Commit Graph

2132 Commits (d4e424bc487cc6872ccc899d49da6fdbe00db24a)
 

Author SHA1 Message Date
ludde 9d6b7f1e9f (svn r2591) Codechange: [network] Cleanup NetworkHandleCommandQueue 19 years ago
ludde 7ddd9fe0e3 (svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue 19 years ago
ludde 41d4eed3fb (svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases. 19 years ago
ludde 04e45dac34 (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM 19 years ago
Darkvater f043088ec1 (svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server 19 years ago
Darkvater c2409a2861 (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file 19 years ago
Darkvater bc11fe03ee (svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca) 19 years ago
Darkvater 4ea2214993 (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry. 19 years ago
ludde fd0cee7418 (svn r2583) Move OS specific code out of misc.c
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
ludde ac4f823b54 (svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries. 19 years ago
ludde bb82f5e5d4 (svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name.
19 years ago
ludde dc3ca73bd5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde 843670cfdf (svn r2579) Change some strgen errors into warnings to prevent build from stopping. 19 years ago
miham dffd746fa1 (svn r2578) translation fix 19 years ago
miham ed99214121 (svn r2577) [Translators] Updated translations to 20050715 (26 lang(s)) 19 years ago
celestar 93bf35708d (svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook 19 years ago
ludde 31fd5b2768 (svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1) 19 years ago
ludde 6246619185 (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
ludde 275e2f477a (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
tron 462b0d6686 (svn r2571) Add explicit type Pixel for ... Pixels 19 years ago
ludde ddc939f0ed (svn r2570) Fix: Removed some code that had no effect. 19 years ago
tron 837c7ac25e (svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines 19 years ago
tron c67ddfd327 (svn r2568) Small cleanup in strgen: static, bracing, ... 19 years ago
miham e39b6ebf7f (svn r2567) [Translators] Updated translations to 20050714 (2 lang(s)) 19 years ago
tron d364efea27 (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway 19 years ago
ludde 20b7c66f7f (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32 19 years ago
ludde 8086017097 (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
tron f901882638 (svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail 19 years ago
ludde 404575e4d3 (svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now. 19 years ago
ludde 569a03dd34 (svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore. 19 years ago
ludde 2123deff13 (svn r2560) Fix: various minor code changes.
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
19 years ago
ludde ca9d0f9841 (svn r2559) Cleaned up new saveload code for the map 19 years ago
tron a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
celestar fd0780eeef (svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile 19 years ago
Darkvater 11ee6a8dfc (svn r2556) -Fix: update newline style of new files to native. Don't forget this when you add a new file! 'svn ps svn:eol-style native <file>' 19 years ago
tron 2dd3247a4a (svn r2555) Initialise since r2553 uninitialised variable and remove since r2553 unused array (ludde) 19 years ago
ludde c62563bc5c (svn r2554) - Fix: [pathfinding] Change to using some helper functions for checking the railtype. 19 years ago
ludde 7bcce65053 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
- Penalties for red signals and for slopes. 
  - Increased the search depth to work better with large train networks.
19 years ago
ludde f8c6d84f0b (svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode. 19 years ago
miham 70c2bfe223 (svn r2551) [Translations] Added slovenian language (~20% complete) 19 years ago
ludde 03bd8afc58 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code. 19 years ago
miham f7d3802a4f (svn r2549) [Translators] Updated translations to 20050712 (1 lang(s)) 19 years ago
Darkvater 8bd4fc8684 (svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change 19 years ago
miham dafc85fa1f (svn r2547) [Translators] Updated translations to 20050711 (3 lang(s)) 19 years ago
tron 1780afa4c8 (svn r2546) Don't calculate a value which never gets used and simplify some calculations 19 years ago
celestar a2c6ccb0d9 (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :) 19 years ago
celestar f2e4b6b2f6 (svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate html-based documentation on the source code on the fly (about 9MB in size currently).
documentation will be stored in docs/source/html/ (request by blathijs)
19 years ago
miham f2e0a57627 (svn r2543) [Translators] Updated translations to 20050710 (2 lang(s)) 19 years ago
truelight 48b3b8699d (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/)
support to OpenTTD in preperation of AIScripts (long term). It is OFF 
  by default. Add GPMI:=1 to Makefile.config to enable.
19 years ago
celestar 84faec4c43 (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more
than one railtype (like Diesel engines on electrified rail).
-Codechange: Use IsCompatibleRail where it should be used
19 years ago