smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
smatz
ce7dff4acc
(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
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-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
peter1138
5f57ea7198
(svn r15739) -Codechange: Expose GRF ID of engines in var action property 0x25.
2009-03-16 08:03:50 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
b9aa5e17f2
(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached (though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-03-04 23:32:23 +00:00
frosch
a9cccbd53a
(svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list.
2009-02-21 13:24:55 +00:00
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
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-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
frosch
8aab3b09f5
(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles.
2009-02-18 20:40:24 +00:00
frosch
72c632742a
(svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied.
2009-02-18 20:35:02 +00:00
frosch
85b49d72ce
(svn r15399) -Fix [FS#2617]: For articulated parts v->cargo_type == CT_INVALID is possible.
2009-02-07 16:17:03 +00:00
frosch
9bd5420450
(svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned.
2009-02-06 18:06:05 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
frosch
e13dc4d99d
(svn r14945) -Feature(ette): Support var 0x45 (curvature info) also for road vehicles.
2009-01-09 23:04:51 +00:00
rubidium
abd3b8e0d7
(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus)
2009-01-03 13:20:32 +00:00
peter1138
766bf8deaa
(svn r14776) -Fix (r14742): ListPositionMap relied on std::map having sorted the map, which is now done by a manual key sorter on SmallMap. This fixes engine ID list sorting.
2008-12-30 21:04:09 +00:00
smatz
bd92143e7b
(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size
2008-12-26 13:50:46 +00:00
rubidium
f1c7e4662a
(svn r14678) -Fix [FS#2435]: gradual filling graphics were not chosen according to the NewGRF spec (Maedhros)
2008-12-15 22:22:23 +00:00
smatz
ae6107535a
(svn r14669) -Codechange: use SmallVector instead of std::list at one place
2008-12-13 15:59:25 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
smatz
a756b23dc4
(svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' in the NewGRF code, too
2008-09-22 14:34:38 +00:00
frosch
d54d8bf295
(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.
2008-07-30 18:23:12 +00:00
peter1138
f81b3b7357
(svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming)
2008-07-20 21:23:28 +00:00
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
2008-07-17 20:13:01 +00:00
frosch
5dd1387508
(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
2008-06-07 00:06:36 +00:00
peter1138
d4bf483ecd
(svn r13377) -Codechange: Let 'long format' build year work in vehicle purchase list.
2008-06-04 06:40:07 +00:00
belugas
840db9bcf0
(svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4)
...
Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
2008-06-04 00:17:48 +00:00
smatz
69ebefe1ac
(svn r13351) -Codechange: disable warnings about unused variable for builds without asserts
2008-06-01 15:08:14 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz
93861e78a3
(svn r12982) -Fix: compiler warning when compiling without asserts
2008-05-06 23:45:25 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
1a7c1cb84b
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
2008-04-28 11:15:13 +00:00
peter1138
2d5be0185f
(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
2008-04-27 10:19:41 +00:00
peter1138
33f85f80d0
(svn r12872) -Codechange: Remove obsolete unused engine list order function
2008-04-24 15:51:29 +00:00
rubidium
a3224512cc
(svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
2008-04-06 07:22:26 +00:00
rubidium
3b0e3d8d30
(svn r12584) -Codechange: do not access the order type directly.
2008-04-05 23:36:54 +00:00
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
glx
1df06c7ef1
(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
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-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
2008-03-28 02:10:25 +00:00
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
2008-03-27 21:36:16 +00:00
glx
d9d601b1ca
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
2008-03-03 20:56:30 +00:00
glx
796d46ea88
(svn r12330) -Feature: [NewGRF] vehicle variable FE bit 5 and 6
2008-03-03 20:41:47 +00:00
peter1138
26c5a14d58
(svn r12314) -Fix (r4896): Include prop 25 data for all train parts, not just those that carry cargo.
2008-02-28 21:44:13 +00:00
smatz
9bdb194b2a
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
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-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
peter1138
1ba2ae69e6
(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite.
2008-02-18 19:20:37 +00:00
smatz
fe48d0be21
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
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-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00