Commit Graph

274 Commits

Author SHA1 Message Date
rubidium
3c3c02d0fb (svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. 2007-06-25 21:15:17 +00:00
peter1138
eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
2007-06-25 13:30:38 +00:00
rubidium
117368a5a9 (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... 2007-06-22 22:28:15 +00:00
truelight
f80fa33cc5 (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading 2007-06-22 18:28:44 +00:00
rubidium
e5c352818d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium
9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
truelight
56eb1738ee (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
rubidium
eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium
16ce2192e4 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
rubidium
7d6c255044 (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium
fbb22487fc (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium
2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium
49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium
031565527e (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. 2007-06-12 23:35:10 +00:00
maedhros
12be876131 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 2007-06-12 22:13:49 +00:00
maedhros
49ba521e77 (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
maedhros
3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
77b06e922f (svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed. 2007-06-10 20:27:28 +00:00
peter1138
9c66082b07 (svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics. 2007-06-08 09:35:39 +00:00
rubidium
8a74b2ebe1 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month). 2007-06-07 14:38:45 +00:00
maedhros
4acf3e4c3f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
rubidium
932a968af2 (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. 2007-05-26 09:13:59 +00:00
rubidium
7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
belugas
49570edfe9 (svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct 2007-05-18 17:55:07 +00:00
belugas
380d18fb69 (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 2007-05-18 00:33:47 +00:00
rubidium
44ddf033ed (svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. 2007-05-17 20:19:55 +00:00
rubidium
23492f1f34 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium
a390db6941 (svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas). 2007-05-15 06:20:16 +00:00
rubidium
72662e15f9 (svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
 - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
2007-05-14 20:12:32 +00:00
rubidium
c7d57379fb (svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading. 2007-05-14 16:07:05 +00:00
rubidium
d78651f7b1 (svn r9831) -Codechange: more refactoring of the loading/unloading. 2007-05-13 21:24:58 +00:00
rubidium
c46a00aba7 (svn r9829) -Codechange: more refactoring of the unloading algorithm. 2007-05-12 09:09:10 +00:00
rubidium
2d86e87a3d (svn r9815) -Fix (r9761) [FS#769): transfers weren't accounted in the vehicle profits. 2007-05-08 16:42:48 +00:00
rubidium
abbaa1691e (svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. 2007-05-06 14:59:01 +00:00
rubidium
981bf52bdd (svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station. 2007-05-02 18:29:11 +00:00
rubidium
f25a168c98 (svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle. 2007-05-01 16:45:03 +00:00
rubidium
fdf86bb4a2 (svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains. 2007-04-20 08:00:30 +00:00
peter1138
49eb9b6fad (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. 2007-04-15 16:20:35 +00:00
peter1138
b5b7b489ce (svn r9617) -Codechange: Implement callback for cargo profit calculation 2007-04-12 19:33:05 +00:00
maedhros
ccaaa7d33a (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 2007-04-12 13:07:15 +00:00
belugas
d4d5ce7ee5 (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
celestar
191ea4b1ba (svn r9541) -Codechange: Safeguard the company-buying routines so that the buying player and the bought player need to be two different entities 2007-04-01 10:55:31 +00:00
truelight
32c3ba6604 (svn r9533) -Fix [FS#274]: when a company is removed (either via auto-clean, bankrupt, or take over), sell all the shares he has first, then sell the shares all people have on this company, and then remove the company. 2007-03-31 12:19:22 +00:00
peter1138
d53e16131d (svn r9427) -Codechange: remove redundant variable 2007-03-24 14:42:11 +00:00
belugas
06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
peter1138
d7f56f1550 (svn r9388) -Codechange: variable scope and type, and standardify all CargoID loops. 2007-03-21 13:19:01 +00:00
peter1138
1014c82180 (svn r9257) -Codechange: Use cargo's town effect property for determining subsidy source/target type. 2007-03-16 17:40:31 +00:00
truelight
daeac3d310 (svn r9071) -Fix [FS#459]: when in networking an other player takes over an AI which is also controlled by a player, move the player with the company to the company who bought out the AI 2007-03-08 21:05:05 +00:00
rubidium
ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00
rubidium
24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
maedhros
60703d3691 (svn r9029) -Fix (r7326): Only call the gradual loading amount callback if the bit for it is set in the vehicle's callbackmask. 2007-03-06 19:12:56 +00:00
rubidium
517f2bcc57 (svn r8979) -Fix (r8978): unsigned vs signed comparisons. 2007-03-02 18:57:54 +00:00
richk
d11e36e477 (svn r8978) -Feature: Rewrite of transfer system.
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D.
When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route.
You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
2007-03-02 18:49:11 +00:00
rubidium
ea319b78f8 (svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
 - replace tons of ifs/switches/magic numbers by table lookups
2007-03-02 01:17:11 +00:00
maedhros
aadd8a4b44 (svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status. 2007-02-28 17:18:36 +00:00
belugas
6dbf9f2f41 (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
Some documentation addition, when i can easily supply them
2007-02-23 18:55:07 +00:00
tron
9cbc49b65b (svn r8855) -Fix
Change some shift and cast mumbo jumbo for inflation calculation to something remotly comprehensible and explain what the magic number "54" means
2007-02-23 08:03:30 +00:00
tron
2e4844abad (svn r8847) -Fix
There is not much point in hiding a normal 64bit multiplication in a function, so do not do it
2007-02-22 19:05:26 +00:00
peter1138
ef2daa5060 (svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels. 2007-02-20 22:09:21 +00:00
celestar
d9385f2798 (svn r8709) -Fix/Codechange: Rename the function GetStationPlatforms into GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed. 2007-02-13 16:36:38 +00:00
bjarni
037d636734 (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
maedhros
d8edc2bb98 (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. 2007-01-31 22:33:24 +00:00
Darkvater
50ca901b40 (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. 2007-01-27 12:29:55 +00:00
celestar
05b783e551 (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) 2007-01-15 14:42:24 +00:00
peter1138
92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr
8b65342449 (svn r8125) -Codechange: Station is now constructed/destroyed using new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp). 2007-01-14 19:18:50 +00:00
rubidium
f66b373b52 (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 2007-01-12 20:19:49 +00:00
celestar
2ac0410767 (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 2007-01-11 11:05:01 +00:00
rubidium
f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00