Commit Graph

7641 Commits

Author SHA1 Message Date
rubidium
c2dcccae16 (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
truelight
3a0e647c0e (svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
-Note: we no longer cheat on not drawing the last line in smallmap, this time we created a more elegant fix
2007-08-29 21:30:03 +00:00
rubidium
dc80195754 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium
fff12fd22e (svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. 2007-08-29 21:08:35 +00:00
rubidium
a6a9968d16 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
bjarni
97135f2b7e (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
5e5d36d6b4 (svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. 2007-08-28 06:46:33 +00:00
belugas
cb3843b820 (svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13) 2007-08-28 01:09:41 +00:00
belugas
da58abafe8 (svn r10993) -Codechange: A few less magical numbers (skidd13) 2007-08-27 23:50:56 +00:00
rubidium
45900925c3 (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
rubidium
759255df12 (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. 2007-08-27 21:18:04 +00:00
rubidium
e7b9f597df (svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. 2007-08-26 21:53:11 +00:00
rubidium
9e630945b2 (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
rubidium
91d18ebd17 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium
39f17c9de4 (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
rubidium
1a82bd9350 (svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. 2007-08-26 14:38:44 +00:00
rubidium
d5bc4d8b2a (svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. 2007-08-26 13:55:36 +00:00
belugas
182283a67c (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Problem is that the upper limit of gfx tiles is currently at 175.  So, of course the system will assert with 255 ;)
2007-08-26 00:23:32 +00:00
rubidium
e93f41676f (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. 2007-08-25 20:32:18 +00:00
rubidium
f3de8788d8 (svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles. 2007-08-25 20:05:58 +00:00
miham
5a496ffeb5 (svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23
croatian   - 1 fixed by knovak (1)
finnish    - 4 changed by tonihele (4)
2007-08-24 19:49:40 +00:00
rubidium
bb368f880b (svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop. 2007-08-24 19:19:18 +00:00
KUDr
9503f02063 (svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan) 2007-08-24 17:49:42 +00:00
belugas
40d4d2f2ca (svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.
2007-08-24 00:23:35 +00:00
belugas
e9435c11b0 (svn r10971) -Codechange: One less magical number 2007-08-24 00:04:51 +00:00
belugas
64da09f452 (svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead 2007-08-23 18:05:51 +00:00
truelight
ec1d0811a4 (svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros) 2007-08-23 11:08:59 +00:00
miham
dc52f2cb1b (svn r10964) -Update: WebTranslator2 update to 2007-08-22 22:57:00
croatian   - 9 fixed, 13 changed by knovak (22)
italian    - 10 fixed by lorenzodv (10)
japanese   - 5 fixed by ickoonite (5)
polish     - 10 fixed, 1 changed by meush (11)
slovak     - 77 changed by lengyel (77)
spanish    - 5 fixed by eusebio (5)
2007-08-22 20:57:28 +00:00
belugas
69f9545a20 (svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
So now, it will be better to jump to the overriden tile when it is been marked as an override
2007-08-22 01:16:08 +00:00
belugas
339579e22a (svn r10962) -Codechange: protect yourself against an illicit substitution 2007-08-22 00:59:46 +00:00
belugas
dd61fd374f (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal.
This avoids the forest of coal mine error in the futur
2007-08-22 00:52:25 +00:00
belugas
77440b09e4 (svn r10955) -Fix: The substitute prop (0x08) of industry tiles does not behave as prop 0x08 of industry. Therefore, do not disable the old industry with value of 0xFF. Not a bug fix, just a spec compliance correction... 2007-08-21 00:29:10 +00:00
rubidium
8807a47f31 (svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up. 2007-08-20 20:29:22 +00:00
glx
e86564d7cd (svn r10948) -Add: [win32] crash.dmp support for MSVC release builds 2007-08-19 21:51:36 +00:00
glx
1faaedb83f (svn r10946) -Fix (r10932): forgot one occurence 2007-08-19 17:55:24 +00:00
rubidium
dc454841fd (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them. 2007-08-19 16:51:15 +00:00
rubidium
4ef6e75609 (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
rubidium
3686455868 (svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs. 2007-08-18 22:56:58 +00:00
miham
7a083c6216 (svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48
brazilian_portuguese - 10 fixed by tucalipe (10)
bulgarian  - 1 fixed by thetitan (1)
dutch      - 99 changed by habell (99)
estonian   - 10 fixed, 2 changed by kristjans (12)
finnish    - 3 fixed by kerba (3)
german     - 10 fixed, 2 changed by Timwi (2), Neonox (10)
slovak     - 10 fixed by lengyel (10)
slovenian  - 10 fixed by Necrolyte (10)
ukrainian  - 10 fixed by mad (10)
2007-08-17 15:55:19 +00:00
belugas
b0d7dff4b0 (svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this time) and 68 of Variational Action 2 for Industries
-Fix: a very few codestyle/comments-typo changes
2007-08-17 00:23:33 +00:00
maedhros
8f365e3143 (svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an articulated
road vehicle, so don't check any other parts when testing if the vehicle is
stopped inside a depot.
2007-08-16 18:01:27 +00:00
glx
857eecdc90 (svn r10923) -Codechange: use 'real' exception handling in saveload code 2007-08-16 16:18:22 +00:00
maedhros
bb1d0dbfb1 (svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16 13:13:07 +00:00
rubidium
11b7931cb0 (svn r10921) -Fix [FS#1130] (r10323): the company related news messages still thought that companies were described by two parameters instead of one. 2007-08-16 10:10:59 +00:00
belugas
e9f06607d1 (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15 01:50:13 +00:00
belugas
f48e05ec73 (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries 2007-08-15 00:49:34 +00:00
miham
88479868d5 (svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16
catalan    - 5 fixed, 1 changed by arnaullv (6)
czech      - 5 fixed, 1 changed by Hadez (6)
dutch      - 5 fixed, 1 changed by habell (6)
french     - 5 fixed, 1 changed by glx (6)
hungarian  - 5 fixed, 1 changed by miham (6)
japanese   - 1 changed by ickoonite (1)
portuguese - 1 changed by izhirahider (1)
spanish    - 1 changed by eusebio (1)
2007-08-14 20:10:42 +00:00
rubidium
5d8fa0616e (svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch. 2007-08-14 17:31:15 +00:00
rubidium
71dec585f3 (svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was. 2007-08-14 17:05:33 +00:00
rubidium
fe16c97a19 (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. 2007-08-14 12:13:12 +00:00