smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
14 years ago |
rubidium
|
05a846a574
|
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
|
14 years ago |
rubidium
|
795a528328
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
14 years ago |
rubidium
|
e54a1f6721
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
14 years ago |
rubidium
|
e95718bf43
|
(svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral)
|
14 years ago |
rubidium
|
c9609bbbc2
|
(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
|
14 years ago |
rubidium
|
a82118f360
|
(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
|
14 years ago |
rubidium
|
b25cf57542
|
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
|
14 years ago |
rubidium
|
b149fcd127
|
(svn r21513) -Feature [FS#532]: make the chat message timeout user configurable
|
14 years ago |
rubidium
|
e68efb9e71
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
14 years ago |
rubidium
|
cf61c2f11f
|
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
|
14 years ago |
rubidium
|
b6c2216749
|
(svn r21358) -Codechange: make some network function names conform to coding style
|
14 years ago |
rubidium
|
bb02e30a37
|
(svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync
|
14 years ago |
rubidium
|
30637a8340
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
14 years ago |
rubidium
|
f24c91c487
|
(svn r21030) -Codechange: move ClientStatus into the network server socket class
|
14 years ago |
rubidium
|
87edf2524d
|
(svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa
|
14 years ago |
rubidium
|
44a03d0478
|
(svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there
|
14 years ago |
rubidium
|
9a5e272195
|
(svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :)
|
14 years ago |
rubidium
|
7cc8a363d8
|
(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
|
14 years ago |
rubidium
|
234bee0858
|
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
|
14 years ago |
rubidium
|
f712055002
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
14 years ago |
rubidium
|
9858d699a3
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
14 years ago |
rubidium
|
bda26d03b5
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
14 years ago |
rubidium
|
f555e6d72e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
|
14 years ago |
rubidium
|
76579df240
|
(svn r20930) -Codechange: simplify the socket handler allocation
|
14 years ago |
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
14 years ago |
rubidium
|
515edee17c
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
14 years ago |
rubidium
|
0ca7e4e82e
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
|
14 years ago |
rubidium
|
8eb07d097e
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
|
14 years ago |
alberth
|
fa6203fdc3
|
(svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP().
|
14 years ago |
rubidium
|
a4c6d07edc
|
(svn r20553) -Feature: allow rate limiting of incoming commands
|
14 years ago |
rubidium
|
b594990071
|
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
|
14 years ago |
rubidium
|
e1d35cba6d
|
(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join
|
14 years ago |
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
e356cb9405
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
alberth
|
be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
52b211f939
|
(svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed
|
15 years ago |
rubidium
|
d2ed777fa5
|
(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
|
15 years ago |
rubidium
|
23190b8952
|
(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
|
15 years ago |
smatz
|
7f3844d3aa
|
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
|
15 years ago |
smatz
|
43015ad79b
|
(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password
|
15 years ago |
rubidium
|
5c7aaf11ba
|
(svn r19602) -Codechange: add the name of the command to the desync logs
|
15 years ago |
rubidium
|
9b7d71699d
|
(svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too
|
15 years ago |
rubidium
|
465e3be105
|
(svn r19593) -Codechange: improve loading/executing the desync logs
|
15 years ago |
rubidium
|
d8baa1342c
|
(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
|
15 years ago |
smatz
|
53aaabe6e9
|
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
|
15 years ago |
peter1138
|
3c40fe42d4
|
(svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help.
|
15 years ago |
alberth
|
33a96b5ef3
|
(svn r19132) -Codechange: No need to end a line with ;;.
|
15 years ago |
rubidium
|
ab35d95b5a
|
(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
|
15 years ago |