bjarni
bd580437b8
(svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle
...
it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is
2004-12-28 17:18:46 +00:00
tron
a7e5355754
(svn r923) Forgot s/rail_vehinfo/RailVehInfo/
2004-12-04 00:34:20 +00:00
tron
5fc510bbfc
(svn r920) Replace vehicle info macros with inline functions and add asserts to check limits
2004-12-03 21:57:05 +00:00
tron
13f0b6c0cf
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
2004-11-17 08:52:47 +00:00
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
2004-11-14 20:53:34 +00:00
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
2004-11-14 16:42:08 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
darkvater
7690093b4c
(svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch.
2004-11-13 16:28:50 +00:00
celestar
b8327e0457
(svn r562) newgrf: Merge most of the road vehicle info to a single
...
road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
darkvater
22f627c8e1
(svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
2004-11-12 23:59:51 +00:00
darkvater
e7441c39e3
(svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for vehicle selection dialogs. (Idea by octo, done by pasky).
2004-11-12 17:16:13 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00