Commit Graph

10 Commits (d92103d6ff97ae413e2e6eae602e04b05addaf17)

Author SHA1 Message Date
Darkvater 073e0eb3c9 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
use in debug.h. grfmsg() is now used as a specific debug-function for grf.
18 years ago
rubidium 9560a1d9ec (svn r7561) -Fix (FS#431): core and (patches) GUI were not in-sync with respect to autorenew settings. This is only a temporary fix, as the definite fix needs to move the autorenew settings to a per-company settings window. 18 years ago
glx 64bf2432bb (svn r7506) -Codechange: [NewGRF] Add action 7/9/D variable 0x81 (current year) 18 years ago
peter1138 c079c83eb6 (svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game. 18 years ago
rubidium 204d64b238 (svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap. 18 years ago
Darkvater c4e4fa98fd (svn r7098) -Regression (r7094): Zoom buttons were not properly updated with a new/loaded game. The
good thing is, we got rid of even more magic code (tm)
18 years ago
Darkvater 65e051fe93 (svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
buttons depending on calling window, game-mode); handle it by broadcasting messages
 to the calling window, because that knows how and what buttons to set.
18 years ago
Darkvater dad5d5dd72 (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
put it into player.h where it belongs (instead of map.h)
18 years ago
truelight d0c21a1ea7 (svn r5950) -Fix: don't show Vital Windows EVER if you go to GM_MENU (tnx Darkvater) 18 years ago
truelight 10b842bddc (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
18 years ago