Commit Graph

3309 Commits

Author SHA1 Message Date
truelight
da2ebf897d (svn r4070) -Fix: on OSX COCOA was set by default, even with DEDICATED, while those 2 conflict 2006-03-23 17:38:31 +00:00
truelight
9eb29ca1cf (svn r4066) -Fix: oops, forgot to remove a debug line 2006-03-23 16:23:12 +00:00
truelight
422ee53066 (svn r4065) -Fix: the configure now knows --host-cflags 2006-03-23 16:03:11 +00:00
truelight
dcbe493a83 (svn r4064) -Fix: fixes for configure to accept spaces in params. This are mostly bypasses because bash really does suck in handling spaces and " stuff :( 2006-03-23 15:34:47 +00:00
bjarni
e271479136 (svn r4061) -Codechange: [OSX] removed some long dead flags for universal binary building and removed an absolute path for hdiutil (I don't thin anybody will have it at a non-default place, but still) 2006-03-23 13:40:33 +00:00
bjarni
15f72ab7f4 (svn r4060) -Codechange: [OSX] made the release target (in os/macosx/Makefile) easier to use since it gives the release disk image the right name automatically
it now uses REV instead of RELEASE, which means RELEASE is not needed to be set manaully anymore
	it also automatically adds "-jaguar" when making a build aimed at OSX 10.2 (codenamed jaguar)
2006-03-23 13:29:58 +00:00
truelight
b0c9058470 (svn r4059) -Fix: add --dedicated flag to configure 2006-03-23 13:24:09 +00:00
tron
21ae42de51 (svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator 2006-03-23 06:30:39 +00:00
peter1138
789794812a (svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites. 2006-03-22 22:07:53 +00:00
matthijs
44aa29a005 (svn r4033) - Codechange: [Debian] Update debian packaging files to use debconf for user interaction. 2006-03-22 21:08:05 +00:00
Darkvater
bcf0d9ff06 (svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr) 2006-03-22 20:41:48 +00:00
tron
c712f65e4f (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
Move its implementation into its only caller - FindLandscapeHeight() - and remove it
2006-03-22 19:16:58 +00:00
tron
ef42b6cc7c (svn r4027) Remove another call to FindLandscapeHeightByTile() 2006-03-22 19:04:04 +00:00
matthijs
3c76671078 (svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. 2006-03-22 16:37:59 +00:00
bjarni
14b12efa4a (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again
2006-03-22 13:06:50 +00:00
miham
0b7926968b (svn r4011) [test WT2 #2.] 2006-03-22 10:13:15 +00:00
miham
f025d80970 (svn r4010) [test WT2] 2006-03-22 10:10:33 +00:00
tron
1184811bc0 (svn r4007) Add a function to make a farm field tile 2006-03-22 08:48:50 +00:00
belugas
fc6874a52e (svn r4004) -CodeChange : Renaming sprites and functions 2006-03-21 23:22:21 +00:00
Darkvater
91b66421f3 (svn r4003) - Minor codebeautifier@work 2006-03-21 23:18:43 +00:00
Darkvater
f18ed60611 (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. 2006-03-21 22:09:19 +00:00
Darkvater
413dd85cd7 (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 2006-03-21 22:08:15 +00:00
tron
1815383ba7 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 2006-03-21 22:06:32 +00:00
Darkvater
54735b28c4 (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) 2006-03-21 21:55:49 +00:00
peter1138
fd75fb6766 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. 2006-03-21 21:11:41 +00:00
Darkvater
231d829253 (svn r3997) - Default the patch-setting 'pause_on_join' to true. 2006-03-21 21:07:50 +00:00
tron
4d3364d811 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
2006-03-21 20:02:05 +00:00
celestar
4b86230d94 (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) 2006-03-21 09:44:07 +00:00
Darkvater
1c7d522482 (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly 2006-03-21 09:14:41 +00:00
celestar
b5b348bdce (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
2006-03-20 16:43:48 +00:00
belugas
f91b027bea (svn r3991) -Fix : Last remaining separation of SpriteID from Palette 2006-03-20 16:20:37 +00:00
tron
58f25c00b4 (svn r3990) Remove another call to FindLandscapeHeight() 2006-03-20 13:34:01 +00:00
tron
a8b1d3c0da (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile 2006-03-19 19:56:57 +00:00
tron
c357dacc9f (svn r3987) Fix another bug in r3979 *grumble* 2006-03-19 19:55:43 +00:00
tron
453a925d72 (svn r3986) Add [GS]etCrossingRoadOwner 2006-03-19 19:33:19 +00:00
tron
1f1d30cb92 (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible 2006-03-19 17:52:02 +00:00
tron
a2572f91ba (svn r3984) Add a function to get the road axis of a level crossing 2006-03-19 17:15:33 +00:00
tron
4d71a903b5 (svn r3983) Use existing functions to access tree and road info 2006-03-19 16:57:48 +00:00
tron
ec34ed24ef (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 2006-03-19 14:43:23 +00:00
tron
a90e46bf03 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron
667666f1a3 (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this... 2006-03-19 13:44:11 +00:00
tron
bf3811122d (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
Darkvater
09aabd8ea3 (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry 2006-03-19 09:01:40 +00:00
tron
54c4a8e780 (svn r3976) Fix typo in r3946 2006-03-19 06:50:19 +00:00
Darkvater
0cef759e2f (svn r3974) - Typo in r3973, missing } 2006-03-19 01:13:37 +00:00
belugas
6ec186e923 (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity 2006-03-19 00:58:23 +00:00
bjarni
a59b2b96b0 (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again 2006-03-18 16:37:25 +00:00
bjarni
a6b3a519d9 (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions 2006-03-18 16:11:29 +00:00
bjarni
556e144628 (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
2006-03-18 15:55:24 +00:00
bjarni
69399cfcb5 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 2006-03-18 14:35:54 +00:00