Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
5 years ago
Jonathan G Rennison
c13ee0979f
Add industry and station rect coords to NewGRF debug window info
5 years ago
Jonathan G Rennison
601afc56dc
Add NewGRF debug window info for stations and industries
5 years ago
Jonathan G Rennison
8a3dcfb1c5
Add town cargo production/acceptance cache to town GRF debug window
5 years ago
Jonathan G Rennison
af64b5dc18
Add news/advice setting to warn if no depot order in vehicle schedule
5 years ago
Jonathan G Rennison
1ee33c46ef
Linkgraph: Allow overriding distribution mode on a per-cargo basis, in game
6 years ago
Jonathan G Rennison
e7a916d2ce
Linkgraph: Add asymmetric: equal and nearest demand distribution modes
6 years ago
Jonathan G Rennison
8b1ee39ace
Setting: Add support for enum type settings
6 years ago
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
6 years ago
Charles Pigott
96097b34a5
Codechange: Remove Direction*Byte types
6 years ago
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
6 years ago
Jonathan G Rennison
24458e9990
Add various missing override specifiers
6 years ago
Jonathan G Rennison
a6ea1ea408
Allow articulated road vehicles to overtake other vehicles
...
Add setting
6 years ago
Jonathan G Rennison
c84a8c14b4
Add ground vehicle cache info to vehicle debug window
6 years ago
Jonathan G Rennison
0d93ecb6bf
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/core/alloc_type.hpp
# src/group_gui.cpp
# src/newgrf.cpp
# src/saveload/economy_sl.cpp
# src/saveload/map_sl.cpp
# src/station_cmd.cpp
6 years ago
stormcone
79343762a4
Fix: Typos. ( #7517 )
6 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
6 years ago
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
6 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Jonathan G Rennison
361758b516
Merge branches 'crashlog_improvements', 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/core/smallstack_type.hpp
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/misc.cpp
# src/network/network_udp.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
6 years ago
Jonathan G Rennison
7f80884047
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
6 years ago
Jonathan G Rennison
01261daec0
Merge branch 'master' into cpp-11
...
# Conflicts:
# config.lib
6 years ago
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
6 years ago
Jonathan G Rennison
7b36bba766
Fix max value for zoning overlay settings
6 years ago
Jonathan G Rennison
5242ec4642
Fix handling of GRF programmable signal graphics with trace restrict
6 years ago
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
6 years ago
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
6 years ago
peter1138
c34f07d5fd
Fix #7390 : Extra line removed by mistake caused server_password to disappear from settings.
6 years ago
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
6 years ago
Charles Pigott
fe448a2616
Remove: OPF
6 years ago
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
...
Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
6 years ago
Jonathan G Rennison
63203c2395
Add GUI/client setting to save zoning overlay state
6 years ago
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
...
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
6 years ago
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
6 years ago
nikolas
a7e335c0b3
Fix: spelling for a few real town names ( #7338 )
...
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
6 years ago
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
...
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
6 years ago
Jonathan G Rennison
60c2f0ebc8
Remove now unused town_bridge_over_rail setting, feature in trunk
6 years ago
Jonathan G Rennison
7ff252c58d
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/aircraft_cmd.cpp
# src/lang/dutch.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/order_cmd.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/water_map.h
6 years ago
SamuXarick
03264059e4
Change: Decrease minimum permitted value for script_max_opcode_till_suspend setting ( #7243 )
6 years ago
Jonathan G Rennison
705fc18b08
Add company setting to advance order when cloning/copying/sharing
...
Advance order if current depot is in order list
6 years ago
Jonathan G Rennison
7b8db50fd5
Add UI setting for whether to open new vehicle GUI when share-cloning
6 years ago
Greg Carlin
00d28a500d
Feature: Add option to adjust font size separately from GUI size. ( #7003 )
...
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
6 years ago
Jonathan G Rennison
4c8b358ffe
Add game setting to allow only non-stop orders for ground vehicles
6 years ago
Jonathan G Rennison
2142452305
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/gamelog.cpp
# src/gamelog_internal.h
# src/lang/german.txt
# src/lang/korean.txt
# src/network/core/config.h
# src/network/network.cpp
# src/network/network_udp.cpp
# src/rev.h
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/table/settings.ini
# src/viewport.cpp
6 years ago
Jonathan G Rennison
46b5b0155c
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
6 years ago
Jonathan G Rennison
09c62d6951
Merge branch 'master' into cpp-11
6 years ago
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
6 years ago
Peter Nelson
ea4ea62816
Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
6 years ago
Jonathan G Rennison
3a77f75bf6
Add GUI setting to control savegame overwrite confirmation dialog
...
Adjust game ID indications in save window UI
6 years ago
Jonathan G Rennison
9d3b77c5a2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fios_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
6 years ago