smatz
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7368c740a6
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
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rubidium
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ce5304f9a2
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(svn r14826) -Fix [FS#2494]: infinite loop in order lookahead when reserving a path (Swallow)
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2009-01-04 14:36:19 +00:00 |
|
rubidium
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0d54db5f9f
|
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
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2009-01-03 13:52:06 +00:00 |
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rubidium
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d428da5a35
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(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus)
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2009-01-03 13:20:32 +00:00 |
|
rubidium
|
b3f2f40db7
|
(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.
|
2009-01-02 20:59:04 +00:00 |
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rubidium
|
5a6d3a601d
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(svn r14779) -Fix (r14747) [FS#2485]: selling an articulated vehicle removed only the first part and not the rest.
|
2008-12-31 17:52:42 +00:00 |
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rubidium
|
87e5a8b52b
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
|
rubidium
|
3ebe66a5e4
|
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
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2008-12-26 21:08:51 +00:00 |
|
rubidium
|
f18043ee21
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(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
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2008-12-26 20:45:02 +00:00 |
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smatz
|
419f6e099f
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(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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2008-12-26 18:01:15 +00:00 |
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frosch
|
383d8713cb
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(svn r14699) -Fix (r14483): Do not use v->dest_tile for trains heading to a station. Reaching that tile does not mean reaching the station.
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2008-12-20 00:16:23 +00:00 |
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frosch
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c20e6d3a13
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(svn r14695) -Cleanup: When NTP is not active there is no need to set up TrainTrackFollowerData.
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2008-12-19 22:26:43 +00:00 |
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rubidium
|
b00bfa0adf
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(svn r14594) -Fix [FS#2412]: trains could get their their last visited station reset when still (un)loading causing an invalid state.
|
2008-11-19 14:48:12 +00:00 |
|
frosch
|
1a866c7552
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(svn r14578) -Fix (r2389, r10811)[FS#Vikthor]: Allow capacity callbacks (15, 36) to return zero capacity.
|
2008-11-13 20:26:06 +00:00 |
|
michi_cc
|
808d9255a8
|
(svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it was reversed just after leaving the depot.
|
2008-11-02 19:32:24 +00:00 |
|
michi_cc
|
a4548a4b9b
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(svn r14550) -Fix [FS#2391]: Don't assert on path look-ahead when processing a not-part-of-orders depot-order.
|
2008-10-31 16:46:34 +00:00 |
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rubidium
|
7588513003
|
(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
|
2008-10-24 20:53:57 +00:00 |
|
glx
|
eb0464071d
|
(svn r14521) -Fix [FS#2378]: fast trains could continue to move after a crash
|
2008-10-22 23:06:36 +00:00 |
|
michi_cc
|
6815cc52fe
|
(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.
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2008-10-19 17:16:26 +00:00 |
|
michi_cc
|
2001d127b8
|
(svn r14483) -Fix [FS#2340]: On reaching a waypoint a train could falsely be reported as lost when doing the look ahead for a path.
|
2008-10-18 13:13:31 +00:00 |
|
michi_cc
|
73dc280847
|
(svn r14482) -Codechange: Use a class for saving the current train order when extending the reserved path beyond the current destination during pathfinding.
The class' destructor will make sure that the order is restored on function exit in all cases.
|
2008-10-18 13:13:27 +00:00 |
|
rubidium
|
272b2ef0e9
|
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
|
2008-10-14 18:38:51 +00:00 |
|
rubidium
|
da2b14e6b2
|
(svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab)
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2008-10-03 12:55:39 +00:00 |
|
rubidium
|
b650a86e58
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
|
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
|
frosch
|
05d8a0ebad
|
(svn r14405) -Fix [FS#2289]: Correct handling of selling free wagons while the following vehicle is an engine (i.e. a new train is created).
|
2008-09-26 19:25:49 +00:00 |
|
frosch
|
436011dda3
|
(svn r14403) -Fix (r14384): The condition was too restrictive.
