderBackup::ClearGroup(g->index);
/* If we set an autoreplace for the group we delete, remove it. */
if (_current_company < MAX_COMPANIES) {

@ -36,6 +36,7 @@ void InitializeVehicles();
void InitializeDepots();
void InitializeEngineRenews();
void InitializeOrders();
void InitializeOrderBackups();
void InitializeClearLand();
void InitializeRailGui();
void InitializeRoadGui();
@ -83,6 +84,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
InitializeVehicles();
InitializeDepots();
InitializeOrders();
InitializeOrderBackups();
InitializeGroup();
InitNewsItemStructs();

@ -0,0 +1,146 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file order_backup.cpp Handling of order backups. */
#include "stdafx.h"
#include "command_func.h"
#include "core/pool_func.hpp"
#include "order_backup.h"
#include "order_base.h"
#include "vehicle_base.h"
#include "settings_type.h"
OrderBackupPool _order_backup_pool("BackupOrder");
INSTANTIATE_POOL_METHODS(OrderBackup)
OrderBackup::~OrderBackup()
{
free(this->name);
free(this->orders);
}
OrderBackup::OrderBackup(const Vehicle *v)
{
this->tile = v->tile;
this->orderindex = v->cur_order_index;
this->group = v->group_id;
this->service_interval = v->service_interval;
if (v->name != NULL) this->name = strdup(v->name);
/* If we have shared orders, store the vehicle we share the order with. */
if (v->IsOrderListShared()) {
const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
this->clone = u->index;
} else {
/* Else copy the orders */
/* We do not have shared orders */
this->clone = INVALID_VEHICLE;
/* Count the number of orders */
uint cnt = 0;
const Order *order;
FOR_VEHICLE_ORDERS(v, order) cnt++;
/* Allocate memory for the orders plus an end-of-orders marker */
this->orders = MallocT<Order>(cnt + 1);
Order *dest = this->orders;
/* Copy the orders */
FOR_VEHICLE_ORDERS(v, order) {
memcpy(dest, order, sizeof(Order));
dest++;
}
/* End the list with an empty order */
dest->Free();
}
}
void OrderBackup::RestoreTo(const Vehicle *v)
{
/* If we have a custom name, process that */
if (this->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, this->name);
/* If we had shared orders, recover that */
if (this->clone != INVALID_VEHICLE) {
DoCommandP(0, v->index | (this->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
} else {
/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
* order number is one more than the current amount of orders, and because
* in network the commands are queued before send, the second insert always
* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
Order o = this->orders[i];
/* Conditional orders need to have their destination to be valid on insertion. */
if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
/* Copy timetable if enabled */
if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
o.wait_time << 16 | o.travel_time,
CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
/* Fix the conditional orders' destination. */
for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
if (!this->orders[i].IsType(OT_CONDITIONAL)) continue;
if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (this->orders[i].GetConditionSkipToOrder() << 4),
CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
}
/* Restore vehicle order-index and service interval */
DoCommandP(0, v->index, this->orderindex | (this->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
/* Restore vehicle group */
DoCommandP(0, this->group, v->index, CMD_ADD_VEHICLE_GROUP);
delete this;
}
/* static */ OrderBackup *OrderBackup::GetByTile(TileIndex t)
{
OrderBackup *ob;
FOR_ALL_ORDER_BACKUPS(ob) {
if (ob->tile == t) return ob;
}
return NULL;
}
/* static */ void OrderBackup::Reset()
{
_order_backup_pool.CleanPool();
}
/* static */ void OrderBackup::ClearGroup(GroupID group)
{
OrderBackup *ob;
FOR_ALL_ORDER_BACKUPS(ob) {
if (ob->group == group) ob->group = DEFAULT_GROUP;
}
}
void InitializeOrderBackups()
{
_order_backup_pool.CleanPool();
}

@ -0,0 +1,85 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file order_backup.h Functions related to order backups. */
#ifndef ORDER_BACKUP_H
#define ORDER_BACKUP_H
#include "core/pool_type.hpp"
#include "order_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "group_type.h"
#include "company_type.h"
/** Unique identifier for an order backup. */
typedef uint8 OrderBackupID;
struct OrderBackup;
/** The pool type for order backups. */
typedef Pool<OrderBackup, OrderBackupID, 1, 256> OrderBackupPool;
/** The pool with order backups. */
extern OrderBackupPool _order_backup_pool;
/**
* Data for backing up an order of a vehicle so it can be
* restored after a vehicle is rebuilt in the same depot.
*/
struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool> {
private:
TileIndex tile; ///< Tile of the depot where the order was changed.
GroupID group; ///< The group the vehicle was part of.
uint16 service_interval; ///< The service interval of the vehicle.
char *name; ///< The custom name of the vehicle.
VehicleID clone; ///< VehicleID this vehicle was a clone of, or INVALID_VEHICLE.
VehicleOrderID orderindex; ///< The order-index the vehicle had.
Order *orders; ///< The actual orders if the vehicle was not a clone.
public:
/**
* Create an order backup for the given vehicle.
* @param v The vehicle to make a backup of.
*/
OrderBackup(const Vehicle *v);
/** Free everything that is allocated. */
~OrderBackup();
/**
* Restore the data of this order to the given vehicle.
* @param v The vehicle to restore to.
* @note After restoration the backup will automatically be removed.
*/
void RestoreTo(const Vehicle *v);
/**
* Get the order backup associated with a given tile.
* @param t The tile to get the order backup for.
* @return The order backup, or NULL if it doesn't exist.
*/
static OrderBackup *GetByTile(TileIndex t);
/**
* Reset the OrderBackups.
*/
static void Reset();
/**
* Clear the group of all backups having this group ID.
* @param group The group to clear
*/
static void ClearGroup(GroupID group);
};
#define FOR_ALL_ORDER_BACKUPS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderBackup, order_backup_index, var, start)
#define FOR_ALL_ORDER_BACKUPS(var) FOR_ALL_ORDER_BACKUPS_FROM(var, 0)
#endif /* ORDER_BACKUP_H */

