Jonathan G Rennison
f54d69a60a
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/economy.cpp
# src/elrail.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/network/core/game_info.cpp
# src/newgrf_station.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/strings_func.h
# src/table/settings/network_settings.ini
# src/table/settings/settings.ini
3 years ago
Jonathan G Rennison
9254be5b3c
Debug: Show info of all aircraft parts in vehicle debug window
3 years ago
Jonathan G Rennison
c64f48f2bd
Debug: Add direction and spritenum info to vehicle debug window
3 years ago
Jonathan G Rennison
c47fd30330
Include docking tiles in station debug window
3 years ago
Jonathan G Rennison
2e626d70e8
Debug: Add minimum_life to house debug window
3 years ago
Jonathan G Rennison
964ea7b910
Debug: Show realistic braking approach speeds in debug window
3 years ago
Jonathan G Rennison
5d351a14d2
Add new signal type: no-entry signal
...
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction
Add a setting for whether this is shown in the signal UI.
Off by default.
3 years ago
Jonathan G Rennison
bfef89344d
Show depot reservation state in railtype debug window
3 years ago
Jonathan G Rennison
b2ef6c0de8
Add implementation of multi-aspect signalling and GRF support
...
Requires realistic braking
See: #247
3 years ago
Jonathan G Rennison
84f973880b
Add signal speed restriction to vehicle debug info
3 years ago
Jonathan G Rennison
900a93ac59
Debug: Add sprite dumping to vehicle debug windows
3 years ago
Jonathan G Rennison
a15e26f369
NewGRF: Elide unmasked vehicle callbacks where possible
...
This includes:
* CBID_VEHICLE_32DAY_CALLBACK
* CBID_VEHICLE_REFIT_COST
* CBID_VEHICLE_MODIFY_PROPERTY
This is on a per-property basis
The main benefit of this is to avoid callbacks not handled by the
vehicle's current sprite group from using the full graphics chain as
the "default" branch in the callback switch.
In the case where the graphics chain is long/expensive, a lot of work
had to be done before a callback failure result was eventually returned.
3 years ago
Jonathan G Rennison
e3193e7b9e
Fix #248 : Crash in debug window -> parent button for non-GRF industries
3 years ago
Jonathan G Rennison
c14dcdadaf
Debug: Log town growth fields in town debug window
3 years ago
Jonathan G Rennison
1fd620fd1f
Debug: Show untranslated house IDs in debug window
3 years ago
Jonathan G Rennison
6a62b94263
Add NewGRF railtype flag to disable realistic braking for vehs of that type
...
See: #242
3 years ago
Jonathan G Rennison
ba2e6087b2
Add train cache flag for whether train using realistic braking physics
3 years ago
Jonathan G Rennison
b514d29db1
Replace TrainCache::cached_tilt with a flags field
3 years ago
Jonathan G Rennison
d484c32d44
Reduce sensitivity of train overheated breakdown
3 years ago
Jonathan G Rennison
26a123b708
Realistic braking: Cache offset of centre of mass of train
4 years ago
Jonathan G Rennison
865cf79915
Fix missing override keywords
4 years ago
Jonathan G Rennison
ed9410aba9
Debug: Add house population and mail generation to debug window
4 years ago
Michael Lutz
84636fc2af
Codechange: Remove all remaining uses of cpp_offset.
4 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
4 years ago
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
4 years ago
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
4 years ago
frosch
f6abc81cf1
Fix: add missing variables to NewGRF inspect window.
4 years ago
frosch
868d84bbfc
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
4 years ago
Jonathan G Rennison
bf313338c0
Debug: Show cached sprite bounds in vehicle debug window
4 years ago
Jonathan G Rennison
77bf073939
Debug: Show all town persistent storage registers, not just the caller GRFID
4 years ago
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
4 years ago
Jonathan G Rennison
9906916b7b
Debug: Include aircraft fields and station XY in debug window
4 years ago
Jonathan G Rennison
7b445cd436
Debug: Show vehicle cargo subtype in debug window
4 years ago
Jonathan G Rennison
c82f31bf03
Fix industry production scaling of periodic production callback
4 years ago
Jonathan G Rennison
5665d88067
Debug: Industries are now always inspectable in the debug window
4 years ago
Jonathan G Rennison
7b75fcf487
Show industry production callback mask values in industry debug window
4 years ago
Jonathan G Rennison
93e7899c7f
Debug: Show cargo in/out values in industry debug window
4 years ago
Jonathan G Rennison
d818630c34
Debug: Show company ratings in town debug window
4 years ago
Jonathan G Rennison
141e52658b
Debug: Add road types to RV debug window
4 years ago
Jonathan G Rennison
320a8da283
Show tile animation info in debug window
4 years ago
Jonathan G Rennison
3fa92f5d8e
Debug: Add RV path cache length
4 years ago
Jonathan G Rennison
42e7d796aa
Debug: Add vehicle position and road veh vars to vehicle debug window
4 years ago
Jonathan G Rennison
327c088f29
Show road/rail type labels in debug window
4 years ago
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
4 years ago
Jonathan G Rennison
75a964acb0
GRF: Add extra road/tram type flag: not available to AI/GS
4 years ago
Jonathan G Rennison
6c9988f28b
Debug: Add road/tram type support to NewGRF debug window
4 years ago
Jonathan G Rennison
0d61ae9567
Debug: Add compatible railtype info to railtype debug window
4 years ago
Jonathan G Rennison
b6f583a799
GRF: Add railtype custom signal sprite restricted flag, and control flag
4 years ago
Jonathan G Rennison
d32672a325
GRF: Allow railtype custom signal sprites for programmable pre-signals
4 years ago
Jonathan G Rennison
481710f95b
Show engine rail type info in vehicle debug window
4 years ago