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2008-09-26 19:01:57 +00:00 |
|
peter1138
|
37931fb2c6
|
(svn r14401) -Fix (r11724): Don't check articulated parts or rear multihead parts for callback 1D when moving a chain of wagons.
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2008-09-26 06:52:06 +00:00 |
|
rubidium
|
86f1a98ac8
|
(svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
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2008-09-24 23:25:24 +00:00 |
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frosch
|
5abea62e3e
|
(svn r14384) -Fix: Moving the first vehicle of a train elsewhere might require a new unitnumber for the remaining chain.
|
2008-09-22 19:28:53 +00:00 |
|
rubidium
|
7ef5406946
|
(svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station.
|
2008-09-21 18:28:35 +00:00 |
|
frosch
|
3dceffd283
|
(svn r14366) -Fix (r14362): Match multiheaded parts starting from the first vehicle in a chain.
|
2008-09-20 18:31:31 +00:00 |
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frosch
|
07418cbf7f
|
(svn r14362) -Fix (r3403): Also connect multiheaded parts in free wagon chains.
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2008-09-20 10:53:08 +00:00 |
|
smatz
|
66be028ad4
|
(svn r14307) -Fix: when deleting a station, remove news items regarding it
|
2008-09-13 10:19:51 +00:00 |
|
michi_cc
|
fa3f2ae035
|
(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole.
|
2008-09-09 19:02:47 +00:00 |
|
michi_cc
|
a7a7e2d3cc
|
(svn r14284) -Fix (r13958): Trains would not look ahead and extend their reservation on a waypoint tile in all cases.
|
2008-09-09 18:47:53 +00:00 |
|
rubidium
|
9474db5cb6
|
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
|
2008-09-07 11:23:10 +00:00 |
|
frosch
|
6aeeeb9012
|
(svn r14149) -Fix: When selling the front engine of a train consist with another engine at the second position, not all 'important' data was copied to the new head.
|
2008-08-23 23:31:27 +00:00 |
|
frosch
|
13d938ae3d
|
(svn r14148) -Fix (r14096) [FS#2239]: Orders were freed while they were still shared by other vehicles.
|
2008-08-23 23:15:04 +00:00 |
|
frosch
|
9fe035f8e8
|
(svn r14131) -Fix (r13952) [FS#2250]: The reservation of adjacent stations was sometimes not freed correctly. (michi_cc)
|
2008-08-22 22:42:21 +00:00 |
|
frosch
|
f2623e7c09
|
(svn r14130) -Fix (r13961) [FS#2248]: Clear the stuck state of a train that is reversing with the first vehicle inside a depot. (michi_cc)
|
2008-08-22 22:28:26 +00:00 |
|
rubidium
|
abd9f74871
|
(svn r14096) -Codechange: merge the shared order's vehicle list management to a single location.
|
2008-08-17 19:56:17 +00:00 |
|
rubidium
|
b6b9cd9d51
|
(svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot.
|
2008-08-17 11:04:37 +00:00 |
|
frosch
|
f7826f8a37
|
(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel.
|
2008-08-16 14:02:20 +00:00 |
|
peter1138
|
9d0e1b635a
|
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
|
2008-08-15 17:54:43 +00:00 |
|
frosch
|
844a83ed58
|
(svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
|
2008-08-15 13:57:43 +00:00 |
|
rubidium
|
8726c2fd99
|
(svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc)
|
2008-08-10 21:56:47 +00:00 |
|
rubidium
|
b1ed3bad58
|
(svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc)
|
2008-08-10 13:37:09 +00:00 |
|
smatz
|
5229e45363
|
(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
|
2008-08-08 13:29:18 +00:00 |
|
smatz
|
158d4acbba
|
(svn r14001) -Fix (r13989): reading wrong variable, train crash on bridge crashes game
|
2008-08-05 13:25:49 +00:00 |
|