Commit Graph

55 Commits (d8d7a38eb98779abe95b649af8441f4f2b6c5cfb)

Author SHA1 Message Date
yexo d489f93473 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 15 years ago
rubidium ca04dc1916 (svn r16129) -Feature-ish: configurable digit group separator per language with user override. 15 years ago
rubidium 4c707c7414 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 15 years ago
rubidium 8cd7def31c (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 15 years ago
rubidium 0630f0db4f (svn r15988) -Fix: inconsistency between using NETWORK_NAME_LENGTH and NETWORK_CLIENT_NAME_LENGTH for the length of client names. 15 years ago
peter1138 3b748ec62f (svn r15848) -Feature: Add autoclean_novehicles setting which will, when autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehciles-months. 15 years ago
belugas aa441cd4d7 (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
15 years ago
rubidium 9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
smatz 6a2b9a81fb (svn r15361) -Cleanup: minor comment style fixes (planetmaker) 16 years ago
smatz 3a8d57816a (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
peter1138 b3f3df76e8 (svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40. 16 years ago
peter1138 598fdab47e (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 16 years ago
Yexo e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
Yexo e84ff99a8b (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 7a5798695d (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 16 years ago
frosch eb6df17b1a (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 16 years ago
rubidium 567b262901 (svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
16 years ago
smatz ec7ebf2170 (svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too 16 years ago
rubidium e62e12e7f5 (svn r14827) -Feature [FS#1984]: few (optional) optimisations to making (initial) orders (sulai) 16 years ago
rubidium a41e60d255 (svn r14822) -Change: save 'build station' settings in the config file, like drag'n'drop and and show coverage area (Rexxars) 16 years ago
rubidium 4c1c6cd8e8 (svn r14792) -Feature: make the date format for default savegame/screenshot names configurable 16 years ago
rubidium d3144b6f04 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 16 years ago
rubidium ef20d229ab (svn r14755) -Codechange: remove ending year as it can't be changed anyways. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 083fbf9a96 (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 16 years ago
rubidium 6199dc987b (svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages. 16 years ago
rubidium 2e2a6d4909 (svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc) 16 years ago
rubidium c05c10ae71 (svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc) 16 years ago
rubidium 22b787791f (svn r13943) -Codechange [YAPP]: Reserved station tiles can now be penalized more in YAPF. This should help with spread out stations. (michi_cc) 16 years ago
rubidium 968a0e907c (svn r13942) -Codechange [YAPP]: Add a penalty for double slips to YAPF. (michi_cc) 16 years ago
rubidium 27cfb68d93 (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 16 years ago
rubidium b29f290816 (svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc) 16 years ago
rubidium bef1770590 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 16 years ago
rubidium e8767f730a (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 16 years ago
rubidium 7526ee09a1 (svn r13337) -Doc: add documentation to some variables in settings_type.h. 16 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium d3d0432314 (svn r13317) -Codechange: make news messages use a linked list instead of a moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
16 years ago
rubidium c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 16 years ago
belugas 08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
rubidium e0e1bf76a2 (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 16 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
rubidium e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
16 years ago
smatz fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
peter1138 015cf7e6a2 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
called 'realistic' (matching other vehicles) (1/1) to original TTD 
speed (1/4). Note this option defaults to original TTD speed.
17 years ago