bjarni
d7e1d08d53
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
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-Codechange: unified the code for mass goto depot to avoid duplicated code
-Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
2006-09-01 10:24:15 +00:00
tron
7d3685a8ad
(svn r6290) -Feature: When automatically detecting the language try to first match language+territory (e.g. de_CH), then just language (e.g. de) and fall back to en_GB otherwise
2006-09-01 08:06:11 +00:00
belugas
c05c81f35c
(svn r6289) -Fix(r6108) : case 0x48 (generic text) should not have been set over newstations.
...
It grabbed everyting. Instead, we are now using ids for that purpose, 0xC9, oxD0, 0xDC (FS#304 by Osai)
- Protect newgrf text from entries of 1 char and fewer
- Protect currency name from an overrun of ids
Thanks to glx
2006-09-01 02:56:02 +00:00
tron
718c0214bf
(svn r6288) -Regression: Restore automatic language detection, which was broken in r4886 when the language codes got extended
2006-08-31 22:07:49 +00:00
tron
cdf3972733
(svn r6287) -Codechange: Remove a redundant check
2006-08-31 20:51:33 +00:00
tron
17c101afe3
(svn r6286) Nobody cares for the return value of GetAvailableVideoMode(), therefore remove it
2006-08-31 20:06:31 +00:00
truelight
0574bcb46d
(svn r6285) -Fix r6143: of course deleting a waypoint should call the Delete wrapper, not the Destroy function (/me slaps hisself)
2006-08-31 19:29:24 +00:00
bjarni
53227e29f8
(svn r6284) -Code Cleanup r6282: cleaned up the code a bit
2006-08-31 19:15:01 +00:00
bjarni
3235b7407f
(svn r6283) -Code cleanup: fixed wrong indent in PlayerVehWndProc()
2006-08-31 18:33:05 +00:00
bjarni
3367b2a95b
(svn r6282) -Codechange: made a function to create the vehicle list for vehicle list windows
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this list is also used by mass goto depot to ensure that they use the same vehicles
right now only the list of all vehicles use this for goto depot, but eventually all the types will use this
2006-08-31 17:42:27 +00:00
rubidium
8ff4c6d7a5
(svn r6281) -Fix (r6186): three settings were accidently removed. Thanks go to Osai for reporting and providing the patch.
2006-08-31 16:29:47 +00:00
Darkvater
fd09bd15b2
(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
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CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
2006-08-31 15:57:38 +00:00
Darkvater
d2c239b590
(svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
2006-08-31 15:28:11 +00:00
Darkvater
538ab07b69
(svn r6278) -Revert the colour-mess in the vehicle window for ships, fourwheelers and
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aircraft as well which I missed out in the last commit.
2006-08-31 15:22:40 +00:00
tron
5a3ecbee71
(svn r6277) Clean up the train details drawing routine
2006-08-31 15:22:03 +00:00
tron
d8436d15ae
(svn r6276) Remove a redundant assignment
2006-08-31 14:54:25 +00:00
tron
453028b3a7
(svn r6275) Get rid of an ugly cast
2006-08-31 14:51:50 +00:00
tron
c4fb78a708
(svn r6274) Clean up a bit
2006-08-31 14:50:12 +00:00
tron
d5e21c2dc3
(svn r6273) Clean up the custom currency window handler a bit
2006-08-31 14:12:08 +00:00
Darkvater
a0486a3b48
(svn r6272) -Revert the colour-mess in the vehicle window. Servicing depot destinations
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have the same colour as always, if the vehicle goes to stop inside the depot
the colour is red, as it was.
-Tooltip windows should be somewhat short, not a whole essay.
