Commit Graph

3787 Commits

Author SHA1 Message Date
tron
dd180a1e18 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
peter1138
fa213c686e (svn r4540) - NewGRF: don't treat integer values as boolean. 2006-04-23 11:13:06 +00:00
peter1138
d4204c3af5 (svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups. 2006-04-23 10:50:09 +00:00
peter1138
925ab8403d (svn r4537) - NewGRF: replace if cascade with a switch block in the sprite group loader 2006-04-23 09:46:23 +00:00
Darkvater
52d790f8e2 (svn r4531) - Fix [NewGRF]: overzealous fixing, reset num_params to 0 from -1 when parsing the parameter list fails. 2006-04-22 14:06:46 +00:00
Darkvater
ae828f869a (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters. 2006-04-22 13:59:21 +00:00
Darkvater
0a0b8f22aa (svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P 2006-04-22 13:56:16 +00:00
Darkvater
3d409cc986 (svn r4528) - Fix: fix idiotic gcc warning 2006-04-22 13:42:09 +00:00
Darkvater
fe61e68c8a (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples. 2006-04-22 13:17:13 +00:00
Darkvater
f144f1dc8d (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad. 2006-04-22 12:55:57 +00:00
Darkvater
645990bf86 (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier 2006-04-22 12:53:35 +00:00
Darkvater
97ab1b2aa9 (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types 2006-04-22 12:40:25 +00:00
truelight
919e0b80a7 (svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around. 2006-04-22 10:12:14 +00:00
Darkvater
580f364cc9 (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 2006-04-22 09:46:31 +00:00
celestar
395b44d15c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. 2006-04-22 09:25:36 +00:00
Darkvater
65979340de (svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449) 2006-04-22 08:45:58 +00:00
peter1138
0cfb45d112 (svn r4517) - NewGRF: fix and complete the feature list 2006-04-22 06:54:25 +00:00
celestar
9ba3c2da4b (svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting 2006-04-22 05:42:54 +00:00
celestar
f1d85ec3c4 (svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER 2006-04-22 05:36:22 +00:00
belugas
68c5c83b4b (svn r4514) Cleanup of a cleanup ... lines left behind 2006-04-22 01:42:51 +00:00
belugas
235082dfcd (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. 2006-04-22 01:37:31 +00:00
Darkvater
28a046116e (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c 2006-04-22 00:10:38 +00:00
peter1138
112af05a48 (svn r4510) - NewGRF bounds checking:
- check Engine ID is within range
  - don't try setting a vehicle name if the string id is not a valid Engine ID
2006-04-21 20:59:04 +00:00
celestar
42059d45ea (svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function 2006-04-21 20:25:34 +00:00
celestar
78f95ecdeb (svn r4507) Just a comment 2006-04-21 20:10:53 +00:00
celestar
dd3a3adbbd (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased 2006-04-21 20:08:25 +00:00
celestar
46956354a9 (svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. 2006-04-21 19:47:52 +00:00
celestar
e3fb01a350 (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) 2006-04-21 17:51:01 +00:00
celestar
f80454d5ce (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. 2006-04-21 17:15:05 +00:00
peter1138
e953cfdbc6 (svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. 2006-04-21 17:02:51 +00:00
peter1138
7f65f09ea6 (svn r4498) - Use an item's name instead of value when parsing configuration lists. 2006-04-21 09:18:39 +00:00
peter1138
91aab56161 (svn r4497) - NewGRF minor fixes: (Rubidium)
- Remove a define in favour of using the lengthof() an array.
  - Fix typos in language names enum.
  - Add Brazilian ISO code.
2006-04-21 08:11:50 +00:00
peter1138
a98818cc6d (svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
2006-04-21 07:06:31 +00:00
peter1138
720f194217 (svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to new language IDs (value) 2006-04-21 07:03:37 +00:00
peter1138
6567292bf1 (svn r4494) - NewGRF: Clean up and reset custom texts 2006-04-21 06:55:47 +00:00
belugas
bbb2c58456 (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
Darkvater
09fab9483c (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters). 2006-04-20 22:09:49 +00:00
Darkvater
983892e886 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma. 2006-04-20 22:09:12 +00:00
Darkvater
f9c99a809b (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'. 2006-04-20 22:08:20 +00:00
peter1138
edc5b8ba4b (svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files 2006-04-20 21:19:20 +00:00
peter1138
28eec97d8f (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 2006-04-20 21:13:08 +00:00
peter1138
103a2aa116 (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory 
leaks.
2006-04-20 20:51:57 +00:00
peter1138
c8b1ff8654 (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. 2006-04-20 17:04:08 +00:00
peter1138
3d137e9c0f (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. 2006-04-20 13:33:40 +00:00
miham
09aef493a6 (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
german     - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian    - 76 changed by sidew (76)
norwegian  - 38 fixed by oletk (38)
polish     - 3 fixed, 10 changed by meush (13)
slovenian  - 84 fixed, 1 deleted, 45 changed by christooss (130)
2006-04-20 08:33:42 +00:00
peter1138
b514575947 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 2006-04-20 05:57:47 +00:00
celestar
cc29d3dcb4 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar
ffc04f0889 (svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string. 2006-04-19 16:02:07 +00:00
peter1138
1f2a41bc9b (svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2. 2006-04-19 07:50:16 +00:00
peter1138
65c43cb425 (svn r4473) - Newstations:
- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
  - Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
2006-04-19 07:17:00 +00:00