@ -37,9 +37,6 @@
assert_compile(sizeof(DestinationID) >= sizeof(DepotID));
assert_compile(sizeof(DestinationID) >= sizeof(StationID));
TileIndex _backup_orders_tile;
BackuppedOrders _backup_orders_data;
OrderPool _order_pool("Order");
INSTANTIATE_POOL_METHODS(Order)
OrderListPool _orderlist_pool("OrderList");
@ -1331,113 +1328,6 @@ CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
return CommandCost();
}
/**
*
* Backup a vehicle order-list, so you can replace a vehicle
* without losing the order-list
*
*/
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *bak)
{
/* Make sure we always have freed the stuff */
free(bak->order);
bak->order = NULL;
free(bak->name);
bak->name = NULL;
/* Save general info */
bak->orderindex = v->cur_order_index;
bak->group = v->group_id;
bak->service_interval = v->service_interval;
if (v->name != NULL) bak->name = strdup(v->name);
/* If we have shared orders, store it on a special way */
if (v->IsOrderListShared()) {
const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
bak->clone = u->index;
} else {
/* Else copy the orders */
/* We do not have shared orders */
bak->clone = INVALID_VEHICLE;
/* Count the number of orders */
uint cnt = 0;
const Order *order;
FOR_VEHICLE_ORDERS(v, order) cnt++;
/* Allocate memory for the orders plus an end-of-orders marker */
bak->order = MallocT<Order>(cnt + 1);
Order *dest = bak->order;
/* Copy the orders */
FOR_VEHICLE_ORDERS(v, order) {
memcpy(dest, order, sizeof(Order));
dest++;
}
/* End the list with an empty order */
dest->Free();
}
}
/**
*
* Restore vehicle orders that are backupped via BackupVehicleOrders
*
*/
void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
{
/* If we have a custom name, process that */
if (bak->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, bak->name);
/* If we had shared orders, recover that */
if (bak->clone != INVALID_VEHICLE) {
DoCommandP(0, v->index | (bak->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
} else {
/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
* order number is one more than the current amount of orders, and because
* in network the commands are queued before send, the second insert always
* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
Order o = bak->order[i];
/* Conditional orders need to have their destination to be valid on insertion. */
if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
/* Copy timetable if enabled */
if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
o.wait_time << 16 | o.travel_time,
CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
/* Fix the conditional orders' destination. */
for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
if (!bak->order[i].IsType(OT_CONDITIONAL)) continue;
if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (bak->order[i].GetConditionSkipToOrder() << 4),
CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
}
}
/* Restore vehicle order-index and service interval */
DoCommandP(0, v->index, bak->orderindex | (bak->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
/* Restore vehicle group */
DoCommandP(0, bak->group, v->index, CMD_ADD_VEHICLE_GROUP);
}
/**
* Restore the current order-index of a vehicle and sets service-interval.
* @param tile unused
@ -1904,8 +1794,5 @@ bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
void InitializeOrders()
{
_order_pool.CleanPool();
_orderlist_pool.CleanPool();
_backup_orders_tile = 0;
}

@ -14,28 +14,8 @@
#include "order_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "group_type.h"
#include "company_type.h"
struct BackuppedOrders {
BackuppedOrders() : order(NULL), name(NULL) { }
~BackuppedOrders() { free(order); free(name); }
VehicleID clone;
VehicleOrderID orderindex;
GroupID group;
Order *order;
uint16 service_interval;
char *name;
};
extern TileIndex _backup_orders_tile;
extern BackuppedOrders _backup_orders_data;
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *order = &_backup_orders_data);
void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *order = &_backup_orders_data);
/* Functions */
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination);
void InvalidateVehicleOrder(const Vehicle *v, int data);

@ -21,6 +21,7 @@
#include "engine_type.h"
#include "order_func.h"
#include "transport_type.h"
#include "group_type.h"
enum VehStatus {
VS_HIDDEN = 0x01,

@ -44,6 +44,7 @@
#include "engine_func.h"
#include "newgrf.h"
#include "station_base.h"
#include "order_backup.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -2372,9 +2373,7 @@ void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1,
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
if (v->tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v);
}
OrderBackup *ob = OrderBackup::GetByTile(v->tile);
if (ob != NULL) ob->RestoreTo(v);
ShowVehicleViewWindow(v);
}

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