2006-08-31 14:01:28 +00:00
tron
78f9d19d2d
(svn r6271) Remove stale comment
2006-08-31 13:37:25 +00:00
tron
659e09e5bc
(svn r6270) Remove the "unsorted" vehicle sorter, because it's plain useless
2006-08-31 13:33:25 +00:00
bjarni
68e0703226
(svn r6269) -Fix r6240: fixed incorrect row count in vehicle lists when resizing to smaller windows (AsterixMG)
2006-08-31 13:28:59 +00:00
tron
d3f5b7da3e
(svn r6268) Remove now pointless assignment (followup of r6267)
2006-08-31 12:19:32 +00:00
tron
f3c8020902
(svn r6267) Simplify the control flow in the rail tile loop by eliminating a bool flag and replacing it by a simple goto
2006-08-31 11:42:16 +00:00
tron
a80a17007a
(svn r6266) Replace four shifts by a single multiplication and let the compiler handle what to do with it - it does a better job
2006-08-31 11:25:00 +00:00
tron
925b633afa
(svn r6265) Check whether to draw catenary at all once before the drawing loop instead of on every iteration
2006-08-31 11:18:30 +00:00
tron
d16308810e
(svn r6264) Get rid of a cast
2006-08-31 10:36:59 +00:00
miham
d0693f3c30
(svn r6263) WebTranslator2 update to 2006-08-31 12:34:27
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dutch - 4 fixed by habell (4)
french - 4 fixed, 4 changed by glx (8)
german - 4 fixed by Neonox (4)
polish - 4 fixed by meush (4)
portuguese - 11 fixed, 17 changed by izhirahider (19), nars (9)
turkish - 9 fixed, 10 changed by jnmbk (19)
2006-08-31 10:34:59 +00:00
tron
5f3f9f499d
(svn r6262) Remove unused #define and function declaration
2006-08-31 10:14:47 +00:00
bjarni
c3900434b5
(svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater)
2006-08-31 09:40:10 +00:00
tron
ad076c8f9e
(svn r6260) Improve readability
2006-08-31 08:36:31 +00:00
tron
10b9f692c7
(svn r6259) Extract the axis directly, don't use a trinary operator
2006-08-31 08:16:28 +00:00
tron
32d26ef6b8
(svn r6258) Reduce the number of induction variables and inner scopes for clarity
2006-08-31 08:11:08 +00:00
tron
cd8f1cc63d
(svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed loop
2006-08-31 07:52:20 +00:00
tron
45e34d555c
(svn r6256) if () cascades -> switch ()
2006-08-31 07:49:34 +00:00
tron
22d2ca7cc6
(svn r6255) Simplify drawing of catenary in depots
2006-08-31 07:29:19 +00:00
tron
b427ce4e20
(svn r6254) if () cascade -> switch ()
2006-08-31 07:13:36 +00:00
tron
85bd6c05de
(svn r6253) Comment out code with #if 0, not //. Join statements which needlessly span many lines into fewer lines
2006-08-31 07:09:13 +00:00
tron
b536c2e4e0
(svn r6252) Replace a comglomerate of ifs for animated station tiles by a small table and a loop iterating over it
2006-08-31 07:01:26 +00:00
tron
26b153b1df
(svn r6251) Replace 2 bool variables by a simple switch
2006-08-31 06:46:52 +00:00
bjarni
7922c9ff84
(svn r6249) -Fix: fixed assert when pressing goto depot in an empty list (forgot to disable the button in this condition)
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-Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc()
2006-08-30 23:01:45 +00:00
glx
f91fce66cb
(svn r6247) -Fix(r6244): invalid arguments caused infinite loop
2006-08-30 22:32:25 +00:00
bjarni
744840c3da
(svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
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it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
2006-08-30 21:39:01 +00:00
KUDr
42682a70aa
(svn r6245) -Add: added comments for all YAPF C interface functions (yapf.h) used by other modules, added FollowTrackInit() into YAPF track followers.
2006-08-30 21:10:25 +00:00
glx
d8e6f28365
(svn r6244) -Fix: allow any order for strgen parameters
2006-08-30 20:08:58 +00:00
bjarni
1983c07955
(svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out)
2006-08-30 19:49:46 +00:00
bjarni
2a07ed9d46
(svn r6242) -Codechange: made BuildVehicleList static as it is not used in any other files anymore
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added window_type to arguments and used it to replace an if cascade with a switch case
2006-08-30 19:42:20 +00:00
bjarni
8f102334ff
(svn r6241) -Fix r6240: missed altering one line in last commit
2006-08-30 19:10:12 +00:00
bjarni
ced2972c74
(svn r6240) -Code cleanup: in PlayerVehWndProc: replaced size_of_row with w->resize.step_height
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it was only used twice, so there was no reason to calculate it for each event
2006-08-30 18:35:02 +00:00