Charles Pigott
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b9f3e45af7
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Cleanup: Remove unused (and mostly duplicated) function
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2021-01-08 16:43:51 +01:00 |
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glx
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d8a1be48cd
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Codechange: Replace vehicle related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
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glx
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1f6b3a37f9
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Codechange: Replace FOR_ALL_ENGINES with range-based for loops
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2019-12-21 20:13:03 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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JMcKiern
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04f659e768
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Fix: Some typos found using codespell
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2019-09-29 21:27:32 +01:00 |
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peter1138
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c02ef3e456
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Feature: Add NotRoadTypes (NRT)
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2019-05-01 21:36:27 +02:00 |
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Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
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frosch
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c0a301ae60
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(svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest.
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2015-10-30 17:19:01 +00:00 |
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rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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truebrain
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084f4e6aac
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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2011-12-19 21:02:33 +00:00 |
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rubidium
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ecbc56a677
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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2011-11-04 10:23:48 +00:00 |
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rubidium
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7757a2ed40
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
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rubidium
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37415b9cf7
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
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2011-08-21 12:46:46 +00:00 |
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rubidium
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7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
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rubidium
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9ca4b629cd
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
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2011-01-18 23:09:43 +00:00 |
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rubidium
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e356cb9405
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(svn r20281) -Codechange: unify case scope closure + break coding style
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2010-08-01 18:53:30 +00:00 |
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alberth
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a825b4fa5f
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(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
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2010-07-31 21:02:56 +00:00 |
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smatz
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d62d0ac489
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(svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible
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2010-02-05 17:05:58 +00:00 |
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rubidium
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860b9b1cea
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(svn r18028) -Codechange: unglobalise some functions
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2009-11-09 10:40:33 +00:00 |
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rubidium
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d6cded5380
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
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rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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smatz
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8808f3beea
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(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
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2009-05-18 16:21:28 +00:00 |
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smatz
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871107f529
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(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
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2009-05-17 01:00:56 +00:00 |
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smatz
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6221d74644
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(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
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2009-05-16 23:34:14 +00:00 |
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frosch
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8ffb93c358
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(svn r16311) -Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS.
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2009-05-15 16:07:36 +00:00 |
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rubidium
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e8dbf62761
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(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
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2009-02-11 20:41:17 +00:00 |
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smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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Yexo
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1c7cb8368c
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(svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map.
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2009-01-29 16:14:46 +00:00 |
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smatz
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e00cf92f47
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(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
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2009-01-13 22:58:03 +00:00 |
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rubidium
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b650a86e58
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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d06529ef4d
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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2008-07-17 20:13:01 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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peter1138
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a00371c8db
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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2008-04-29 21:31:29 +00:00 |
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peter1138
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5ca6fd67fc
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(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
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2008-04-29 07:11:54 +00:00 |
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rubidium
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ef2be7d0fc
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(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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2008-03-31 00:17:39 +00:00 |
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peter1138
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e35cf20a23
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(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
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2008-01-23 09:43:53 +00:00 |
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rubidium
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ac528411df
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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01e20c9140
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(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
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2007-12-21 19:21:21 +00:00 |
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rubidium
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e4ef359f47
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(svn r11663) -Codechange: moving of the road related types and functions.
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2007-12-18 20:38:16 +00:00 |
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smatz
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93c3e0d6ad
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(svn r11652) -Codechange: add the svn $ header for several files
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2007-12-17 01:35:45 +00:00 |
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truelight
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69b1d97c03
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(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13)
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2007-11-04 22:47:34 +00:00 |
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rubidium
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01edaeec57
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(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
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2007-09-26 16:12:43 +00:00 |
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