Rubidium
41ef7c88af
Codechange: make a numer of Slope related functions constexpr
2023-04-09 19:00:26 +02:00
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2023-04-09 19:00:26 +02:00
Rubidium
1fcd69096c
Fix: do not update a RV's Z-position when stationary while turning
...
When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
2023-04-09 19:00:26 +02:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Alberth289346
1321e48465
Fix: Update top toolbar tooltips for added features. ( #10616 )
2023-04-09 13:52:04 +02:00
Tyler Trahan
97bdf99239
Codechange: Add a property to graph windows for whether to draw dates ( #10608 )
2023-04-08 19:10:17 +00:00
translators
39c6b3def1
Update: Translations from eints
...
english (au): 2 changes by krysclarke
russian: 2 changes by Ln-Wolf
2023-04-08 18:46:15 +00:00
Tyler Trahan
0de5eb53fa
Codechange: Use constants for service interval max/min/default values ( #10611 )
2023-04-08 18:04:30 +00:00
Tyler Trahan
1691640603
Fix: Specify units for value of share trading age setting ( #10612 )
2023-04-08 17:51:52 +00:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
glx22
3a48d6e60f
Fix 991a797
: [Script] Allow STRINGN consumption to be different than expected
2023-04-08 00:14:12 +02:00
Jonathan G Rennison
43cea852a6
Fix 41b414b
: Validate RAW_STRING parameter values in game_script mode
2023-04-08 00:14:12 +02:00
Peter Nelson
47e12a8790
Codechange: Check that CompanyMask fits into 16 bits during compilation.
2023-04-07 22:09:55 +01:00
Peter Nelson
5199881a8d
Codechange: Use correct type for linkgraph company mask.
2023-04-07 22:09:55 +01:00
Peter Nelson
65e0b0dcb7
Codechange: Be consistent with how company masks are set to all.
2023-04-07 22:09:55 +01:00
Peter Nelson
08977828cc
Fix: Check ID for name is within bounds.
2023-04-07 22:09:28 +01:00
Peter Nelson
cd6c04a663
Fix: Check station ID is within bounds when copying layouts.
2023-04-07 22:09:28 +01:00
Peter Nelson
8361cf5a73
Fix: Check sprite group mapping ID is within bounds of feature.
2023-04-07 22:09:28 +01:00
Peter Nelson
96f4eb3681
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
...
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-07 22:09:28 +01:00
Peter Nelson
04215afe3f
Codechange: Replace roadstop spec limit magic number with constant.
2023-04-07 22:09:28 +01:00
translators
9246789fd3
Update: Translations from eints
...
spanish (mexican): 2 changes by GNosii
vietnamese: 2 changes by KhoiCanDev
czech: 1 change by jachymozo
romanian: 10 changes by bnegrut
danish: 3 changes by bscargo
2023-04-07 18:39:12 +00:00
Loïc Guilloux
e4c511d403
Fix #10578 : Allow to select any version of AI/GS from GUI ( #10604 )
2023-04-07 19:33:07 +02:00
Peter Nelson
82c70ed3b8
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
Peter Nelson
1f46f080f0
Codechange: Store objectspecs in std::vector instead of flat array.
2023-04-02 22:42:38 +01:00
Peter Nelson
93197f58b7
Codechange: Bind objectspecs to classes once all finalised.
2023-04-02 22:42:38 +01:00
Peter Nelson
02961fd7af
Codechange: Use std::vector for NewGRF class lists.
2023-04-02 22:42:38 +01:00
PeterN
73474b08fe
Fix: Clicking on editbox clear button didn't take account of padding. ( #10583 )
2023-03-31 16:07:15 +01:00
PeterN
c1077212d7
Codechange: Use a shared_ptr for viewport overlay. ( #10586 )
2023-03-31 16:06:36 +01:00
translators
c905824248
Update: Translations from eints
...
chinese (traditional): 14 changes by inAndyPao
danish: 1 change by bscargo
2023-03-28 18:43:33 +00:00
Tyler Trahan
e26d3de5fb
Doc: Add guide to releasing OpenTTD ( #10563 )
2023-03-26 11:08:37 +02:00
Tyler Trahan
3611082f8e
Codechange: [CodeQL] Disable CodeQL check on trivial switch statements ( #10537 )
2023-03-26 09:35:44 +02:00
Loïc Guilloux
9642e87bc8
Fix: [Script] Access to enum/consts defined outside of main.nut ( #10573 )
2023-03-25 23:07:47 +01:00
Tyler Trahan
0bf6f82305
Cleanup: Don't mix switches and early returns in widget selection
2023-03-25 18:03:16 -04:00
Tyler Trahan
066ae6f3fb
Codechange: Simplify some CodeQL-flagged trivial switches
2023-03-25 18:03:16 -04:00
translators
a15e584e40
Update: Translations from eints
...
japanese: 27 changes by fmang
chinese (simplified): 12 changes by XiaoJi-Game
2023-03-25 18:41:51 +00:00
translators
24e9af83aa
Update: Translations from eints
...
japanese: 22 changes by fmang
2023-03-24 18:44:41 +00:00
translators
83eb73a9b2
Update: Translations from eints
...
japanese: 12 changes by fmang
2023-03-23 18:42:29 +00:00
translators
1d915214a1
Update: Translations from eints
...
japanese: 31 changes by fmang
2023-03-21 18:42:37 +00:00
translators
d15a14bd9e
Update: Translations from eints
...
japanese: 32 changes by fmang
danish: 7 changes by bscargo
2023-03-20 18:45:00 +00:00
Tyler Trahan
e5438891e2
Cleanup: Keep spacing saveload versions by groups of five ( #10576 )
2023-03-19 11:02:54 -04:00
translators
1424b7b49e
Update: Translations from eints
...
french: 14 changes by ZarTek-Creole
2023-03-18 18:42:21 +00:00
translators
3254d65b3e
Update: Translations from eints
...
swedish: 17 changes by joeax910
czech: 13 changes by jachymozo
danish: 3 changes by bscargo
2023-03-17 18:43:43 +00:00
translators
0bf6d80cd7
Update: Translations from eints
...
danish: 161 changes by bscargo
2023-03-16 18:45:39 +00:00
Rubidium
24b5033a06
Fix #10568 : "can savegame be loaded check" failed in dedicated server
...
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
* If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
2023-03-15 22:14:29 +01:00
translators
be69aa6257
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
korean: 3 changes by telk5093
german: 30 changes by Wuzzy2
slovak: 14 changes by legitalk
dutch: 12 changes by Afoklala
2023-03-11 18:41:57 +00:00
Limyx826
64719f0e1c
Doc: Add Coding Style into the repo for easier access ( #10512 )
2023-03-10 13:40:12 -05:00
Peter Nelson
e999aa2923
Fix: Don't (briefly) switch from title-only playlist on menu screen.
...
Switching playlist while on the menu screen now only changes the playlist
that will be used when out of the menu screen.
2023-03-09 20:35:24 +00:00
Peter Nelson
3b90b85439
Change: Allow jukebox lists to fill window width.
2023-03-09 20:35:24 +00:00
Peter Nelson
0c4e2ce114
Change: Resize jukebox when changing music set.
2023-03-09 20:35:24 +00:00
Peter Nelson
1ec34acb51
Fix: Truncated music-set song names cause warning log.
...
The music-set does not need to be selected for this to occur.
Resolved by using std::string instead of fixed buffer for song names,
which avoids manual string copying and removes the length limit.
2023-03-09 20:35:24 +00:00