Commit Graph

27 Commits (e40e1325d6a43c63b0130927834ca9462661ae74)

Author SHA1 Message Date
frosch c1b1513815 (svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings. 13 years ago
frosch ea311e7904 (svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1 13 years ago
alberth a7e7e76f7f (svn r22210) -Add: Add a variable for the value strings in the settings tables. 14 years ago
alberth 0b0127b13d (svn r21593) -Codechange: endif comment correcttions. 14 years ago
alberth f2a59e197c (svn r21467) -Doc: Add a few doxygen comments to config file settings code. 14 years ago
frosch c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch 5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
rubidium 779722505f (svn r19865) -Fix [FS#3830]: crash when changing locale settings from console due to strcpy-ing a string into a pointer 14 years ago
smatz d2e99657fa (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 14 years ago
yexo 504cf35de0 (svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting) 15 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 27ef5b3255 (svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor. 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
yexo f044ad6f80 (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 15 years ago
yexo 7eb9ad0415 (svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies. 15 years ago
rubidium 87dfc2a881 (svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used. 15 years ago
rubidium 08655368eb (svn r16297) -Codechange: silence more ICC warnings 15 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz e3216e4b4b (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium 7ceb1252a2 (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. 16 years ago
rubidium 8cc39500ba (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 17 years ago