Commit Graph

92 Commits (e9bddd2b4737b91d28ba41a67188bc278363156f)

Author SHA1 Message Date
glx 623a848cca (svn r10211) -Feature: [NewGRF] Add support for action 0F 17 years ago
rubidium 8220153e6b (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 17 years ago
rubidium c016eca97f (svn r10188) -Codechange: make it a little easier to load a savegame from the console:
-g <absolute path>
 -g <relative path from current working directory>
 -g <relative path from within the savegame directory>
17 years ago
rubidium 3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago
rubidium 0fcda4e45c (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy. 17 years ago
rubidium ddf249b2fe (svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation. 17 years ago
glx 6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
peter1138 7273802f0c (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 1242bb9a03 (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 17 years ago
rubidium 51109475a2 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 17 years ago
rubidium 8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 17 years ago
belugas b559b8f9ff (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
17 years ago
belugas 7de20df379 (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
Based on FS#289, by pitt2
17 years ago
peter1138 0b18789f36 (svn r9691) -Fix (r9683): Forgotten savegame bump... 17 years ago
peter1138 12ddcd0a24 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*) 17 years ago
rubidium 7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 17 years ago
maedhros 1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
peter1138 7df3a94d8f (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. 17 years ago
maedhros f2a14a813a (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
17 years ago
belugas 6a86e75870 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 18 years ago
maedhros ccd448b72f (svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge. 18 years ago
truelight c5a6a4458b (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it 18 years ago
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
richk cd7b71092b (svn r8978) -Feature: Rewrite of transfer system.
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D.
When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route.
You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
18 years ago
celestar 5828617a07 (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. 18 years ago
rubidium 5b4b9cbd5c (svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
 - replace tons of ifs/switches/magic numbers by table lookups
18 years ago
rubidium b5a997a446 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 18 years ago
Darkvater 60866482ed (svn r8918) -Revert r8914 as the inverted files have been committed not the correct one. 18 years ago
Darkvater a0a259d32b (svn r8914) -Regression (UTF8): Win9x is very picky about trailing slashes in paths, so C:\\* will not work (but C:\Windows\\* does; go figure). Thanks glx for pointing it out and for the initial fix. 18 years ago
belugas fffe2dcfd0 (svn r8854) -Fix(r8853): Ctrl+s (save) without Ctrl does not produce desired result... 18 years ago
belugas b1b5aecae9 (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style 18 years ago
rubidium a2999dadc9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 18 years ago
celestar 82c696688c (svn r8705) -Codechange: Increased the number of airport blocks to 64. This involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums 18 years ago
maedhros 913558797b (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. 18 years ago
truelight 7ee1ff5af1 (svn r8306) [WinCE] -Fix: some functions don't exists in WinCE, so give an alternative where possible 18 years ago
peter1138 554a756b67 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on 
if the FF key is released during the save.
18 years ago
rubidium 3ce83d41fa (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. 18 years ago
celestar f69794b8c1 (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) 18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago